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Game crashes by fatal error: SIGSEGV (0xb) when the hero is fighting on a planet #695
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I have clearly not tested 9 systems in a while. Going to a hard planet renders the game unplayable (roughly 1 frame every 20 seconds) but it doesn't crash for me.
What is happening here is that the application crashes somewhere in the My guess is that either your machine is running out of memory because of the extreme quantities of ships, projectiles and "loot" present, or a bug caused an absurd quantity of memory to be requested in one go (which would call |
I think so. Here are the console logs: |
What you were trying to do
To play the game.
What actually happened
A fatal error has been detected by the Java Runtime Environment:
SIGSEGV (0xb) at pc=0x00007f0911021679, pid=20165, tid=20176
It has happened about 3 times, when the ship is about to die by gunfire from around 20 ships at the same time.
How to reproduce
Game version
2.1.0 (develop)
Log details
ds-coredump-nov9.txt
hs_err_pid20165.log
ds-coredump-nov8.txt
hs_err_pid43915.log
Operating System
Linux
Additional Info
Distro: NixOS
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