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The 14 card limit makes sense, since Dragon's Maze (I don't know if there have been other sets) makes special use of the land slot, and that can be emulated client-side, or even added server-side after a 14-card rarity pick.
I think excluding the "Basic" supertype in the common slot query, and then adding a random basic (or gate/shock for DGM) to the pack after constructing it would solve this.
The text was updated successfully, but these errors were encountered:
The 14 card limit makes sense, since Dragon's Maze (I don't know if there have been other sets) makes special use of the land slot, and that can be emulated client-side, or even added server-side after a 14-card rarity pick.
I think excluding the "Basic" supertype in the common slot query, and then adding a random basic (or gate/shock for DGM) to the pack after constructing it would solve this.
The text was updated successfully, but these errors were encountered: