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Subject matter refers.
A build derived with standard clang and llvm tooling would also ease up licensing integrations in projects such as FFmpeg, where the accompanying filter libvmaf_cuda is built under a non-free licensing model, requiring the proprietary CUDA SDK.
As it stands, there are multiple build and runtime issues encountered with this dependency on the CUDA SDK. Also see #1220
Please review and revert on the same.
The text was updated successfully, but these errors were encountered:
The SDK is just required from compilation and not for distribution. For distribution only the driver library is required. I am not a licensing expert by any means, but does that stand as a problem ?
Otherwise your contribution and guidance is very welcome ! I would also love to load the driver lib via dlopen so that a default compile can be with cuda enabled.
Subject matter refers.
A build derived with standard clang and llvm tooling would also ease up licensing integrations in projects such as FFmpeg, where the accompanying filter libvmaf_cuda is built under a non-free licensing model, requiring the proprietary CUDA SDK.
As it stands, there are multiple build and runtime issues encountered with this dependency on the CUDA SDK. Also see #1220
Please review and revert on the same.
The text was updated successfully, but these errors were encountered: