You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I turn on ASW, GPU instancing stops working on the shaders with MotionVectors.
Is this a bug or am I doing something wrong?
Can it be fixed or is it impossible to have GPU instancing with ASW?
The text was updated successfully, but these errors were encountered:
GPU instancing can't work with motion vectors, because OculusMotionVectorPass sets drawSettings.perObjectData = PerObjectData.MotionVectors; that disables instancing. Use SRP batching instead
When I turn on ASW, GPU instancing stops working on the shaders with MotionVectors.
Is this a bug or am I doing something wrong?
Can it be fixed or is it impossible to have GPU instancing with ASW?
The text was updated successfully, but these errors were encountered: