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//Story header automatically generated. Do not modify!
option compile_trace
option debug_trace
//Registered types:
// type {INTEGER, 1} // osiris predefined type
// type {INTEGER64, 2} // osiris predefined type
// type {REAL, 3} // osiris predefined type
// type {STRING, 4} // osiris predefined type
// type {GUIDSTRING, 5} // osiris predefined type
alias_type {CHARACTERGUID, 6, 5}
alias_type {ITEMGUID, 7, 5}
alias_type {TRIGGERGUID, 8, 5}
alias_type {SPLINEGUID, 9, 5}
alias_type {LEVELTEMPLATEGUID, 10, 5}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////Built-in calls and queries/////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
syscall SysCompleteGoal((STRING)_GoalTitle) (1,0,0,0)
syscall SysActivateGoal((STRING)_GoalTitle) (2,0,0,0)
syscall SysSetGoalSleeping((STRING)_GoalTitle) (3,0,0,0)
syscall SysClear((STRING)_Predicate,(INTEGER)_Arity) (5,0,0,0)
syscall SysLog((STRING)_Predicate,(INTEGER)_Arity) (4,0,0,0)
// _Status can have these values:
// INTERNAL_QUERY_GoalStatus_Sleeping 1 // goal is not yet active, but can become so
// INTERNAL_QUERY_GoalStatus_Active 2 // goal is active
// INTERNAL_QUERY_GoalStatus_Completed 3 // goal is completed (hence, not active)
sysquery SysStatus([in](STRING)_GoalTitle,[out](INTEGER)_Status) (100,0,0,0)
sysquery SysIsCompleted([in](STRING)_GoalTitle) (101,0,0,0)
sysquery SysIsActive([in](STRING)_GoalTitle) (102,0,0,0)
sysquery SysIsSleeping([in](STRING)_GoalTitle) (103,0,0,0)
// Was... functions are only valid if WasDefined() is true.
sysquery SysWasCompleted([in](STRING)_GoalTitle) (104,0,0,0)
sysquery SysWasActive([in](STRING)_GoalTitle) (105,0,0,0)
sysquery SysWasSleeping([in](STRING)_GoalTitle) (106,0,0,0)
sysquery SysWasDefined([in](STRING)_GoalTitle) (107,0,0,0)
sysquery SysCount([in](STRING)_Predicate,[in](INTEGER)_Arity,[out](INTEGER)_Count) (108,0,0,0)
sysquery SysStoryVersion([out](INTEGER)_Major,[out](INTEGER)_Minor,[out](INTEGER)_V3,[out](INTEGER)_V4) (109,0,0,0)
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
query IntegerSum([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Sum) (2,0,0,1)
query IntegerSubtract([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Result) (2,0,1,1)
query IntegerProduct([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Product) (2,0,2,1)
query IntegerDivide([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Quotient) (2,0,3,1)
query IntegerMin([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Minimum) (2,0,4,1)
query IntegerMax([in](INTEGER)_A, [in](INTEGER)_B, [out](INTEGER)_Maximum) (2,0,5,1)
query IntegerModulo([in](INTEGER)_Num, [in](INTEGER)_Mod, [out](INTEGER)_Return) (2,0,6,1)
query RealSum([in](REAL)_A, [in](REAL)_B, [out](REAL)_Sum) (2,0,7,1)
query RealSubtract([in](REAL)_A, [in](REAL)_B, [out](REAL)_Result) (2,0,8,1)
query RealProduct([in](REAL)_A, [in](REAL)_B, [out](REAL)_Product) (2,0,9,1)
query RealDivide([in](REAL)_A, [in](REAL)_B, [out](REAL)_Quotient) (2,0,10,1)
query RealMin([in](REAL)_A, [in](REAL)_B, [out](REAL)_Minimum) (2,0,11,1)
query RealMax([in](REAL)_A, [in](REAL)_B, [out](REAL)_Maximum) (2,0,12,1)
query Integer([in](REAL)_R, [out](INTEGER)_I) (2,0,13,1)
query Real([in](INTEGER)_I, [out](REAL)_R) (2,0,14,1)
query Random([in](INTEGER)_Modulo, [out](INTEGER)_Random) (2,0,15,1)
query CharacterHasTalent([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)_Bool) (2,0,16,1)
call CharacterAddTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,17,1)
call CharacterRemoveTalent((CHARACTERGUID)_Character, (STRING)_Talent) (1,0,18,1)
query CharacterGetLevel([in](CHARACTERGUID)_Character, [out](INTEGER)_Level) (2,0,19,1)
query CharacterCanFight([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,20,1)
call CharacterFreeze((CHARACTERGUID)_Character) (1,0,21,1)
call CharacterUnfreeze((CHARACTERGUID)_Character) (1,0,22,1)
call CharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,23,1)
call TemporaryCharacterCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId, (INTEGER)_PlaySpawn) (1,0,24,1)
query CharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,25,1)
query TemporaryCharacterCreateAtPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_PlaySpawn, [out](CHARACTERGUID)_Created) (2,0,26,1)
query CharacterSummonAtPosition([in](CHARACTERGUID)_Caster, [in](STRING)_SummonTemplateId, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](REAL)_SummonLifetime, [in](INTEGER)_SummonCharacterLevel, [in](INTEGER)_SummoningAbilityLevel, [out](CHARACTERGUID)_SummonedCharacter) (2,0,27,1)
query CharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,28,1)
query TemporaryCharacterCreateAtPositionOutOfSightTo([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [in](STRING)_TemplateId, [in](INTEGER)_Angle, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,29,1)
query CharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,30,1)
query TemporaryCharacterCreateOutOfSightToObject([in](STRING)_TemplateId, [in](CHARACTERGUID)_ToTarget, [in](GUIDSTRING)_FromObject, [in](INTEGER)_PlaySpawn, [in](STRING)_Event, [out](CHARACTERGUID)_Created) (2,0,31,1)
call OpenMessageBox((CHARACTERGUID)_Character, (STRING)_Message) (1,0,32,1)
call OpenMessageBoxYesNo((CHARACTERGUID)_Character, (STRING)_Message) (1,0,33,1)
call OpenMessageBoxChoice((CHARACTERGUID)_Character, (STRING)_Message, (STRING)_Choice_1, (STRING)_Choice_2) (1,0,34,1)
call ShowCredits((CHARACTERGUID)_Character) (1,0,35,1)
call TeleportToRandomPosition((CHARACTERGUID)_Character, (REAL)_MaxRange, (STRING)_Event) (1,0,36,1)
call TeleportToPosition((GUIDSTRING)_SourceObject, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers) (1,0,37,1)
call TeleportTo((GUIDSTRING)_SourceObject, (GUIDSTRING)_TargetObject, (STRING)_Event, (INTEGER)_TeleportLinkedCharacters, (INTEGER)_ExcludePartyFollowers, (INTEGER)_LeaveCombat) (1,0,38,1)
call CharacterMoveToPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Running, (STRING)_Event) (1,0,39,1)
call CharacterMoveTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,40,1)
call CharacterLookFromTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger, (INTEGER)_SnapToTarget) (1,0,41,1)
call CharacterEquipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,42,1)
call TransferItemsToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,43,1)
call TransferItemsToParty((CHARACTERGUID)_Character) (1,0,44,1)
call TransferItemsToUser((CHARACTERGUID)_Character) (1,0,45,1)
call CharacterUnequipItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,46,1)
call CharacterFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter) (1,0,47,1)
call CharacterStopFollow((CHARACTERGUID)_Character) (1,0,48,1)
call CharacterClearFollow((CHARACTERGUID)_Character) (1,0,49,1)
call CharacterTeleportPartiesToTriggerWithMovie((TRIGGERGUID)_Trigger, (STRING)_Event, (STRING)_Movie) (1,0,50,1)
call CharacterTeleportPartiesToTriggerWithMovieRequestCallback((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,51,1)
call CharacterSetTeleportMovie((INTEGER)_UserId, (STRING)_Movie) (1,0,52,1)
call CharacterTeleportPartiesToTrigger((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,53,1)
call CharacterClearTradeGeneratedItems((CHARACTERGUID)_Character) (1,0,54,1)
call CharacterSetCustomTradeTreasure((CHARACTERGUID)_Character, (STRING)_Treasure) (1,0,55,1)
call GenerateItems((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader) (1,0,56,1)
call CharacterGiveReward((CHARACTERGUID)_Player, (STRING)_Treasure, (INTEGER)_Identified) (1,0,57,1)
call CharacterGiveQuestReward((CHARACTERGUID)_Player, (STRING)_Quest, (STRING)_RewardState) (1,0,58,1)
call CharacterDie((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,59,1)
call CharacterDieImmediate((CHARACTERGUID)_Character, (INTEGER)_GenerateTreasure, (STRING)_DeathType, (GUIDSTRING)_Source) (1,0,60,1)
call CharacterSetCustomBloodSurface((CHARACTERGUID)_Character, (STRING)_SurfaceType) (1,0,61,1)
call CharacterAddSkill((CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_ShowNotification) (1,0,62,1)
call CharacterRemoveSkill((CHARACTERGUID)_Character, (STRING)_Skill) (1,0,63,1)
query CharacterHasSkill([in](CHARACTERGUID)_Character, [in](STRING)_Skill, [out](INTEGER)_Bool) (2,0,64,1)
call CharacterAddAttributePoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,65,1)
query CharacterGetAttributePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,66,1)
call CharacterAddAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,67,1)
call CharacterAddCivilAbilityPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,68,1)
call CharacterAddActionPoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,69,1)
query CharacterGetAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,70,1)
query CharacterGetCivilAbilityPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,71,1)
call CharacterAddTalentPoint((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,72,1)
query CharacterGetTalentPoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,73,1)
query CharacterGetBaseSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,74,1)
query CharacterGetSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,75,1)
query CharacterGetMaxSourcePoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Amount) (2,0,76,1)
call CharacterResurrect((CHARACTERGUID)_Character) (1,0,77,1)
call CharacterResurrectAndResetXPReward((CHARACTERGUID)_Character) (1,0,78,1)
call CharacterResurrectCustom((CHARACTERGUID)_Character, (STRING)_ResurrectAnimation) (1,0,79,1)
query CharacterGetReservedUserID([in](CHARACTERGUID)_Character, [out](INTEGER)_User) (2,0,80,1)
query GetCurrentCharacter([in](INTEGER)_User, [out](CHARACTERGUID)_Character) (2,0,81,1)
query CharacterIsControlled([in](CHARACTERGUID)_Character, [out](INTEGER)_IsControlled) (2,0,82,1)
query CharacterGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Count) (2,0,83,1)
call CharacterAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,84,1)
call PartyAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,85,1)
query PartyGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,86,1)
call UserAddGold((CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,87,1)
query UserGetGold([in](CHARACTERGUID)_Character, [out](INTEGER)_Gold) (2,0,88,1)
call CharacterIncreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,89,1)
call CharacterDecreaseSocialStat((CHARACTERGUID)_Character, (STRING)_Id) (1,0,90,1)
call CharacterSetSpectating((CHARACTERGUID)_Character, (INTEGER)_Spectating) (1,0,91,1)
query CharacterIsSpectating([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,92,1)
query CharacterCanSee([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,93,1)
call CharacterSetCustomName((CHARACTERGUID)_Character, (STRING)_Text) (1,0,94,1)
call CharacterAppear((CHARACTERGUID)_Character, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,95,1)
call CharacterAppearCustom((CHARACTERGUID)_Character, (STRING)_Animation, (STRING)_Event) (1,0,96,1)
call CharacterAppearAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,97,1)
call CharacterAppearAtCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Animation, (STRING)_Event) (1,0,98,1)
call CharacterAppearAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,99,1)
call CharacterAppearAtPositionCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Animation, (STRING)_Event) (1,0,100,1)
call CharacterAppearOutOfSightTo((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,101,1)
call CharacterAppearOutOfSightToCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,102,1)
call CharacterAppearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,103,1)
call CharacterAppearOutOfSightToObjectCustom((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,104,1)
call CharacterAppearOnTrailOutOfSightTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,105,1)
call CharacterAppearOnTrailOutOfSightToCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,106,1)
call CharacterAppearOnTrailOutOfSightToObject((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,107,1)
call CharacterAppearOnTrailOutOfSightToObjectCustom((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,108,1)
call CharacterAppearAtPositionOutOfSightTo((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,109,1)
call CharacterAppearAtPositionOutOfSightToCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_Angle, (STRING)_Animation, (STRING)_Event) (1,0,110,1)
call CharacterAppearAtPositionOutOfSightToObject((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (INTEGER)_PlaySpawn, (STRING)_Event) (1,0,111,1)
call CharacterAppearAtPositionOutOfSightToObjectCustom((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (GUIDSTRING)_Object, (STRING)_Animation, (STRING)_Event) (1,0,112,1)
call CharacterDisappearOutOfSight((CHARACTERGUID)_Character, (INTEGER)_Angle, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,113,1)
call CharacterDisappearOutOfSightToObject((CHARACTERGUID)_Character, (GUIDSTRING)_Object, (INTEGER)_Running, (STRING)_Event, (INTEGER)_IncreaseSpeed) (1,0,114,1)
call CharacterFleeOutOfSight((CHARACTERGUID)_Character, (STRING)_Event) (1,0,115,1)
call CharacterAttack((CHARACTERGUID)_Character, (GUIDSTRING)_Target) (1,0,116,1)
query CharacterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,117,1)
query GameMasterAddToCharacterCreation([in](CHARACTERGUID)_Character, [in](INTEGER)_Respec, [out](INTEGER)_Success) (2,0,118,1)
call CharacterMakePlayer((CHARACTERGUID)_TargetCharacter, (CHARACTERGUID)_OwnerCharacter) (1,0,119,1)
call CharacterRecruitCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,120,1)
call CharacterAssign((INTEGER)_UserID) (1,0,121,1)
call CharacterAssignToUser((INTEGER)_UserID, (CHARACTERGUID)_Character) (1,0,122,1)
call CharacterMakeCompanion((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,123,1)
call CharacterMakeNPC((CHARACTERGUID)_Character) (1,0,124,1)
call CharacterAddToParty((CHARACTERGUID)_Character, (CHARACTERGUID)_Character) (1,0,125,1)
call CharacterRemoveFromParty((CHARACTERGUID)_Character) (1,0,126,1)
call CharacterAddToPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,127,1)
call CharacterRemoveFromPlayerCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_Owner) (1,0,128,1)
call CharacterRemoveAllPartyFollowers((CHARACTERGUID)_Character) (1,0,129,1)
query CharacterIsPartyMember([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,130,1)
query CharacterIsInPartyWith([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Target, [out](INTEGER)_Bool) (2,0,131,1)
query CharacterGetRelationToCharacter([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Relation) (2,0,132,1)
call CharacterSetRelationIndivFactionToIndivFaction((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,133,1)
call CharacterSetRelationIndivFactionToFaction((CHARACTERGUID)_Character, (STRING)_OtherFaction, (INTEGER)_Relation) (1,0,134,1)
call CharacterSetRelationFactionToIndivFaction((STRING)_Faction, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Relation) (1,0,135,1)
call CharacterSetRelationFactionToFaction((STRING)_Faction, (STRING)_otherFaction, (INTEGER)_Relation) (1,0,136,1)
call CharacterSetTemporaryHostileRelation((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (1,0,137,1)
call CharacterSetReactionPriority((CHARACTERGUID)_Character, (STRING)_Reaction, (INTEGER)_Priority) (1,0,138,1)
query CharacterGetAttitudeTowardsPlayer([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_Player, [out](INTEGER)_Attitude) (2,0,139,1)
query CharacterGetHitpointsPercentage([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) (2,0,140,1)
call CharacterSetHitpointsPercentage((CHARACTERGUID)_Character, (REAL)_Percentage) (1,0,141,1)
query CharacterGetArmorPercentage([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) (2,0,142,1)
call CharacterSetArmorPercentage((CHARACTERGUID)_Character, (REAL)_Percentage) (1,0,143,1)
query CharacterGetMagicArmorPercentage([in](CHARACTERGUID)_Character, [out](REAL)_Percentage) (2,0,144,1)
call CharacterSetMagicArmorPercentage((CHARACTERGUID)_Character, (REAL)_Percentage) (1,0,145,1)
call CharacterLookAt((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget) (1,0,146,1)
call CharacterLevelUp((CHARACTERGUID)_Character) (1,0,147,1)
call CharacterLevelUpTo((CHARACTERGUID)_Character, (INTEGER)_Level) (1,0,148,1)
call PartyAddActualExperience((CHARACTERGUID)_Character, (INTEGER)_XP) (1,0,149,1)
call PartyAddExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,150,1)
call PartyAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,151,1)
call CharacterAddExplorationExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,152,1)
call PartyAddCharismaExperience((CHARACTERGUID)_Character, (INTEGER)_Act, (INTEGER)_ActPart, (INTEGER)_Gain) (1,0,153,1)
call CharacterStatusText((CHARACTERGUID)_Character, (STRING)_Text) (1,0,154,1)
call CharacterEnteredSubRegion((CHARACTERGUID)_Character, (STRING)_Text) (1,0,155,1)
call CharacterDisplayTextWithParam((CHARACTERGUID)_Character, (STRING)_Text, (INTEGER)_Parameter) (1,0,156,1)
call CharacterSetImmortal((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,157,1)
query CharacterGetHostCharacter([out](CHARACTERGUID)_Character) (2,0,158,1)
query CharacterGetDisplayName([in](CHARACTERGUID)_Character, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,159,1)
call CharacterFlushQueue((CHARACTERGUID)_Character) (1,0,160,1)
call CharacterPurgeQueue((CHARACTERGUID)_Character) (1,0,161,1)
call CharacterLaunchIterator((STRING)_Event) (1,0,162,1)
call CharacterLaunchIteratorAroundObject((GUIDSTRING)_Center, (REAL)_Radius, (STRING)_Event) (1,0,163,1)
call CharacterLaunchOsirisOnlyIterator((STRING)_Event) (1,0,164,1)
call CharacterSetCanTrade((CHARACTERGUID)_Trader, (INTEGER)_Bool) (1,0,165,1)
query CharacterCanTrade([in](CHARACTERGUID)_Trader, [out](INTEGER)_Bool) (2,0,166,1)
call CharacterSetStill((CHARACTERGUID)_Character) (1,0,167,1)
query CharacterIsInCombat([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,168,1)
query CharacterIsMoving([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,169,1)
query CharacterIsInFightMode([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,170,1)
call CharacterSetFightMode((CHARACTERGUID)_Character, (INTEGER)_Enabled, (INTEGER)_Immediately) (1,0,171,1)
call CharacterMakeStoryNpc((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,172,1)
call CharacterStopAllEffectsWithName((CHARACTERGUID)_Character, (STRING)_FxName) (1,0,173,1)
call CharacterPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,174,1)
call CharacterItemSetEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,175,1)
call CharacterCharacterSetEvent((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_Event) (1,0,176,1)
call CharacterUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (1,0,177,1)
call CharacterMoveItemToTrigger((CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (INTEGER)_Amount, (STRING)_Event) (1,0,178,1)
query CharacterConsume([in](CHARACTERGUID)_Character, [in](STRING)_Potion, [out](INTEGER64)_ConsumeHandle) (2,0,179,1)
call CharacterUnconsume((CHARACTERGUID)_Character, (INTEGER64)_ConsumeHandle) (1,0,180,1)
call CharacterAddAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,181,1)
call CharacterRemoveAttribute((CHARACTERGUID)_Character, (STRING)_Attribute, (INTEGER)_Value) (1,0,182,1)
query CharacterGetBaseAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,183,1)
query CharacterGetAttribute([in](CHARACTERGUID)_Character, [in](STRING)_Attribute, [out](INTEGER)_Value) (2,0,184,1)
call CharacterAddAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,185,1)
call CharacterRemoveAbility((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_Value) (1,0,186,1)
query CharacterIsIncapacitated([in](CHARACTERGUID)_Character, [out](INTEGER)_Incapacitated) (2,0,187,1)
query CharacterGetAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,188,1)
query CharacterGetBaseAbility([in](CHARACTERGUID)_Character, [in](STRING)_Ability, [out](INTEGER)_Value) (2,0,189,1)
query CharacterGetOwner([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_Owner) (2,0,190,1)
call ActivateTrade((CHARACTERGUID)_Player, (CHARACTERGUID)_Trader, (INTEGER)_CanRepair, (INTEGER)_CanIdentify, (INTEGER)_CanSell) (1,0,191,1)
call StartPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (INTEGER)_Success) (1,0,192,1)
call ExecuteDeal((CHARACTERGUID)_Character, (INTEGER)_Deal, (INTEGER)_AttitudeDiff) (1,0,193,1)
query CharacterGetEquippedWeapon([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,194,1)
query CharacterGetEquippedShield([in](CHARACTERGUID)_Character, [out](GUIDSTRING)_ItemGUID) (2,0,195,1)
query CharacterGetEquippedItem([in](CHARACTERGUID)_Character, [in](STRING)_Slotname, [out](GUIDSTRING)_ItemGUID) (2,0,196,1)
call CharacterSetFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_CharacterToFollow) (1,0,197,1)
call CharacterAttachToGroup((CHARACTERGUID)_Src, (CHARACTERGUID)_Target) (1,0,198,1)
call CharacterDetachFromGroup((CHARACTERGUID)_Character) (1,0,199,1)
query CharactersAreGrouped([in](CHARACTERGUID)_Character1, [in](CHARACTERGUID)_Character2, [out](INTEGER)_Bool) (2,0,200,1)
query CharacterGetInventoryGoldValue([in](CHARACTERGUID)_Character, [out](INTEGER)_Value) (2,0,201,1)
query CharacterGetItemTemplateCount([in](CHARACTERGUID)_Character, [in](STRING)_ItemTemplate, [out](INTEGER)_Value) (2,0,202,1)
call CharacterAddAttitudeTowardsPlayer((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_Delta) (1,0,203,1)
query CharacterIsFemale([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,204,1)
call CharacterSetCanSpotSneakers((CHARACTERGUID)_Character, (INTEGER)_CanSpotSneakers) (1,0,205,1)
query CharacterCanSpotSneakers([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,206,1)
call CharacterMoveWeaponsToContainer((CHARACTERGUID)_Character, (ITEMGUID)_Container) (1,0,207,1)
call CharacterLockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,208,1)
call CharacterUnlockAbility((CHARACTERGUID)_Character, (STRING)_Ability) (1,0,209,1)
call CharacterUnlockRecipe((CHARACTERGUID)_Character, (STRING)_RecipeID, (INTEGER)_ShowNotification) (1,0,210,1)
query CharacterHasRecipeUnlocked([in](CHARACTERGUID)_Character, [in](STRING)_RecipeID, [out](INTEGER)_Bool) (2,0,211,1)
query CharacterIsDead([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,212,1)
query CharacterIsDeadOrFeign([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,213,1)
call CharacterSetAnimationOverride((CHARACTERGUID)_Character, (STRING)_Animation) (1,0,214,1)
call CharacterSetAnimationSetOverride((CHARACTERGUID)_Character, (STRING)_AnimationSetResource) (1,0,215,1)
call PartySetIdentifyPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,216,1)
call PartySetRepairPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,217,1)
call PartySetShopPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier) (1,0,218,1)
call SetTagPriceModifier((CHARACTERGUID)_Character, (STRING)_Tag, (INTEGER)_Modifier) (1,0,219,1)
call CharacterResetCooldowns((CHARACTERGUID)_Character) (1,0,220,1)
call CharacterSetVisualElement((CHARACTERGUID)_Character, (INTEGER)_VisualSlot, (STRING)_ElementName) (1,0,221,1)
call CharacterShowStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,222,1)
call CharacterCloseStoryElementUI((CHARACTERGUID)_Character, (INTEGER)_Type, (STRING)_UIInstance) (1,0,223,1)
call CharacterSendGlobalCombatCounter((CHARACTERGUID)_Character, (INTEGER)_Turn) (1,0,224,1)
call CharacterPlayHUDSound((CHARACTERGUID)_Character, (STRING)_Sound) (1,0,225,1)
call CharacterPlayHUDSoundResource((CHARACTERGUID)_Character, (GUIDSTRING)_SoundResource) (1,0,226,1)
call CharacterRegisterCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (INTEGER)_CrimeID) (1,0,227,1)
call CharacterRegisterCrimeWithPosition((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Witness, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_CrimeID) (1,0,228,1)
call CharacterStopCrime((CHARACTERGUID)_Player, (STRING)_CrimeType, (GUIDSTRING)_Evidence) (1,0,229,1)
call CharacterStopCrimeWithID((CHARACTERGUID)_Player, (INTEGER)_Crime) (1,0,230,1)
call CharacterIgnoreCharacterActiveCrimes((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (REAL)_Timer) (1,0,231,1)
query CharacterCanIgnoreActiveCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,232,1)
query CharacterIgnoreActiveCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,233,1)
call CharacterRemoveSummons((CHARACTERGUID)_Character, (INTEGER)_Die) (1,0,234,1)
call CharacterLinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,235,1)
call CharacterUnlinkGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (1,0,236,1)
call DestroyGhost((CHARACTERGUID)_Ghost) (1,0,237,1)
call CharacterUseSkill((CHARACTERGUID)_Character, (STRING)_SkillID, (GUIDSTRING)_Target, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill, (INTEGER)_IgnoreChecks) (1,0,238,1)
call CharacterUseSkillAtPosition((CHARACTERGUID)_Character, (STRING)_SkillID, (REAL)_X, (REAL)_Y, (REAL)_Z, (INTEGER)_ForceResetCooldown, (INTEGER)_IgnoreHasSkill) (1,0,239,1)
call CharacterDisableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,240,1)
query CharacterIsCrimeEnabled([in](CHARACTERGUID)_Character, [in](STRING)_Crime, [out](INTEGER)_Bool) (2,0,241,1)
query CharacterGetCrimeRegion([in](CHARACTERGUID)_Character, [out](STRING)_Region) (2,0,242,1)
call CharacterEnableCrime((CHARACTERGUID)_Character, (STRING)_Crime) (1,0,243,1)
call CharacterDisableAllCrimes((CHARACTERGUID)_Character) (1,0,244,1)
call CharacterEnableAllCrimes((CHARACTERGUID)_Character) (1,0,245,1)
call CharacterEnableCrimeWarnings((CHARACTERGUID)_Character, (INTEGER)_Enable) (1,0,246,1)
query CharacterGetCrimeDialog([in](CHARACTERGUID)_Character, [out](INTEGER)_InstanceID) (2,0,247,1)
call CharacterRemoveTension((CHARACTERGUID)_Player) (1,0,248,1)
query CharacterIsEnemy([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,249,1)
query CharacterIsAlly([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,250,1)
query CharacterIsNeutral([in](CHARACTERGUID)_Character, [in](CHARACTERGUID)_OtherCharacter, [out](INTEGER)_Bool) (2,0,251,1)
call CharacterAddSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,252,1)
call CharacterOverrideMaxSourcePoints((CHARACTERGUID)_Character, (INTEGER)_Amount) (1,0,253,1)
call CharacterRemoveMaxSourcePointsOverride((CHARACTERGUID)_Character) (1,0,254,1)
call CharacterApplyPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,255,1)
call CharacterApplyHenchmanPreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,256,1)
call CharacterApplyRacePreset((CHARACTERGUID)_Character, (STRING)_Preset) (1,0,257,1)
call CharacterMoveToAndTalk((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID, (INTEGER)_Running, (REAL)_Timeout) (1,0,258,1)
call CharacterMoveToAndTalkRequestDialogFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (1,0,259,1)
call CharacterEnableWaypointUsage((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,260,1)
query CharacterCanUseWaypoints([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,261,1)
query CharacterCanSeeGhost([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_Ghost, [out](INTEGER)_Bool) (2,0,262,1)
query CharacterIsSummon([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,263,1)
query CharacterIsPartyFollower([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,264,1)
query CharacterIsPolymorphedInto([in](CHARACTERGUID)_Character, [in](STRING)_TargetRace, [out](INTEGER)_Bool) (2,0,265,1)
query CharacterIsPolymorphInteractionDisabled([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,266,1)
query CharacterGameMaster([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,267,1)
query CharacterIsPlayer([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,268,1)
query CharacterHasLinkedGhost([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,269,1)
call CharacterReservePolymorphShape((CHARACTERGUID)_Character, (STRING)_Race) (1,0,270,1)
call CharacterSetForceSynch((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,271,1)
call CharacterSetForceUpdate((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,272,1)
call CharacterTransform((CHARACTERGUID)_Character, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) (1,0,273,1)
call CharacterTransformFromCharacter((CHARACTERGUID)_Target, (CHARACTERGUID)_Source, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats, (INTEGER)_ReplaceEquipment, (INTEGER)_ReplaceSkills, (INTEGER)_UseCustomLooks, (INTEGER)_ReleasePlayerData) (1,0,274,1)
call CharacterTransformAppearanceTo((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (INTEGER)_CopyEquipment, (INTEGER)_CopyDisplayNameAndIcon) (1,0,275,1)
call CharacterTransformAppearanceToWithEquipmentSet((CHARACTERGUID)_Character, (CHARACTERGUID)_Target, (STRING)_EquipmentSet, (INTEGER)_CopyDisplayNameAndIcon) (1,0,276,1)
query CharacterCanSpotCrimes([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,277,1)
query CharacterCanReactToCrime([in](CHARACTERGUID)_Character, [in](STRING)_CrimeType, [out](INTEGER)_Bool) (2,0,278,1)
call CharacterReceivedTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,279,1)
call CharacterAddPreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,280,1)
call CharacterRemovePreferredAiTargetTag((CHARACTERGUID)_Character, (STRING)_Tag) (1,0,281,1)
query CharacterGetRace([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Race) (2,0,282,1)
query CharacterGetOrigin([in](CHARACTERGUID)_Player, [in](INTEGER)_CanPolymorphOverride, [out](STRING)_Origin) (2,0,283,1)
query CharacterGetInstrument([in](CHARACTERGUID)_Player, [out](STRING)_Instrument) (2,0,284,1)
query CharacterGetHenchmanPresetPrice([in](CHARACTERGUID)_Owner, [in](STRING)_Preset, [out](INTEGER)_Price) (2,0,285,1)
call CharacterOriginIntroStopped((CHARACTERGUID)_Character) (1,0,286,1)
call CharacterSetDoNotFaceFlag((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,287,1)
call CharacterSetReadyCheckBlocked((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,288,1)
call CharacterSetCorpseLootable((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,289,1)
call CharacterSetDetached((CHARACTERGUID)_Character, (INTEGER)_Value) (1,0,290,1)
call CharacterCloneSkillsTo((CHARACTERGUID)_From, (CHARACTERGUID)_To, (INTEGER)_MemorizedOnly) (1,0,291,1)
call CharacterJitterbugTeleport((CHARACTERGUID)_Attacker, (CHARACTERGUID)_Attacked, (REAL)_MinDistance, (REAL)_MaxDistance) (1,0,292,1)
call RemoveTemporaryCharacter((CHARACTERGUID)_Character) (1,0,293,1)
call CharacterChangeToSummon((CHARACTERGUID)_Target, (CHARACTERGUID)_Owner) (1,0,294,1)
call CharacterSetSummonLifetime((CHARACTERGUID)_Target, (INTEGER)_Turns) (1,0,295,1)
event CharacterDied((CHARACTERGUID)_Character) (3,0,296,1)
event CharacterResurrected((CHARACTERGUID)_Character) (3,0,297,1)
event CharacterPrecogDying((CHARACTERGUID)_Character) (3,0,298,1)
event CharacterDying((CHARACTERGUID)_Character) (3,0,299,1)
event CharacterTemplateDied((STRING)_TemplateName) (3,0,300,1)
event CharacterStatusAttempt((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,301,1)
event CharacterStatusApplied((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,302,1)
event CharacterStatusRemoved((CHARACTERGUID)_Character, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,303,1)
event CharacterUsedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,304,1)
event CharacterUsedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template, (ITEMGUID)_Item) (3,0,305,1)
event CharacterUsedItemFailed((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,306,1)
event CharacterUsedLadder((CHARACTERGUID)_Character) (3,0,307,1)
event CharacterPreMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,308,1)
event CharacterMovedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,309,1)
event CharacterMovedItemTemplate((CHARACTERGUID)_Character, (STRING)_Template) (3,0,310,1)
event CharacterEnteredRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,311,1)
event CharacterLeftRegion((CHARACTERGUID)_Character, (STRING)_Region) (3,0,312,1)
event CharacterSawCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,313,1)
event CharacterSawSneakingCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,314,1)
event CharacterLostSightOfCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter) (3,0,315,1)
event CharacterBlockedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,316,1)
event CharacterMissedBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,317,1)
event CharacterPhysicalHitBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,318,1)
event CharacterCriticalHitBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,319,1)
event CharacterKilledBy((CHARACTERGUID)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,320,1)
event CharacterTemplateKilledByCharacter((STRING)_CharacterTemplate, (CHARACTERGUID)_Killer) (3,0,321,1)
event CharacterStartAttackObject((GUIDSTRING)_Defender, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,322,1)
event CharacterStartAttackPosition((REAL)_x, (REAL)_y, (REAL)_z, (CHARACTERGUID)_AttackOwner, (CHARACTERGUID)_Attacker) (3,0,323,1)
event CharacterChangedAlginmentToCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_NewRelation) (3,0,324,1)
event CharacterEnteredTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,325,1)
event CharacterReceivedDamage((CHARACTERGUID)_Character, (INTEGER)_Percentage, (GUIDSTRING)_Source) (3,0,326,1)
event CharacterVitalityChanged((CHARACTERGUID)_Character, (INTEGER)_Percentage) (3,0,327,1)
event CharacterLeftTrigger((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,328,1)
event CharacterPickpocketSuccess((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC, (ITEMGUID)_Item, (INTEGER)_Amount) (3,0,329,1)
event CharacterAttitudeTowardsPlayerChanged((CHARACTERGUID)_Character, (CHARACTERGUID)_Player, (INTEGER)_NewAttitude) (3,0,330,1)
event ItemSendToHomesteadEvent((CHARACTERGUID)_Player, (ITEMGUID)_Item) (3,0,331,1)
event CharacterItemEvent((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_Event) (3,0,332,1)
event CharacterUsedSkill((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) (3,0,333,1)
event CharacterUsedSkillAtPosition((CHARACTERGUID)_Character, (REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) (3,0,334,1)
event CharacterUsedSkillOnTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) (3,0,335,1)
event CharacterUsedSkillOnZoneWithTarget((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) (3,0,336,1)
event CharacterUsedSkillInTrigger((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement, (TRIGGERGUID)_Trigger) (3,0,337,1)
event CharacterLearnedSkill((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,338,1)
event SkillCast((CHARACTERGUID)_Character, (STRING)_Skill, (STRING)_SkillType, (STRING)_SkillElement) (3,0,339,1)
event RequestPickpocket((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,340,1)
event CharacterPickpocketFailed((CHARACTERGUID)_Player, (CHARACTERGUID)_NPC) (3,0,341,1)
event CharacterLootedCharacterCorpse((CHARACTERGUID)_Player, (CHARACTERGUID)_Corpse) (3,0,342,1)
event RequestTrade((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,343,1)
event HappyWithDeal((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader, (INTEGER)_CharacterValue, (INTEGER)_TraderValue) (3,0,344,1)
event TradeEnds((CHARACTERGUID)_Character, (CHARACTERGUID)_Trader) (3,0,345,1)
event CharacterScriptFrameFinished((CHARACTERGUID)_Character, (STRING)_FrameID) (3,0,346,1)
event CharacterCharacterEvent((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2, (STRING)_Event) (3,0,347,1)
event CharacterRelationChangedTo((CHARACTERGUID)_Character, (CHARACTERGUID)_OtherCharacter, (INTEGER)_Attitude) (3,0,348,1)
event CharacterDestroyedItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,349,1)
event CharacterDestroyedItemTemplate((CHARACTERGUID)_Character, (STRING)_ItemTemplate) (3,0,350,1)
event CharacterDisplayTextEnded((CHARACTERGUID)_Character, (STRING)_DisplayText) (3,0,351,1)
event CharacterSetTemporaryRelationsFailed((CHARACTERGUID)_Character1, (CHARACTERGUID)_Character2) (3,0,352,1)
event CharacterMadePlayer((CHARACTERGUID)_Character) (3,0,353,1)
event CharacterLeveledUp((CHARACTERGUID)_Character) (3,0,354,1)
event CharacterUnlockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,355,1)
event CharacterLockedTalent((CHARACTERGUID)_Character, (STRING)_Talent) (3,0,356,1)
event CharacterBaseAbilityChanged((CHARACTERGUID)_Character, (STRING)_Ability, (INTEGER)_OldBaseValue, (INTEGER)_NewBaseValue) (3,0,357,1)
event MessageBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,358,1)
event MessageBoxYesNoClosed((CHARACTERGUID)_Character, (STRING)_Message, (INTEGER)_Result) (3,0,359,1)
event MessageBoxChoiceClosed((CHARACTERGUID)_Character, (STRING)_Message, (STRING)_ResultChoice) (3,0,360,1)
event TutorialBoxClosed((CHARACTERGUID)_Character, (STRING)_Message) (3,0,361,1)
event CharacterTraitChanged((CHARACTERGUID)_Character, (STRING)_Trait) (3,0,362,1)
event CharacterGuarded((CHARACTERGUID)_Character) (3,0,363,1)
event CharacterWentOnStage((CHARACTERGUID)_Character, (INTEGER)_Bool) (3,0,364,1)
event CharacterReservedUserIDChanged((CHARACTERGUID)_Character, (INTEGER)_OldUserID, (INTEGER)_NewUserID) (3,0,365,1)
event CharacterAddedToGroup((CHARACTERGUID)_Character) (3,0,366,1)
event CharacterDetachedFromGroup((CHARACTERGUID)_Character) (3,0,367,1)
event CharacterStartLockpickingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,368,1)
event CharacterStoppedLockpickingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,369,1)
event CharacterStoppedUsingItem((CHARACTERGUID)_Character, (ITEMGUID)_Item) (3,0,370,1)
event CharacterStoppedCombiningItems((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE) (3,0,371,1)
event CharacterTurnedToGhost((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,372,1)
event CharacterGhostDestroyed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,373,1)
event CharacterGhostRevealed((CHARACTERGUID)_Character, (CHARACTERGUID)_Ghost) (3,0,374,1)
event CharacterOnCrimeSensibleActionNotification((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_CrimeID, (STRING)_PriortiyName, (STRING)_PrimaryDialog, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (INTEGER)_IsPrimary) (3,0,375,1)
event CharacterSelectedAsBestUnavailableFallbackLead((CHARACTERGUID)_Character, (STRING)_CrimeRegion, (INTEGER)_UnavailableForCrimeID, (INTEGER)_BusyCrimeID, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,376,1)
event CrimeIsRegistered((CHARACTERGUID)_Victim, (STRING)_CrimeType, (INTEGER)_CrimeID, (GUIDSTRING)_Evidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,377,1)
event CharacterSelectedInCharCreation((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,378,1)
event CharacterStartOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID, (STRING)_Origin) (3,0,379,1)
event CharacterStopOriginIntroduction((CHARACTERGUID)_Character, (INTEGER)_UserID) (3,0,380,1)
event CharacterCreatedInArena((CHARACTERGUID)_Character, (INTEGER)_Team) (3,0,381,1)
event CharacterUsedSourcePoint((CHARACTERGUID)_Character) (3,0,382,1)
event SkillAdded((CHARACTERGUID)_Character, (STRING)_Skill, (INTEGER)_Learned) (3,0,383,1)
event SkillActivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,384,1)
event SkillDeactivated((CHARACTERGUID)_Character, (STRING)_Skill) (3,0,385,1)
event CharacterTeleported((CHARACTERGUID)_Target, (CHARACTERGUID)_Cause, (REAL)_OldX, (REAL)_OldY, (REAL)_OldZ, (REAL)_NewX, (REAL)_NewY, (REAL)_NewZ, (STRING)_Skill) (3,0,386,1)
event CharacterMoveToAndTalkFailed((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveID) (3,0,387,1)
event CharacterMoveToAndTalkRequestDialog((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_DialogID, (INTEGER)_IsAutomated, (STRING)_MoveID) (3,0,388,1)
event CharacterMoveToAndTalkRequestDialogFailedEvent((CHARACTERGUID)_Character, (GUIDSTRING)_Target, (STRING)_MoveId) (3,0,389,1)
event CharacterJoinedParty((CHARACTERGUID)_Character) (3,0,390,1)
event CharacterLeftParty((CHARACTERGUID)_Character) (3,0,391,1)
event CharacterLoadedInPreset((CHARACTERGUID)_Character) (3,0,392,1)
event CharacterPolymorphedInto((CHARACTERGUID)_Character, (STRING)_Race) (3,0,393,1)
event CharacterStoppedPolymorph((CHARACTERGUID)_Character) (3,0,394,1)
event CharacterTeleportToPyramid((CHARACTERGUID)_Character, (ITEMGUID)_Pyramid) (3,0,395,1)
event CharacterTeleportToWaypoint((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,396,1)
event CharacterTeleportToFleeWaypoint((CHARACTERGUID)_Character, (TRIGGERGUID)_Trigger) (3,0,397,1)
event CharacterTeleportByItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger) (3,0,398,1)
event CharacterStoleItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (CHARACTERGUID)_OldOwner, (ITEMGUID)_SrcContainer, (INTEGER)_Amount) (3,0,399,1)
event CharacterRequestsHomestead((CHARACTERGUID)_Character) (3,0,400,1)
event CharacterUnlockedRecipe((CHARACTERGUID)_Character, (STRING)_Recipe) (3,0,401,1)
event CharacterPickpocketEnter((CHARACTERGUID)_Character, (CHARACTERGUID)_Target) (3,0,402,1)
event CharacterPickpocketExit((CHARACTERGUID)_Character) (3,0,403,1)
call ItemDragToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger) (1,0,404,1)
call ItemDragToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,405,1)
call ItemMoveToTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (REAL)_Speed, (REAL)_Acceleration, (INTEGER)_UseRotation, (STRING)_Event, (INTEGER)_DoHits) (1,0,406,1)
call ItemMoveToPosition((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Speed, (REAL)_Acceleration, (STRING)_Event, (INTEGER)_DoHits) (1,0,407,1)
call ItemToTransform((GUIDSTRING)_UUID, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Pitch, (REAL)_Yaw, (REAL)_Roll, (INTEGER)_Amount, (CHARACTERGUID)_OwnerCharacter) (1,0,408,1)
call ItemToInventory((ITEMGUID)_Item, (GUIDSTRING)_TargetObject, (INTEGER)_Amount, (INTEGER)_ShowNotification, (INTEGER)_ClearOriginalOwner) (1,0,409,1)
call ItemTemplateDropFromCharacter((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,410,1)
call ItemScatterAt((ITEMGUID)_Item, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,411,1)
call ItemTemplateRemoveFrom((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count) (1,0,412,1)
call ItemTemplateRemoveFromParty((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,413,1)
call ItemTemplateRemoveFromUser((STRING)_ItemTemplate, (CHARACTERGUID)_Character, (INTEGER)_Count) (1,0,414,1)
call ItemTemplateAddTo((STRING)_ItemTemplate, (GUIDSTRING)_Object, (INTEGER)_Count, (INTEGER)_ShowNotification) (1,0,415,1)
query CreateItemTemplateAtPosition([in](STRING)_ItemTemplate, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](ITEMGUID)_Item) (2,0,416,1)
query GetDebugItem([in](INTEGER)_Index, [out](STRING)_Template) (2,0,417,1)
call ItemDrop((ITEMGUID)_Item) (1,0,418,1)
call ItemRemove((ITEMGUID)_Item) (1,0,419,1)
call MoveAllItemsTo((GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_MoveEquippedArmor, (INTEGER)_MoveEquippedWeapons, (INTEGER)_ClearOriginalOwner) (1,0,420,1)
call ContainerIdentifyAll((ITEMGUID)_FromContainer) (1,0,421,1)
query ItemIsInCharacterInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,422,1)
query ItemIsInPartyInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,423,1)
query ItemIsInUserInventory([in](ITEMGUID)_Item, [in](CHARACTERGUID)_Character, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Bool) (2,0,424,1)
query ItemIsInInventory([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,425,1)
query ItemTemplateIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,426,1)
query ItemTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,427,1)
query ItemTemplateTagIsInCharacterInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](STRING)_Tag, [out](INTEGER)_Count) (2,0,428,1)
query ItemTemplateIsInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,429,1)
query ItemTemplateIsInUserInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [in](INTEGER)_MoveAndReport, [out](INTEGER)_Count) (2,0,430,1)
query ItemTemplateGetDisplayString([in](GUIDSTRING)_Template, [out](STRING)_stringHandle, [out](STRING)_referenceString) (2,0,431,1)
query ItemTemplateIsInContainer([in](ITEMGUID)_Item, [in](STRING)_Template, [out](INTEGER)_Count) (2,0,432,1)
call ItemLock((ITEMGUID)_Item, (STRING)_Key) (1,0,433,1)
call ItemUnLock((ITEMGUID)_Item) (1,0,434,1)
query ItemIsOpened([in](ITEMGUID)_Item, [out](INTEGER)_Opened) (2,0,435,1)
query DoorIsOpening([in](ITEMGUID)_Door, [out](INTEGER)_Opening) (2,0,436,1)
query ItemIsClosed([in](ITEMGUID)_Item, [out](INTEGER)_Closed) (2,0,437,1)
query DoorIsClosing([in](ITEMGUID)_Door, [out](INTEGER)_Closing) (2,0,438,1)
query ItemIsLocked([in](ITEMGUID)_Item, [out](INTEGER)_Locked) (2,0,439,1)
query ItemIsContainer([in](ITEMGUID)_Item, [out](INTEGER)_IsContainer) (2,0,440,1)
query ItemHasOnUse([in](ITEMGUID)_Item, [in](STRING)_OnUse, [out](INTEGER)_Bool) (2,0,441,1)
call ItemLockUnEquip((ITEMGUID)_Item, (INTEGER)_lock) (1,0,442,1)
call ItemIsPoisoned((CHARACTERGUID)_Item, (INTEGER)_IsPoisoned) (1,0,443,1)
query ItemIsTorch([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,444,1)
query ItemIsEquipable([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,445,1)
query ItemGetEquipmentSlot([in](ITEMGUID)_Item, [out](STRING)_SlotName) (2,0,446,1)
call ItemOpen((ITEMGUID)_Item) (1,0,447,1)
call ItemClose((ITEMGUID)_Item) (1,0,448,1)
call ItemDestroy((ITEMGUID)_Item) (1,0,449,1)
query ItemIsDestroyed([in](ITEMGUID)_Item, [out](INTEGER)_Destroyed) (2,0,450,1)
call ItemClearOwner((ITEMGUID)_Item) (1,0,451,1)
query ItemGetOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,452,1)
query ItemGetOriginalOwner([in](ITEMGUID)_Item, [out](CHARACTERGUID)_Character) (2,0,453,1)
query GetInventoryOwner([in](ITEMGUID)_Item, [out](GUIDSTRING)_Owner) (2,0,454,1)
call ItemSetCanInteract((ITEMGUID)_Item, (INTEGER)_bool) (1,0,455,1)
query ItemGetUseRemotely([in](ITEMGUID)_Item, [out](INTEGER)_bool) (2,0,456,1)
call ItemSetUseRemotely((ITEMGUID)_Item, (INTEGER)_bool) (1,0,457,1)
call ItemSetCanPickUp((ITEMGUID)_Item, (INTEGER)_bool) (1,0,458,1)
call ItemSetCanMove((ITEMGUID)_Item, (INTEGER)_bool) (1,0,459,1)
call ItemSetOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,460,1)
call ItemSetOriginalOwner((ITEMGUID)_Item, (CHARACTERGUID)_NewOwner) (1,0,461,1)
call ItemSetOnlyOwnerCanUse((ITEMGUID)_Item, (INTEGER)_bool) (1,0,462,1)
call ItemSetStoryItem((ITEMGUID)_Item, (INTEGER)_bool) (1,0,463,1)
call ItemLaunchIterator((STRING)_Event) (1,0,464,1)
query ItemIsStoryItem([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,465,1)
call ItemCreateAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,466,1)
call CreateKickstarterMessageInABottleItemAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateId) (1,0,467,1)
call ItemRotateY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,468,1)
call ItemRotateToAngleY((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed) (1,0,469,1)
call ItemRotateToAngleY_Animate((ITEMGUID)_Item, (REAL)_Angle, (REAL)_Speed, (STRING)_Animation, (STRING)_Event) (1,0,470,1)
call ItemAddCharges((ITEMGUID)_Item, (INTEGER)_Charges) (1,0,471,1)
query ItemGetCharges([in](ITEMGUID)_Item, [out](INTEGER)_Charges) (2,0,472,1)
call ItemResetChargesToMax((ITEMGUID)_Item) (1,0,473,1)
query ItemGetMaxCharges([in](ITEMGUID)_Item, [out](INTEGER)_InitialCharges) (2,0,474,1)
call ItemSetDurability((ITEMGUID)_Item, (INTEGER)_Durability) (1,0,475,1)
query ItemGetDurability([in](ITEMGUID)_Item, [out](INTEGER)_Durability) (2,0,476,1)
query ItemGetAmount([in](ITEMGUID)_Item, [out](INTEGER)_Amount) (2,0,477,1)
query ItemGetHealthPoints([in](ITEMGUID)_Item, [out](INTEGER)_HP) (2,0,478,1)
query ItemIsDestructible([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,479,1)
query ItemCanSitOn([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,480,1)
query ItemIsLadder([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,481,1)
query ItemTemplateCanSitOn([in](STRING)_Template, [out](INTEGER)_Bool) (2,0,482,1)
query ContainerGetGoldValue([in](ITEMGUID)_Container, [out](INTEGER)_Value) (2,0,483,1)
query ItemGetGoldValue([in](ITEMGUID)_Item, [out](INTEGER)_Value) (2,0,484,1)
call ItemSetForceSynch((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,485,1)
call ItemSetKnown((ITEMGUID)_Item, (INTEGER)_Bool) (1,0,486,1)
query GetItemForItemTemplateInInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,487,1)
query GetItemForItemTemplateInPartyInventory([in](CHARACTERGUID)_Character, [in](STRING)_Template, [out](ITEMGUID)_Item) (2,0,488,1)
query CharacterFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [out](ITEMGUID)_Item) (2,0,489,1)
query PartyFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,490,1)
query UserFindTaggedItem([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_MoveAndReport, [out](ITEMGUID)_Item) (2,0,491,1)
query CharacterRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,492,1)
query PartyRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,493,1)
query UserRemoveTaggedLocalItems([in](CHARACTERGUID)_Character, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountRemoved) (2,0,494,1)
query UserTransferTaggedLocalItems([in](CHARACTERGUID)_Character, [in](GUIDSTRING)_ToObject, [in](STRING)_Tag, [in](INTEGER)_Amount, [out](INTEGER)_AmountTransfered) (2,0,495,1)
query ItemIsPublicDomain([in](ITEMGUID)_Item, [out](INTEGER)_Bool) (2,0,496,1)
query ItemGetLevel([in](ITEMGUID)_Item, [out](INTEGER)_Level) (2,0,497,1)
event ItemAddedToCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,498,1)
event ItemOpened((ITEMGUID)_Item) (3,0,499,1)
event ItemTemplateOpening((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,500,1)
event ItemDestroying((ITEMGUID)_Item) (3,0,501,1)
event ItemDestroyed((ITEMGUID)_Item) (3,0,502,1)
event ItemTemplateDestroyed((STRING)_TemplateID, (ITEMGUID)_Item) (3,0,503,1)
event ItemCreatedAtTrigger((TRIGGERGUID)_Trigger, (STRING)_TemplateID, (ITEMGUID)_Item) (3,0,504,1)
event ItemClosed((ITEMGUID)_Item) (3,0,505,1)
event ItemDropped((ITEMGUID)_Item) (3,0,506,1)
event ItemEnteredTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,507,1)
event ItemTemplateEnteredTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,508,1)
event ItemLeftTrigger((ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Mover) (3,0,509,1)
event ItemTemplateLeftTrigger((STRING)_ItemTemplate, (ITEMGUID)_Item, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Owner, (CHARACTERGUID)_Mover) (3,0,510,1)
event ItemAddedToContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,511,1)
event ItemTemplateAddedToCharacter((GUIDSTRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,512,1)
event ItemTemplateAddedToContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,513,1)
event ItemRemovedFromCharacter((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,514,1)
event ItemTemplateRemovedFromCharacter((STRING)_ItemTemplate, (ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,515,1)
event ItemRemovedFromContainer((ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,516,1)
event ItemTemplateRemovedFromContainer((STRING)_ItemTemplate, (ITEMGUID)_Item, (ITEMGUID)_Container) (3,0,517,1)
event ItemEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,518,1)
event ItemUnEquipped((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,519,1)
event ItemTemplateEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,520,1)
event ItemTemplateUnEquipped((STRING)_ItemTemplate, (CHARACTERGUID)_Character) (3,0,521,1)
event ItemSetEquipped((STRING)_ItemSetName, (CHARACTERGUID)_Character) (3,0,522,1)
event ItemSetUnEquipped((STRING)_ItemSetName, (CHARACTERGUID)_Character) (3,0,523,1)
event ItemMoved((ITEMGUID)_Item) (3,0,524,1)
event ItemTemplateMoved((STRING)_ItemTemplate, (ITEMGUID)_Item) (3,0,525,1)
event ItemDisplayTextEnded((ITEMGUID)_Item, (STRING)_DisplayText) (3,0,526,1)
event ItemTemplateCombinedWithItemTemplate((STRING)_FirstItemTemplate, (STRING)_SecondItemTemplate, (STRING)_ThirdItemTemplate, (STRING)_ForthItemTemplate, (STRING)_FifthItemTemplate, (CHARACTERGUID)_Character, (ITEMGUID)_NewItem) (3,0,527,1)
event ItemStatusAttempt((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,528,1)
event ItemStatusChange((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,529,1)
event ItemStatusRemoved((ITEMGUID)_Item, (STRING)_Status, (GUIDSTRING)_Causee) (3,0,530,1)
event ItemStackedWith((ITEMGUID)_Item, (ITEMGUID)_StackedWithItem) (3,0,531,1)
event ItemMovedFromTo((ITEMGUID)_Item, (GUIDSTRING)_FromObject, (GUIDSTRING)_ToObject, (INTEGER)_IsTrade) (3,0,532,1)
event ItemsScatteredAt((REAL)_X, (REAL)_Y, (REAL)_Z) (3,0,533,1)
event TradeGenerationStarted((CHARACTERGUID)_Trader) (3,0,534,1)
event TradeGenerationEnded((CHARACTERGUID)_Trader) (3,0,535,1)
event ItemUnlocked((ITEMGUID)_Item, (CHARACTERGUID)_Character, (ITEMGUID)_Key) (3,0,536,1)
event ItemUnEquipFailed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,537,1)
event ItemReceivedDamage((ITEMGUID)_Item) (3,0,538,1)
event ItemWentOnStage((GUIDSTRING)_Item, (INTEGER)_Bool) (3,0,539,1)
event ItemGhostRevealed((ITEMGUID)_Item) (3,0,540,1)
event ItemEnteredRegion((ITEMGUID)_Item, (STRING)_Region) (3,0,541,1)
event ItemLeftRegion((ITEMGUID)_Item, (STRING)_Region) (3,0,542,1)
call ItemLevelUp((ITEMGUID)_Item) (1,0,543,1)
call ItemLevelUpTo((ITEMGUID)_Item, (INTEGER)_Level) (1,0,544,1)
event RuneInserted((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneItemTemplate, (INTEGER)_Slot) (3,0,545,1)
event RuneRemoved((CHARACTERGUID)_Character, (ITEMGUID)_Item, (ITEMGUID)_Rune, (INTEGER)_Slot) (3,0,546,1)
query ItemGetRuneItemTemplate([in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](STRING)_Template) (2,0,547,1)
call ItemInsertRune((CHARACTERGUID)_Character, (ITEMGUID)_Item, (STRING)_RuneTemplate, (INTEGER)_Slot) (1,0,548,1)
query ItemRemoveRune([in](CHARACTERGUID)_Character, [in](ITEMGUID)_Item, [in](INTEGER)_Slot, [out](ITEMGUID)_Rune) (2,0,549,1)
call ItemAddDeltaModifier((ITEMGUID)_Item, (STRING)_Boost) (1,0,550,1)
query ItemHasDeltaModifier([in](ITEMGUID)_Item, [in](STRING)_Boost, [out](INTEGER)_Count) (2,0,551,1)
call DialogRequestStopForDialog((STRING)_Dialog, (GUIDSTRING)_Speaker) (1,0,552,1)
call DialogRequestStop((GUIDSTRING)_Speaker) (1,0,553,1)
query DialogGetNumberOfInvolvedPlayers([in](INTEGER)_InstanceID, [out](INTEGER)_Count) (2,0,554,1)
query DialogGetInvolvedPlayer([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_Player) (2,0,555,1)
query DialogGetCategory([in](INTEGER)_InstanceID, [out](STRING)_Category) (2,0,556,1)
query DialogGetNumberOfInvolvedNPCs([in](INTEGER)_InstanceID, [out](INTEGER)_NumberOfNPCs) (2,0,557,1)
query DialogGetInvolvedNPC([in](INTEGER)_InstanceID, [in](INTEGER)_Index, [out](GUIDSTRING)_NPC) (2,0,558,1)
call GlobalSetFlag((STRING)_Flag) (1,0,559,1)
call GlobalClearFlag((STRING)_Flag) (1,0,560,1)
query GlobalGetFlag([in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,561,1)
call ObjectSetFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,562,1)
call ObjectShareFlag((GUIDSTRING)_Target, (STRING)_Flag) (1,0,563,1)
call GlobalShareFlag((STRING)_Flag) (1,0,564,1)
call ObjectClearFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,565,1)
query ObjectGetFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,566,1)
call ObjectSetDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,567,1)
call ObjectClearDialogFlag((GUIDSTRING)_Target, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,568,1)
query ObjectGetDialogFlag([in](GUIDSTRING)_Target, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,569,1)
call UserSetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,570,1)
call UserClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,571,1)
query UserGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,572,1)
call PartySetFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,573,1)
call PartyClearFlag((CHARACTERGUID)_Character, (STRING)_Flag, (INTEGER)_DialogInstance) (1,0,574,1)
query PartyGetFlag([in](CHARACTERGUID)_Character, [in](STRING)_Flag, [out](INTEGER)_FlagState) (2,0,575,1)
query DialogGetLocalFlag([in](INTEGER)_DialogInstance, [in](STRING)_LocalEvent, [out](INTEGER)_Value) (2,0,576,1)
call AddFeedbackString((CHARACTERGUID)_Character, (STRING)_Location, (STRING)_Question, (STRING)_Answer) (1,0,577,1)
call SaveFeedback() (1,0,578,1)
event DialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,579,1)
event AutomatedDialogStarted((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,580,1)
event DualDialogStart((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,581,1)
event AutomatedDialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,582,1)
event DialogEnded((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,583,1)
event DialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,584,1)
event DialogActorJoined((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,585,1)
event DialogActorLeft((STRING)_Dialog, (INTEGER)_InstanceID, (GUIDSTRING)_Actor) (3,0,586,1)
event AutomatedDialogRequestFailed((STRING)_Dialog, (INTEGER)_InstanceID) (3,0,587,1)
event DialogStartRequested((GUIDSTRING)_Target, (GUIDSTRING)_Player) (3,0,588,1)
event GlobalFlagSet((STRING)_FlagName) (3,0,589,1)
event GlobalFlagCleared((STRING)_FlagName) (3,0,590,1)
event ObjectFlagSet((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,591,1)
event ObjectFlagShared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_NewValue) (3,0,592,1)
event ObjectFlagCleared((STRING)_FlagName, (GUIDSTRING)_Speaker, (INTEGER)_DialogInstance) (3,0,593,1)
event PersuasionResult((CHARACTERGUID)_Character, (INTEGER)_Success, (STRING)_Dialog) (3,0,594,1)
query ObjectIsCharacter([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,595,1)
query GetStatString([in](GUIDSTRING)_Object, [out](STRING)_Statname) (2,0,596,1)
query ObjectExists([in](GUIDSTRING)_Object, [out](INTEGER)_Exists) (2,0,597,1)
query ObjectIsGlobal([in](GUIDSTRING)_Object, [out](INTEGER)_IsGlobal) (2,0,598,1)
query ObjectIsItem([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,599,1)
query ObjectIsInTrigger([in](GUIDSTRING)_Object, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,600,1)
query PositionIsInTrigger([in](REAL)_x, [in](REAL)_Y, [in](REAL)_Z, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Bool) (2,0,601,1)
query ObjectIsOnStage([in](GUIDSTRING)_Object, [out](INTEGER)_Bool) (2,0,602,1)
query FindValidPosition([in](REAL)_SourceX, [in](REAL)_SourceY, [in](REAL)_SourceZ, [in](REAL)_Radius, [in](GUIDSTRING)_Object, [out](REAL)_ValidPositionX, [out](REAL)_ValidPositionY, [out](REAL)_ValidPositionZ) (2,0,603,1)
query HasLineOfSight([in](GUIDSTRING)_Source, [in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,604,1)
call PlayEffect((GUIDSTRING)_Object, (STRING)_FxName, (STRING)_Bone) (1,0,605,1)
query PlayLoopEffect([in](GUIDSTRING)_Object, [in](STRING)_FxName, [in](STRING)_BoneName, [out](INTEGER64)_FxHandle) (2,0,606,1)
call PlayBeamEffect((GUIDSTRING)_Object, (GUIDSTRING)_Target, (STRING)_FxName, (STRING)_SourceBone, (STRING)_TargetBone) (1,0,607,1)
query PlayLoopBeamEffect([in](GUIDSTRING)_Object, [in](GUIDSTRING)_Target, [in](STRING)_FxName, [in](STRING)_SourceBone, [in](STRING)_TargetBone, [out](INTEGER64)_FxHandle) (2,0,608,1)
call PlaySound((GUIDSTRING)_Object, (STRING)_SoundEvent) (1,0,609,1)
call PlaySoundResource((GUIDSTRING)_Object, (GUIDSTRING)_SoundResource) (1,0,610,1)
call DebugText((GUIDSTRING)_Object, (STRING)_Text) (1,0,611,1)
call DisplayText((GUIDSTRING)_Object, (STRING)_Text) (1,0,612,1)
call SetOnStage((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,613,1)
call SetVisible((GUIDSTRING)_Object, (INTEGER)_Bool) (1,0,614,1)
call ShowMapMarker((CHARACTERGUID)_Character, (STRING)_MarkerID, (INTEGER)_Show) (1,0,615,1)
call MapMarkerChangeLevel((STRING)_MarkerID, (STRING)_NewRegionID) (1,0,616,1)
call SetCameraDistanceOverride((REAL)_Distance) (1,0,617,1)
query GetMaxCameraDistance([out](REAL)_Distance) (2,0,618,1)
call TimerLaunch((STRING)_Timer, (INTEGER)_Time) (1,0,619,1)
call TimerCancel((STRING)_Timer) (1,0,620,1)
call TimerPause((STRING)_Timer) (1,0,621,1)
call TimerUnpause((STRING)_Timer) (1,0,622,1)
call MusicPlayForPeer((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,623,1)
call MusicPlayForPeerWithInstrument((CHARACTERGUID)_Character, (CHARACTERGUID)_Character, (STRING)_EventName) (1,0,624,1)
call MusicPlayOnCharacter((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,625,1)
call MusicPlayGeneral((STRING)_EventName) (1,0,626,1)
call MoviePlay((CHARACTERGUID)_Character, (STRING)_Event) (1,0,627,1)
call PlayMovieForDialog((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_NodePrefix) (1,0,628,1)
call CameraActivate((CHARACTERGUID)_Character, (STRING)_Name, (REAL)_Time, (INTEGER)_HideUI, (INTEGER)_Smooth, (INTEGER)_HideShroud) (1,0,629,1)
call SetSelectorCameraMode((CHARACTERGUID)_Character, (INTEGER)_Bool) (1,0,630,1)
call QuestUpdate((CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,631,1)
call QuestReceiveSharedUpdate((CHARACTERGUID)_SrcCharacter, (CHARACTERGUID)_Character, (STRING)_Quest, (STRING)_Status) (1,0,632,1)
query QuestUpdateExists([in](STRING)_Quest, [in](STRING)_Status, [out](INTEGER)_Result) (2,0,633,1)
call QuestAdd((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,634,1)
query QuestAccepted([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,635,1)
call QuestClose((CHARACTERGUID)_Character, (STRING)_Quest) (1,0,636,1)
call QuestCloseAll((STRING)_Quest) (1,0,637,1)
query QuestIsShared([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,638,1)
query QuestIsSubquestEntry([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool) (2,0,639,1)
query QuestIsMysteryEntry([in](STRING)_QuestID, [in](STRING)_StateID, [out](INTEGER)_Bool) (2,0,640,1)
call QuestAddSubquest((CHARACTERGUID)_Character, (STRING)_SubquestID, (STRING)_ParentQuestID) (1,0,641,1)
call SetInArena((GUIDSTRING)_Target, (INTEGER)_InArena) (1,0,642,1)
query IsInArena([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,643,1)
call SendArenaNotification((INTEGER)_NotificationType, (STRING)_StringParam, (INTEGER)_InNumberOfRounds) (1,0,644,1)
query QuestIsClosed([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [out](INTEGER)_Bool) (2,0,645,1)
query QuestGetBroadcastLevel([in](STRING)_Quest, [out](STRING)_Level) (2,0,646,1)
call QuestSetCategory((STRING)_Quest, (STRING)_CategoryID) (1,0,647,1)
call QuestArchive((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_DoArchive) (1,0,648,1)
query QuestHasUpdate([in](CHARACTERGUID)_Character, [in](STRING)_Quest, [in](STRING)_Update, [out](INTEGER)_Bool) (2,0,649,1)
call QuestArchiveCategory((CHARACTERGUID)_Character, (STRING)_CategoryID, (INTEGER)_DoArchive) (1,0,650,1)
call AddSecret((CHARACTERGUID)_Character, (STRING)_Secret) (1,0,651,1)
call UnlockJournalRecipe((STRING)_RecipeID) (1,0,652,1)
call UnlockJournalMystery((CHARACTERGUID)_Character, (STRING)_MysteryID) (1,0,653,1)
call CloseJournalMystery((CHARACTERGUID)_Character, (STRING)_MysteryID) (1,0,654,1)
call GameEnd() (1,0,655,1)
call GameEndWithMovie((STRING)_Movie) (1,0,656,1)
call GameEndWithMovieRequestCallback((STRING)_CallbackID) (1,0,657,1)
call EnqueueGameEndMovie((INTEGER)_UserID, (STRING)_Movie, (STRING)_Music) (1,0,658,1)
call EnqueueGameEndDialogMovie((CHARACTERGUID)_Character, (STRING)_DialogName, (STRING)_PlaylistId, (STRING)_Music) (1,0,659,1)
call FinalizeGameEndMovieQueue((INTEGER)_UserID) (1,0,660,1)
call SetGameEndMovie((INTEGER)_UserID, (STRING)_Movie) (1,0,661,1)
call ShroudRender((INTEGER)_Enable) (1,0,662,1)
query IsShrouded([in](REAL)_X, [in](REAL)_Z, [in](REAL)_Threshold, [out](INTEGER)_Bool) (2,0,663,1)
call DebugBreak((STRING)_Message) (1,0,664,1)
call FadeToBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToBlack, (STRING)_FadeID) (1,0,665,1)
call FadeToWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (INTEGER)_ToWhite, (STRING)_FadeID) (1,0,666,1)
call FadeOutBlack((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,667,1)
call FadeOutWhite((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,668,1)
call FadeIn((CHARACTERGUID)_Character, (REAL)_Seconds, (STRING)_FadeID) (1,0,669,1)
call OpenCustomBookUI((CHARACTERGUID)_Character, (STRING)_Bookname) (1,0,670,1)
call AddEntryToCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,671,1)
call RemoveEntryFromCustomBook((STRING)_Bookname, (STRING)_Entryname) (1,0,672,1)
call OpenWaypointUI((CHARACTERGUID)_Character, (STRING)_CurrentWaypoint, (ITEMGUID)_Item, (INTEGER)_IsFleeing) (1,0,673,1)
call CloseUI((CHARACTERGUID)_Character, (STRING)_UIName) (1,0,674,1)
call OpenCraftUI((CHARACTERGUID)_Character, (ITEMGUID)_Item) (1,0,675,1)
call UnlockWaypoint((STRING)_WaypointName, (TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,676,1)
call LockWaypoint((STRING)_WaypointName, (CHARACTERGUID)_Character) (1,0,677,1)
call RegisterWaypoint((STRING)_WaypointName, (ITEMGUID)_Item) (1,0,678,1)
call UnlockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,679,1)
call LockSecretRegion((TRIGGERGUID)_SecretRegionTrigger) (1,0,680,1)
call CreateSurface((GUIDSTRING)_Source, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,681,1)
call CreateSurfaceAtPosition((REAL)_x, (REAL)_Y, (REAL)_Z, (STRING)_SurfaceType, (REAL)_Radius, (REAL)_Lifetime) (1,0,682,1)
call RemoveSurfaceLayer((GUIDSTRING)_Source, (INTEGER)_SurfaceLayer, (REAL)_Radius) (1,0,683,1)
call RemoveSurfaceLayerAtPosition((REAL)_x, (REAL)_Y, (REAL)_Z, (INTEGER)_SurfaceLayer, (REAL)_Radius) (1,0,684,1)
call CreatePuddle((GUIDSTRING)_Source, (STRING)_SurfaceType, (INTEGER)_CellAmountMin, (INTEGER)_CellAmountMax, (INTEGER)_GrowAmountMin, (INTEGER)_GrowAmountMax, (REAL)_GrowTime) (1,0,685,1)
call TransformSurface((GUIDSTRING)_Source, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,686,1)
call TransformSurfaceAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_TransformType, (STRING)_TransformLayer, (REAL)_Radius, (REAL)_Lifetime, (GUIDSTRING)_Owner) (1,0,687,1)
query GetSurfaceGroundAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,688,1)
query GetSurfaceCloudAt([in](GUIDSTRING)_Target, [out](STRING)_Surface) (2,0,689,1)
query GetSurfaceGroundOwnerAt([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_OwnerCharacter, [out](ITEMGUID)_OwnerItem) (2,0,690,1)
query GetSurfaceCloudOwnerAt([in](GUIDSTRING)_Target, [out](GUIDSTRING)_OwnerCharacter, [out](GUIDSTRING)_OwnerItem) (2,0,691,1)
query GetSurfaceTypeIndex([in](STRING)_Surface, [out](INTEGER)_Index) (2,0,692,1)
query GetSurfaceNameByTypeIndex([in](INTEGER)_SurfaceIndex, [out](STRING)_SurfaceName) (2,0,693,1)
query DrawSurfaceOnPath([in](GUIDSTRING)_OwnerObject, [in](GUIDSTRING)_FollowObject, [in](STRING)_SurfaceType, [in](REAL)_Radius, [in](REAL)_LifeTime, [out](INTEGER64)_SurfaceActionHandle) (2,0,694,1)
call StopDrawSurfaceOnPath((INTEGER64)_SurfaceActionHandle) (1,0,695,1)
query GetSurfaceSize([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceSize) (2,0,696,1)
query GetSurfaceTurns([in](GUIDSTRING)_Target, [in](INTEGER)_SurfaceLayer, [out](INTEGER)_SurfaceTurns) (2,0,697,1)
call PlayEffectAtPosition((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,698,1)
call PlayEffectAtPositionAndRotation((STRING)_FxName, (REAL)_X, (REAL)_Y, (REAL)_Z, (REAL)_Yangle) (1,0,699,1)
call PlayScaledEffectAtPosition((STRING)_FxName, (REAL)_Scale, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,700,1)
query PlayLoopEffectAtPosition([in](STRING)_FxName, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle) (2,0,701,1)
query PlayScaledLoopEffectAtPosition([in](STRING)_FxName, [in](REAL)_Scale, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER64)_FxHandle) (2,0,702,1)
call EndCombat((INTEGER)_CombatID) (1,0,703,1)
call StopLoopEffect((INTEGER64)_FxHandle) (1,0,704,1)
call MakePlayerActive((CHARACTERGUID)_Target) (1,0,705,1)
query CombatGetNumberOfInvolvedPlayers([in](INTEGER)_CombatID, [out](INTEGER)_NumPlayers) (2,0,706,1)
query CombatGetNumberOfInvolvedPartyMembers([in](INTEGER)_CombatID, [out](INTEGER)_NumPartyMembers) (2,0,707,1)
query CombatGetInvolvedPlayer([in](INTEGER)_CombatID, [in](INTEGER)_PlayerIndex, [out](CHARACTERGUID)_Player) (2,0,708,1)
query CombatGetInvolvedPartyMember([in](INTEGER)_CombatID, [in](INTEGER)_PartyMemberIndex, [out](CHARACTERGUID)_PartyMember) (2,0,709,1)
query CombatGetIDForCharacter([in](CHARACTERGUID)_Player, [out](INTEGER)_CombatID) (2,0,710,1)
query IsCombatActive([in](INTEGER)_CombatID, [out](INTEGER)_Active) (2,0,711,1)
query CombatGetActiveEntity([in](INTEGER)_CombatID, [out](GUIDSTRING)_CurrentEntity) (2,0,712,1)
call CreateExplosion((GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,713,1)
call CreateExplosionAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,714,1)
call CreateProjectileStrikeAt((GUIDSTRING)_Target, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,715,1)
