-
Notifications
You must be signed in to change notification settings - Fork 12
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Players can't suicide to prevent a ghostcap #215
Labels
General Plugin
Anything that is used in both comp and casual play, such as ghosthopping, killer info, etc
Milestone
Comments
blaberry
added
the
General Plugin
Anything that is used in both comp and casual play, such as ghosthopping, killer info, etc
label
May 18, 2024
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Aug 18, 2024
* If it's like EX: 1v3 alives, the 3-person team is playing the ghost then the single-alive player decides to suicide, this will reward the ghost playing/winning team a rank up since the suicide player tries to prevent a ghost cap. * New convar: * neo_sv_suicide_prevent_cap_punish - Default: 1 to enable this feature * fixes NeotokyoRebuild#215
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Sep 11, 2024
* If it's like EX: 1v3 alives, the 3-person team is playing the ghost then the single-alive player decides to suicide, this will reward the ghost playing/winning team a rank up since the suicide player tries to prevent a ghost cap. * New convar: * neo_sv_suicide_prevent_cap_punish - Default: 1 to enable this feature * Add environment suicide as a suicide, add disconnect check * Also check for posthumanus teamkill prevent cap scenario * fixes NeotokyoRebuild#215
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Sep 11, 2024
* If it's like EX: 1v3 alives, the 3-person team is playing the ghost then the single-alive player decides to suicide, this will reward the ghost playing/winning team a rank up since the suicide player tries to prevent a ghost cap. * New convar: * neo_sv_suicide_prevent_cap_punish - Default: 1 to enable this feature * Add environment suicide as a suicide, add disconnect check * Also check for posthumanus teamkill prevent cap scenario * fixes NeotokyoRebuild#215
nullsystem
added a commit
to nullsystem/neo
that referenced
this issue
Sep 18, 2024
* If it's like EX: 1v3 alives, the 3-person team is playing the ghost then the single-alive player decides to suicide, this will reward the ghost playing/winning team a rank up since the suicide player tries to prevent a ghost cap. * New convar: * neo_sv_suicide_prevent_cap_punish - Default: 1 to enable this feature * Add environment suicide as a suicide, add disconnect check * Also check for posthumanus teamkill prevent cap scenario * fixes NeotokyoRebuild#215
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
General Plugin
Anything that is used in both comp and casual play, such as ghosthopping, killer info, etc
No description provided.
The text was updated successfully, but these errors were encountered: