An editor for 3DS formats including BCH and BCRES.
Net6.0 runtime to run https://dotnet.microsoft.com/en-us/download/dotnet/6.0.
C++ resdist x64 https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
- Export/replacing for models with full rig support, custom bones, vertex colors and uv layers.
- Supports editing material animations in tool and converting skeletal to maya .anim and back.
- Supports .div generating for mk7 during a model import.
- Fully editable and configurable materials with export/replace/copy/paste options.
- Configurable vis data used for toggling mesh data along with custom mesh sorting and layer configuring.
- LUT export/replacing as images.
- Texture export/replacing with full encoding options and mipmap support.
- Editing and viewing light sets.