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[Bug]: 使用鞘翅落地后,玩家客户端与服务端位置不一致 #12

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luckyoldboy opened this issue May 24, 2024 · 2 comments
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priority: normal type: bug Something isn't working

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@luckyoldboy
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Describe the bug

movement选项为true,使用鞘翅落地后玩家客户端与服务端位置不一致

To Reproduce

使用鞘翅落地后,可用村民来当做碰撞箱,用身体慢慢挪动村民,使村民移动。移动检测关闭则正常推着村民走,开启则玩家实际位置跟客户端不符

Expected behavior

玩家客户端与服务端玩家位置一致

Screenshots

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Platform

win11

BDS Version

1.20.81

LeviLamina Version

0.12.3

Version

0.2.6

Additional context

No response

@luckyoldboy luckyoldboy added the type: bug Something isn't working label May 24, 2024
@ShrBox
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ShrBox commented May 25, 2024

目前LAC使用的是BDS内置的移动检测,所以我们没有办法,未来我们会自己搓一个

@ShrBox
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ShrBox commented Aug 27, 2024

此问题将在0.3.7中得到解决

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