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make.ps1
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make.ps1
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####### The starting point for the script is the bottom #######
###############################################################
########################## FUNCTIONS ##########################
###############################################################
function All-Command
{
if ((CheckForDotnet) -eq 1)
{
return
}
dotnet build -c Release --nologo -p:TargetPlatform=win-x64
if ($lastexitcode -ne 0)
{
Write-Host "Build failed. If just the development tools failed to build, try installing Visual Studio. You may also still be able to run the game." -ForegroundColor Red
}
else
{
Write-Host "Build succeeded." -ForegroundColor Green
}
if (!(Test-Path "IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP") -Or (((get-date) - (get-item "IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP").LastWriteTime) -gt (new-timespan -days 30)))
{
echo "Downloading IP2Location GeoIP database."
$target = Join-Path $pwd.ToString() "IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP"
(New-Object System.Net.WebClient).DownloadFile("https://github.com/OpenRA/GeoIP-Database/releases/download/monthly/IP2LOCATION-LITE-DB1.IPV6.BIN.ZIP", $target)
}
}
function Clean-Command
{
if ((CheckForDotnet) -eq 1)
{
return
}
dotnet clean /nologo
rm ./bin -r
rm ./*/bin -r
rm ./*/obj -r
Write-Host "Clean complete." -ForegroundColor Green
}
function Version-Command
{
if ($command.Length -gt 1)
{
$version = $command[1]
}
elseif (Get-Command 'git' -ErrorAction SilentlyContinue)
{
$gitRepo = git rev-parse --is-inside-work-tree
if ($gitRepo)
{
$version = git name-rev --name-only --tags --no-undefined HEAD 2>$null
if ($version -eq $null)
{
$version = "git-" + (git rev-parse --short HEAD)
}
}
else
{
Write-Host "Not a git repository. The version will remain unchanged." -ForegroundColor Red
}
}
else
{
Write-Host "Unable to locate Git. The version will remain unchanged." -ForegroundColor Red
}
if ($version -ne $null)
{
$version | out-file ".\VERSION"
$mods = @("mods/ra/mod.yaml", "mods/cnc/mod.yaml", "mods/d2k/mod.yaml", "mods/ts/mod.yaml", "mods/modcontent/mod.yaml", "mods/all/mod.yaml")
foreach ($mod in $mods)
{
$replacement = (gc $mod) -Replace "Version:.*", ("Version: {0}" -f $version)
sc $mod $replacement
$prefix = $(gc $mod) | Where { $_.ToString().EndsWith(": User") }
if ($prefix -and $prefix.LastIndexOf("/") -ne -1)
{
$prefix = $prefix.Substring(0, $prefix.LastIndexOf("/"))
}
$replacement = (gc $mod) -Replace ".*: User", ("{0}/{1}: User" -f $prefix, $version)
sc $mod $replacement
}
Write-Host ("Version strings set to '{0}'." -f $version)
}
}
function Test-Command
{
if ((CheckForUtility) -eq 1)
{
return
}
Write-Host "Testing mods..." -ForegroundColor Cyan
Write-Host "Testing Tiberian Sun mod MiniYAML..." -ForegroundColor Cyan
InvokeCommand "$utilityPath ts --check-yaml"
Write-Host "Testing Dune 2000 mod MiniYAML..." -ForegroundColor Cyan
InvokeCommand "$utilityPath d2k --check-yaml"
Write-Host "Testing Tiberian Dawn mod MiniYAML..." -ForegroundColor Cyan
InvokeCommand "$utilityPath cnc --check-yaml"
Write-Host "Testing Red Alert mod MiniYAML..." -ForegroundColor Cyan
InvokeCommand "$utilityPath ra --check-yaml"
}
function Check-Command
{
Write-Host "Compiling in debug configuration..." -ForegroundColor Cyan
dotnet build -c Debug --nologo -p:TargetPlatform=win-x64
if ($lastexitcode -ne 0)
{
Write-Host "Build failed." -ForegroundColor Red
}
if ((CheckForUtility) -eq 0)
{
Write-Host "Checking for explicit interface violations..." -ForegroundColor Cyan
InvokeCommand "$utilityPath all --check-explicit-interfaces"
Write-Host "Checking for incorrect conditional trait interface overrides..." -ForegroundColor Cyan
InvokeCommand "$utilityPath all --check-conditional-trait-interface-overrides"
}
}
function Check-Scripts-Command
{
if ((Get-Command "luac.exe" -ErrorAction SilentlyContinue) -ne $null)
{
Write-Host "Testing Lua scripts..." -ForegroundColor Cyan
foreach ($script in ls "mods/*/maps/*/*.lua")
{
luac -p $script
}
foreach ($script in ls "lua/*.lua")
{
luac -p $script
}
foreach ($script in ls "mods/*/bits/scripts/*.lua")
{
luac -p $script
}
Write-Host "Check completed!" -ForegroundColor Green
}
else
{
Write-Host "luac.exe could not be found. Please install Lua." -ForegroundColor Red
}
}
function Docs-Command
{
if ((CheckForUtility) -eq 1)
{
return
}
./make.ps1 version
Invoke-Expression "$utilityPath all --docs" | Out-File -Encoding "UTF8" DOCUMENTATION.md
Invoke-Expression "$utilityPath all --weapon-docs" | Out-File -Encoding "UTF8" WEAPONS.md
Invoke-Expression "$utilityPath all --lua-docs" | Out-File -Encoding "UTF8" Lua-API.md
Invoke-Expression "$utilityPath all --settings-docs" | Out-File -Encoding "UTF8" Settings.md
}
function CheckForUtility
{
if (Test-Path $utilityPath)
{
return 0
}
Write-Host "OpenRA.Utility.exe could not be found. Build the project first using the `"all`" command." -ForegroundColor Red
return 1
}
function CheckForDotnet
{
if ((Get-Command "dotnet" -ErrorAction SilentlyContinue) -eq $null)
{
Write-Host "The 'dotnet' tool is required to compile OpenRA. Please install the .NET Core SDK or Visual Studio and try again. https://dotnet.microsoft.com/download" -ForegroundColor Red
return 1
}
return 0
}
function WaitForInput
{
Write-Host "Press enter to continue."
while ($true)
{
if ([System.Console]::KeyAvailable)
{
exit
}
Start-Sleep -Milliseconds 50
}
}
function InvokeCommand
{
param($expression)
# $? is the return value of the called expression
# Invoke-Expression itself will always succeed, even if the invoked expression fails
# So temporarily store the return value in $success
$expression += '; $success = $?'
Invoke-Expression $expression
if ($success -eq $False)
{
exit 1
}
}
###############################################################
############################ Main #############################
###############################################################
if ($PSVersionTable.PSVersion.Major -clt 3)
{
Write-Host "The makefile requires PowerShell version 3 or higher." -ForegroundColor Red
Write-Host "Please download and install the latest Windows Management Framework version from Microsoft." -ForegroundColor Red
WaitForInput
}
if ($args.Length -eq 0)
{
Write-Host "Command list:"
Write-Host ""
Write-Host " all, a Builds the game and its development tools."
Write-Host " version, v Sets the version strings for the default mods to the"
Write-Host " latest version for the current Git branch."
Write-Host " clean, c Removes all built and copied files. Use the 'all' and"
Write-Host " 'dependencies' commands to restore removed files."
Write-Host " test, t Tests the default mods for errors."
Write-Host " check, ck Checks .cs files for StyleCop violations."
Write-Host " check-scripts, cs Checks .lua files for syntax errors."
Write-Host " docs Generates the trait and Lua API documentation."
Write-Host ""
$command = (Read-Host "Enter command").Split(' ', 2)
}
else
{
$command = $args
}
$env:ENGINE_DIR = ".."
$utilityPath = "bin\OpenRA.Utility.exe"
$execute = $command
if ($command.Length -gt 1)
{
$execute = $command[0]
}
switch ($execute)
{
{"all", "a" -contains $_} { All-Command }
{"version", "v" -contains $_} { Version-Command }
{"clean", "c" -contains $_} { Clean-Command }
{"test", "t" -contains $_} { Test-Command }
{"check", "ck" -contains $_} { Check-Command }
{"check-scripts", "cs" -contains $_} { Check-Scripts-Command }
"docs" { Docs-Command }
Default { Write-Host ("Invalid command '{0}'" -f $command) }
}
#In case the script was called without any parameters we keep the window open
if ($args.Length -eq 0)
{
WaitForInput
}