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bfp.cfg
102 lines (102 loc) · 1.88 KB
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bfp.cfg
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c model bfp3-gokussj5/default
b TAB "+scores"
b ENTER "+button2"
b ESCAPE "togglemenu"
b SPACE "+moveup"
b + "sizeup"
b - "sizedown"
b / "weapnext"
b 0 "weapon 10"
b 1 "weapon 1bind 2 weapon 2bind 3 weapon 3bind 4 weapon 4bind 5 weapon 5"
b 2 "weapon 2"
b 3 "weapon 3"
b 4 "weapon 4"
b 5 "weapon 5"
b 6 "weapon 6"
b 7 "weapon 7"
b 8 "weapon 8"
b 9 "weapon 9"
b = "sizeup"
b [ "weapprev"
b \ "+mlook"
b ] "weapnext"
b _ "sizedown"
b ` "toggleconsole"
b a "+moveleft"
b b "vstr piccolo"
b c "+movedown"
b d "+moveright"
b f "+button12"
b m "vstr ginu"
b n "vstr goku"
b o "kiusetoggle"
b s "+back"
b t "messagemode"
b w "+forward"
b ~ "toggleconsole"
b CAPSLOCK "+button9"
b PAUSE "pause"
b UPARROW "+forward"
b DOWNARROW "+back"
b LEFTARROW "+left"
b RIGHTARROW "+right"
b ALT "+button7"
b CTRL "+button10"
b SHIFT "+button8"
b DEL "+lookdown"
b PGDN "+lookup"
b END "centerview"
b F1 "vote yes"
b F2 "vote no"
b F3 "ui_teamorders"
b F4 "vstr vegeta"
b F5 "vstr beb"
b F6 "vstr beb"
b F7 "vstr gotenks"
b F8 "vstr trunks"
b F9 "vstr freeza1"
b F10 "vstr cell"
b F11 "screenshot"
b F12 "vstr freeza1"
b MOUSE1 "+attack"
b MOUSE2 "+button9"
b MOUSE3 "+zoom"
b MWHEELDOWN "weapnext"
b MWHEELUP "weapprev"
c cg_thirdPerson 1
c cg_thirdPersonRange 110
c cg_thirdPersonHeight -60
c cg_fixedThirdPerson 1
c cg_lightAuras 1
c cg_lightExplosions 1
c cg_lightweightAuras 0
c cg_transformationAura 1
c cg_simpleHUD 0
c cg_drawOwnModel 0
c cg_polygonAura 1
c cg_spriteAura 0
c cg_highPolyAura 1
c cg_smallOwnAura 0
c cg_permaglowUltimate 1
c cg_superdeformed 0
c cg_flytilt 1
c cg_kiTrail 50
c cg_beamTrail 25
c cg_bigExplosions 1
c cg_chargeupAlert 1
c cg_stfu 0
c cg_lifekills 109
c cg_lifedeaths 153
c cg_drawKiWarning 1
c sv_pure 1
c cg_explosionShell 1
c cg_explosionSmoke 1
c cg_particles 1
c cg_crosshairColor 7
c cg_stableCrosshair 0
c cg_explosionRing 1
c cg_lowpolysphere 0
c cg_musicUnpacked 1
c cg_playHitSound 0
c g_hitStun 1
bfp