-
Notifications
You must be signed in to change notification settings - Fork 0
/
first.py
43 lines (38 loc) · 1.06 KB
/
first.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
from turtle import Screen
from snake import Snake
from food import Food
from scoreboard import Scoreboard
import time
screen=Screen()
screen.setup(width=600, height=600)
screen.bgcolor("black")
screen.title("Snake Game")
screen.tracer(0)
snake=Snake()
food=Food()
scoreboard=Scoreboard()
screen.listen()
screen.onkey(snake.up,"Up")
screen.onkey(snake.down,"Down")
screen.onkey(snake.right,"Right")
screen.onkey(snake.left,"Left")
game_ison=True
while game_ison:
screen.update()
time.sleep(0.1)
snake.move()
#detect food colision
if snake.head.distance(food)<15:
food.refresh()
snake.extend()
scoreboard.increase_score()
#colison with wall
if snake.head.xcor()>290 or snake.head.xcor()<-290 or snake.head.ycor()>290 or snake.head.ycor()< -295:
game_ison=False
scoreboard.gameover()
#detect tail colison
for segment in snake.segments[1:]:
if snake.head.distance(segment)<10:
game_ison=False
scoreboard.gameover()
screen.exitonclick()