-
Notifications
You must be signed in to change notification settings - Fork 446
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
could you please elaborate how it's work and which algorithms used #4
Comments
Hi nvcken, Thanks for the question. Each element in the landscape is modelled using different rules, so it is hard to explain in a few sentences. But basically I use a combination of functions (sinusoidal waves, Gaussian distribution, etc.) and randomness (Perlin noises, uniform, etc.). Is there any particular element (rock, tree, etc.) you’re interested in? P.S. I’m planning to write a documentation detailing each step, I’ll link to it in this repo once I finish it. |
this project is awesome, I want to know the principle too |
What if I can draw it in JavaScript via the technique metioned here. Just wait for your documentation around how to creating tree, rock, and moutains. |
我也想知道各个元素是怎么提取建模的! |
It would be cool if someone can port the code to generate non-stop scrolling desktop/phone wallpaper and/or screensavers! |
Can't wait to read this document! |
I have rewritten this project in react with typescript. |
Hi guys, time has passed and the documentation hasn't been created, so I made it myself. Make a note that the code has been modernized, and most of the names have been changed for better readability. |
No description provided.
The text was updated successfully, but these errors were encountered: