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bfp_weapon2.cfg
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bfp_weapon2.cfg
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(Absorb)
weaponNum 42
attackType hitscan
weaponTime 100
randomWeaponTime 0
kiCostAsPct 1
kiPct -20
kiCost 0
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 8
splashDamage 0
chargeDamageMult 0
maxDamage 0
radius 220
explosionRadius 0
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 600
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 1
reflective 1
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Kaioken)
weaponNum 44
attackType forcefield
weaponTime 850
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 60
chargeAttack 1
chargeAutoFire 0
minCharge 3
maxCharge 0
damage 70
splashDamage 70
chargeDamageMult 2
maxDamage 80
radius 140
explosionRadius 0
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 1
priority 2
blinding 0
extraKnockback 200
railTrail 0
movementPenalty 0
(WEAK BEAM TIER 3) (Krillin and Cell Jr)
weaponNum 45
attackType beam
weaponTime 1200
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 500
chargeAttack 1
minCharge 3
maxCharge 6
damage 10
splashDamage 5
chargeDamageMult 15
maxDamage 55
radius 25
explosionRadius 100
chargeRadiusMult 25
chargeExpRadiusMult 120
maxRadius 75
maxExpRadius 0
missileSpeed 2500
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Force Tornado)
weaponNum 49
attackType forcefield
weaponTime 200
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 100
chargeAttack 1
chargeAutoFire 1
minCharge 3
maxCharge 0
damage 10
splashDamage 10
chargeDamageMult 0
maxDamage 10
radius 800
explosionRadius 0
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 1
priority 2
blinding 0
extraKnockback 100
railTrail 0
movementPenalty 2
(Bomb)
weaponNum 54
attackType missile
weaponTime 1000
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 350
chargeAttack 1
chargeAutoFire 0
minCharge 3
maxCharge 6
damage 55
splashDamage 55
chargeDamageMult 0
maxDamage 55
radius 20
explosionRadius 650
chargeRadiusMult 0
chargeExpRadiusMult 650
maxRadius 0
maxExpRadius 0
missileSpeed 1000
homing 0
homingRange 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(weak ass finger_beam)
weaponNum 55
attackType hitscan
weaponTime 1500
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 200
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 20
splashDamage 10
chargeDamageMult 0
maxDamage 0
radius 1
explosionRadius 200
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 20000
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 1
movementPenalty 0
(Tiens weak homing_special)
weaponNum 47
attackType rdmissile
weaponTime 1250
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 150
chargeAttack 1
chargeAutoFire 0
minCharge 1
maxCharge 6
damage 25
splashDamage 15
chargeDamageMult 0
maxDamage 0
radius 30
explosionRadius 120
chargeRadiusMult 0
chargeExpRadiusMult 40
maxRadius 0
maxExpRadius 0
missileSpeed 2000
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
explosionSpawn 9
(Fire Crusher Ball)
weaponNum 48
attackType missile
weaponTime 2000
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 250
chargeAttack 1
chargeAutoFire 0
minCharge 3
maxCharge 6
damage 30
splashDamage 30
chargeDamageMult 5
maxDamage 0
radius 30
explosionRadius 250
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 4000
homing 0.5
homingRange 4000
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Surpreme Kai)
weaponNum 50
attackType missile
weaponTime 1700
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 250
chargeAttack 1
chargeAutoFire 0
minCharge 3
maxCharge 6
damage 30
splashDamage 30
chargeDamageMult 5
maxDamage 0
radius 30
explosionRadius 250
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 4000
homing 0.5
homingRange 4000
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Timed-Self-destuct)
weaponNum 52
attackType rdmissile
weaponTime 1250
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 200
chargeAttack 1
chargeAutoFire 0
minCharge 1
maxCharge 6
damage 15
splashDamage 10
chargeDamageMult 40
maxDamage 80
radius 30
explosionRadius 120
chargeRadiusMult 0
chargeExpRadiusMult 40
maxRadius 0
maxExpRadius 0
missileSpeed 850
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
explosionSpawn 53
(Ssj4 goku's Cone Attack)
weaponNum 65
attackType hitscan
weaponTime 100
randomWeaponTime 0
kiCostAsPct 1
kiPct 0.010
kiCost 0
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 9
splashDamage 0
chargeDamageMult 0
maxDamage 0
radius 200
explosionRadius 0
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 200
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 1
priority 0
blinding 0
extraKnockback 200
railTrail 0
movementPenalty 0
(Double beamer {quick bba missile})
weaponNum 57
attackType missile
weaponTime 800
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 200
chargeAttack 1
chargeAutoFire 0
minCharge 2
maxCharge 6
damage 30
splashDamage 30
chargeDamageMult 10
maxDamage 0
radius 75
explosionRadius 400
chargeRadiusMult 2
chargeExpRadiusMult 2
maxRadius 200
maxExpRadius 0
missileSpeed 4000
homing 0.3
homingRange 3000
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(blinding_flash_push)
weaponNum 56
attackType forcefield
weaponTime 500
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 100
chargeAttack 1
chargeAutoFire 0
minCharge 2
maxCharge 3
damage 5
splashDamage 0
chargeDamageMult 0
maxDamage 0
radius 800
explosionRadius 0
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 0
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 1
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 1
extraKnockback 200
railTrail 0
movementPenalty 1
(long light kame)
weaponNum 58
attackType beam
weaponTime 2000
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 250
chargeAttack 1
chargeAutoFire 0
minCharge 4
maxCharge 6
damage 5
splashDamage 5
chargeDamageMult 5
maxDamage 50
radius 30
explosionRadius 350
chargeRadiusMult 0
chargeExpRadiusMult 200
maxRadius 0
maxExpRadius 0
missileSpeed 2000
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Tri Beam)
weaponNum 63
attackType beam
weaponTime 500
randomWeaponTime 0
kiCostAsPct 200
kiPct 0
kiCost 400
chargeAttack 1
chargeAutoFire 0
minCharge 0
maxCharge 6
damage 5
splashDamage 5
chargeDamageMult 14
maxDamage 100
radius 50
explosionRadius 100
chargeRadiusMult 25
chargeExpRadiusMult 200
maxRadius 0
maxExpRadius 700
missileSpeed 2500
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(retard ki_blast)
weaponNum 77
attackType missile
weaponTime 1000
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 4000
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 20
splashDamage 20
chargeDamageMult 0
maxDamage 0
radius 20
explosionRadius 125
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 1000
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(dragon)
weaponNum 86
attackType missile
weaponTime 1400
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 850
chargeAttack 1
chargeAutoFire 0
minCharge 3
maxCharge 6
damage 300
splashDamage 200
chargeDamageMult 0
maxDamage 200
radius 20
explosionRadius 250
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 800
homing 0.4
homingRange 6000
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(light kame)
weaponNum 94
attackType beam
weaponTime 500
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 250
chargeAttack 1
chargeAutoFire 0
minCharge 4
maxCharge 6
damage 5
splashDamage 5
chargeDamageMult 5
maxDamage 50
radius 30
explosionRadius 350
chargeRadiusMult 0
chargeExpRadiusMult 200
maxRadius 0
maxExpRadius 0
missileSpeed 2000
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(Random Explosions)
weaponNum 95
attackType missile
weaponTime 20
kiCost 60
radius 10
damage 22
splashDamage 18
missilespeed 8000
explosionRadius 100
reflective 0
priority 0
randYOffset 300
randXOffset 300
randzoffset 200
(ghost kamikaze)
weaponNum 96
attackType missile
weaponTime 1400
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 120
chargeAttack 1
chargeAutoFire 0
minCharge 4
maxCharge 6
damage 15
splashDamage 20
chargeDamageMult 5
maxDamage 0
radius 20
explosionRadius 1
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 1000
homing 1.0
homingRange 4000
homingAcceleration 1.4
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 500
coneOfFireY 200
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
missileGravity 0
missileAcceleration 0.96
multishot 4
bounces 0
bounceFriction 0
missileDuration 10000
(STANDERED BEAM TIER 4) (Brolly-Gokssj3-Vegmajin ect...)
weaponNum 79
attackType beam
weaponTime 1200
randomWeaponTime 0
kiCostAsPct 0
kiPct 0
kiCost 500
chargeAttack 1
minCharge 3
maxCharge 6
damage 15
splashDamage 5
chargeDamageMult 20
maxDamage 80
radius 25
explosionRadius 100
chargeRadiusMult 25
chargeExpRadiusMult 120
maxRadius 75
maxExpRadius 0
missileSpeed 2500
homing 0
homingRange 0
range 0
loopingAnim 0
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 0
coneOfFireY 0
piercing 0
reflective 0
priority 1
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
(multiball)
weaponNum 100
attackType missile
weaponTime 1500
randomWeaponTime 0
kiCostAsPct 1
kiPct 0.05
kiCost 0
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 8
splashDamage 8
chargeDamageMult 0
maxDamage 0
radius 50
explosionRadius 250
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 3000
homing 0.3
homingRange 300
homingAcceleration 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 0
randYOffset 0
randXOffset 0
coneOfFireX 40
coneOfFireY 40
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
missileGravity 100
missileAcceleration 0
multishot 3
bounces 1
bounceFriction 0.9
missileDuration 1500
(ki_storm_decel)
weaponNum 101
attackType missile
weaponTime 225
randomWeaponTime 0
kiCostAsPct 1
kiPct .020
kiCost 0
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 15
splashDamage 15
chargeDamageMult 0
maxDamage 0
radius 15
explosionRadius 300
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 4000
homing 0
homingRange 0
homingAcceleration 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 15
randYOffset 25
randXOffset 7
coneOfFireX 40
coneOfFireY 50
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback
railTrail 0
movementPenalty 0
missileGravity 0
missileAcceleration 0.9
multishot 0
bounces 0
bounceFriction 0
missileDuration 1250
(ki_storm_homing)
weaponNum 102
attackType missile
weaponTime 350
randomWeaponTime 0
kiCostAsPct 1
kiPct .015
kiCost 0
chargeAttack 0
chargeAutoFire 0
minCharge 0
maxCharge 0
damage 7
splashDamage 7
chargeDamageMult 0
maxDamage 0
radius 15
explosionRadius 100
chargeRadiusMult 0
chargeExpRadiusMult 0
maxRadius 0
maxExpRadius 0
missileSpeed 4000
homing 0.3
homingRange 400
homingAcceleration 0
range 0
loopingAnim 1
noAttackAnim 0
alternatingXOffset 15
randYOffset 25
randXOffset 7
coneOfFireX 15
coneOfFireY 15
piercing 0
reflective 0
priority 0
blinding 0
extraKnockback 0
railTrail 0
movementPenalty 0
missileGravity 0
missileAcceleration 0
multishot 0
bounces 0
bounceFriction 0
missileDuration 3000
(homingball_accel)
weaponNum 104
attackType missile
weaponTime 750
randomWeaponTime 0
kiCostAsPct 1
kiPct 0.02
kiCost 0
chargeAttack 1
chargeAutoFire 0
minCharge 1
maxCharge 3
damage 10
splashDamage 10
chargeDamageMult 5
maxDamage 0
radius 20