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WeaponInfo.cs
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WeaponInfo.cs
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namespace WeaponPaints
{
public class WeaponInfo
{
public int Paint { get; set; }
public int Seed { get; set; }
public float Wear { get; set; }
public string Nametag { get; set; } = "";
public bool StatTrak { get; set; }
public int StatTrakCount { get; set; }
public KeyChainInfo? KeyChain { get; set; }
public List<StickerInfo> Stickers { get; set; } = new();
}
public class StickerInfo
{
public uint Id { get; set; }
public uint Schema { get; set; }
public float OffsetX { get; set; }
public float OffsetY { get; set; }
public float Wear { get; set; }
public float Scale { get; set; }
public float Rotation { get; set; }
}
public class KeyChainInfo
{
public uint Id { get; set; }
public float OffsetX { get; set; }
public float OffsetY { get; set; }
public float OffsetZ { get; set; }
public uint Seed { get; set; }
}
}