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MainWindow.hpp
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MainWindow.hpp
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#pragma once
//
// (c)2019 by Lucky Resistor. See LICENSE for details.
// https://luckyresistor.me
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#include "SnowFlake.hpp"
#include "Firmware/SceneData.hpp"
#include <QtCore/QTimer>
#include <QtWidgets/QMainWindow>
/// The main window of the application.
///
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
/// ctor
///
MainWindow(QWidget *parent = nullptr);
/// dtor
///
~MainWindow() = default;
public:
/// Initialize the user interface.
///
void initializeUi();
/// Initialize the scene.
///
void initializeScene();
private Q_SLOTS:
/// Display the next frame.
///
void displayNextFrame();
private:
QTimer *_refreshTimer; ///< The refresh timer.
SnowFlake *_snowFlake; ///< The widget with the snowflake simulation.
SceneData *_sceneData; ///< The scene data to use for the scene.
FrameIndex _frameCount; ///< The frame count for the scene.
FrameIndex _frameIndex; ///< The current frame index.
};