call CreateProjectileStrikeAtPosition((REAL)_X, (REAL)_Y, (REAL)_Z, (STRING)_SkillID, (INTEGER)_CasterLevel) (1,0,716,1)
call LaunchProjectileFromCharacterInCone((STRING)_SkillID, (GUIDSTRING)_Source, (REAL)_AngleVariationDegrees, (REAL)_Distance) (1,0,717,1)
query GetMultiplayerCharacter([in](CHARACTERGUID)_Character, [out](CHARACTERGUID)_MultiplayerCharacter) (2,0,718,1)
call AutoSave() (1,0,719,1)
call ShowGameOverMenu() (1,0,720,1)
call OnCompanionDismissed((CHARACTERGUID)_Character) (1,0,721,1)
call ShowNotification((CHARACTERGUID)_Character, (STRING)_Text) (1,0,722,1)
call ShowError((CHARACTERGUID)_Character, (STRING)_Error) (1,0,723,1)
call ShowTutorial((CHARACTERGUID)_Character, (STRING)_Text, (STRING)_Category, (STRING)_Title, (INTEGER)_ControllerType, (INTEGER)_ModalType, (INTEGER)_Duration, (INTEGER)_Priority, (INTEGER)_Flags, (INTEGER)_MinimumPlaytimeInMinutes) (1,0,724,1)
call CompleteTutorial((CHARACTERGUID)_Character, (STRING)_Text) (1,0,725,1)
call UnlockAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character) (1,0,726,1)
call ProgressAchievement((STRING)_AchievementID, (CHARACTERGUID)_Character, (INTEGER)_Progress) (1,0,727,1)
call SetAchievementProgress((STRING)_AchievementID, (INTEGER)_Value) (1,0,728,1)
call SetHomesteadKeyState((INTEGER)_State, (CHARACTERGUID)_Character) (1,0,729,1)
call EnableSendToHomestead((INTEGER)_Bool) (1,0,730,1)
call KillCombatFor((CHARACTERGUID)_Character) (1,0,731,1)
query HasKickstarterDialogReward([out](INTEGER)_Bool) (2,0,732,1)
query IsHardcoreMode([out](INTEGER)_Bool) (2,0,733,1)
query CharacterHasDLC([in](CHARACTERGUID)_Character, [in](STRING)_DLCName, [out](INTEGER)_HasDLC) (2,0,734,1)
query GetUserCount([out](INTEGER)_UserCount) (2,0,735,1)
call GenerateTreasure((ITEMGUID)_Item, (STRING)_TreasureID, (INTEGER)_Level, (CHARACTERGUID)_Character) (1,0,736,1)
call PlayAnimation((GUIDSTRING)_SourceObject, (STRING)_Animation, (STRING)_Event) (1,0,737,1)
query GetVarObject([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](GUIDSTRING)_UUID) (2,0,738,1)
call SetVarObject((GUIDSTRING)_Source, (STRING)_VarName, (GUIDSTRING)_Object) (1,0,739,1)
call ClearVarObject((GUIDSTRING)_Source, (STRING)_VarName) (1,0,740,1)
call SetScriptframe((GUIDSTRING)_Target, (STRING)_Scriptframe) (1,0,741,1)
call ClearScriptframe((GUIDSTRING)_Target) (1,0,742,1)
call SetTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,743,1)
call ClearTag((GUIDSTRING)_Source, (STRING)_Tag) (1,0,744,1)
query GetVarInteger([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](INTEGER)_VarValue) (2,0,745,1)
query GetVarFloat([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](REAL)_VarValue) (2,0,746,1)
query GetVarString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,747,1)
query GetVarFixedString([in](GUIDSTRING)_Source, [in](STRING)_VarName, [out](STRING)_VarValue) (2,0,748,1)
call SetVarInteger((GUIDSTRING)_Target, (STRING)_VarName, (INTEGER)_VarValue) (1,0,749,1)
call SetVarFloat((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_VarValue) (1,0,750,1)
call SetVarString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,751,1)
call SetVarFixedString((GUIDSTRING)_Target, (STRING)_VarName, (STRING)_VarValue) (1,0,752,1)
call SetVarFloat3((GUIDSTRING)_Target, (STRING)_VarName, (REAL)_X, (REAL)_Y, (REAL)_Z) (1,0,753,1)
query GetVarFloat3([in](GUIDSTRING)_Target, [in](STRING)_VarName, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,754,1)
query IsTagged([in](GUIDSTRING)_Target, [in](STRING)_Tag, [out](INTEGER)_Bool) (2,0,755,1)
call RemoveStatus((GUIDSTRING)_Target, (STRING)_Status) (1,0,756,1)
call RemoveHarmfulStatuses((GUIDSTRING)_Target) (1,0,757,1)
query HasActiveStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,758,1)
query HasAppliedStatus([in](GUIDSTRING)_Target, [in](STRING)_Status, [out](INTEGER)_Bool) (2,0,759,1)
query GetUUID([in](GUIDSTRING)_Target, [out](STRING)_UUID) (2,0,760,1)
query GetPosition([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,761,1)
query GetRotation([in](GUIDSTRING)_Target, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,762,1)
query GetClosestPlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,763,1)
query GetClosestPlayerWithTalent([in](GUIDSTRING)_Target, [in](STRING)_Talent, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,764,1)
query GetClosestAlivePlayer([in](GUIDSTRING)_Target, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,765,1)
query GetClosestAliveUserPlayer([in](GUIDSTRING)_Target, [in](INTEGER)_UserID, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,766,1)
query GetClosestPlayerToPosition([in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](CHARACTERGUID)_Player, [out](REAL)_Distance) (2,0,767,1)
call Transform((GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats) (1,0,768,1)
call TransformKeepIcon((GUIDSTRING)_Object, (STRING)_ObjectTemplate, (INTEGER)_ReplaceScripts, (INTEGER)_ReplaceScale, (INTEGER)_ReplaceStats) (1,0,769,1)
call ApplyStatus((GUIDSTRING)_Object, (STRING)_Status, (REAL)_Duration, (INTEGER)_Force, (GUIDSTRING)_Source) (1,0,770,1)
query GetRegion([in](GUIDSTRING)_Object, [out](STRING)_Region) (2,0,771,1)
call SetStoryEvent((GUIDSTRING)_Object, (STRING)_Event) (1,0,772,1)
call RequestProcessed((CHARACTERGUID)_Character, (INTEGER)_RequestId, (INTEGER)_RequestAccepted) (1,0,773,1)
call IterateParty((CHARACTERGUID)_Character, (STRING)_Event) (1,0,774,1)
call IterateParties((STRING)_Event) (1,0,775,1)
call IterateUsers((STRING)_Event) (1,0,776,1)
query GetUserName([in](INTEGER)_UserId, [out](STRING)_UserName) (2,0,777,1)
query GetUserProfileID([in](INTEGER)_UserId, [out](STRING)_UserProfileID) (2,0,778,1)
call LoadGame((STRING)_Savegame) (1,0,779,1)
call LeaveParty((INTEGER)_UserId) (1,0,780,1)
call AddToParty((INTEGER)_Source, (INTEGER)_Target) (1,0,781,1)
call LoadPartyPreset((STRING)_Preset, (GUIDSTRING)_TeleportToTarget) (1,0,782,1)
query CrimeGetType([in](INTEGER)_CrimeID, [out](STRING)_Type) (2,0,783,1)
query CrimeGetDetectionRange([in](INTEGER)_CrimeID, [out](REAL)_Range) (2,0,784,1)
query CrimeGetTension([in](INTEGER)_CrimeID, [out](INTEGER)_Tension) (2,0,785,1)
query CrimeGetNewID([out](INTEGER)_CrimeID) (2,0,786,1)
query CrimeIsTensionOverWarningTreshold([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool) (2,0,787,1)
call CrimeClearAll() (1,0,788,1)
query CrimeFindEvidence([in](INTEGER)_CrimeID, [in](CHARACTERGUID)_Searcher, [in](CHARACTERGUID)_Criminal1, [in](CHARACTERGUID)_Criminal2, [in](CHARACTERGUID)_Criminal3, [in](CHARACTERGUID)_Criminal4, [out](INTEGER)_EvidenceFoundForCurrentCrime, [out](INTEGER)_EvidenceFound, [out](INTEGER)_GuiltyFound) (2,0,789,1)
call CrimeInterrogationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (INTEGER)_FoundEvidence, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (1,0,790,1)
call CrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator) (1,0,791,1)
query CrimeGetLeadInvestigator([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_LeadInvestigator) (2,0,792,1)
call SetCanFight((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,793,1)
call SetCanJoinCombat((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,794,1)
call InventoryLaunchIterator((GUIDSTRING)_InventoryHolder, (STRING)_Event, (STRING)_CompletionEvent) (1,0,795,1)
call InventoryLaunchTagIterator((GUIDSTRING)_InventoryHolder, (STRING)_TagA, (STRING)_OptionalTagB, (STRING)_Event, (STRING)_CompletionEvent) (1,0,796,1)
call InventoryLaunchTemplateIterator((GUIDSTRING)_InventoryHolder, (STRING)_Template, (STRING)_Event, (STRING)_CompletionEvent) (1,0,797,1)
call SetIsBoss((GUIDSTRING)_Target, (INTEGER)_Enabled) (1,0,798,1)
query IsBoss([in](GUIDSTRING)_Target, [out](INTEGER)_Bool) (2,0,799,1)
query GetDistanceTo([in](GUIDSTRING)_object1, [in](GUIDSTRING)_object2, [out](REAL)_Dist) (2,0,800,1)
query GetDistanceToPosition([in](GUIDSTRING)_Object, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](REAL)_Dist) (2,0,801,1)
query GetAngleTo([in](REAL)_x0, [in](REAL)_z0, [in](REAL)_x1, [in](REAL)_z1, [out](INTEGER)_Angle) (2,0,802,1)
query GetWorldTransformFromLocal([in](GUIDSTRING)_Object, [in](REAL)_LocX, [in](REAL)_LocY, [in](REAL)_LocZ, [in](REAL)_LocRotX, [in](REAL)_LocRotY, [in](REAL)_LocRotZ, [out](REAL)_WorldX, [out](REAL)_WorldY, [out](REAL)_WorldZ, [out](REAL)_WorldRotX, [out](REAL)_WorldRotY, [out](REAL)_WorldRotZ) (2,0,803,1)
call SetCombatGroupID((GUIDSTRING)_Target, (STRING)_GroupID) (1,0,804,1)
call EndTurn((GUIDSTRING)_Target) (1,0,805,1)
call CrimeAreaSetTensionModifier((TRIGGERGUID)_CrimeArea, (INTEGER)_Modifier) (1,0,806,1)
query CrimeAreaGetTensionModifier([in](TRIGGERGUID)_CrimeArea, [out](INTEGER)_Modifier) (2,0,807,1)
call CrimeAreaResetTensionModifier((TRIGGERGUID)_CrimeArea) (1,0,808,1)
query CrimeGetVictim([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_CrimeVictim) (2,0,809,1)
call CrimeTransferEvidenceTo((INTEGER)_CrimeID, (GUIDSTRING)_Target) (1,0,810,1)
query CrimeGetEvidence([in](INTEGER)_CrimeID, [in](INTEGER)_Index, [out](GUIDSTRING)_Evidence) (2,0,811,1)
query CrimeGetNumberOfEvidence([in](INTEGER)_CrimeID, [out](INTEGER)_NumEvidence) (2,0,812,1)
query CrimeIsContinuous([in](INTEGER)_CrimeID, [out](INTEGER)_Bool) (2,0,813,1)
call ShutdownCrimeSystem() (1,0,814,1)
query CrimeGetCriminals([in](INTEGER)_CrimeID, [out](CHARACTERGUID)_Criminal1, [out](CHARACTERGUID)_Criminal2, [out](CHARACTERGUID)_Criminal3, [out](CHARACTERGUID)_Criminal4) (2,0,815,1)
query CrimeIsAnyNPCGoingToReact([in](GUIDSTRING)_Criminal, [in](STRING)_CrimeType, [in](GUIDSTRING)_Victim, [in](REAL)_X, [in](REAL)_Y, [in](REAL)_Z, [out](INTEGER)_Bool) (2,0,816,1)
query CrimeTransferLeadershipTo([in](GUIDSTRING)_OldLead, [in](INTEGER)_CrimeID, [in](GUIDSTRING)_NewLead, [out](INTEGER)_Bool) (2,0,817,1)
call CrimeEnableInterrogation((GUIDSTRING)_NPC, (INTEGER)_Bool) (1,0,818,1)
call CrimeIgnoreAllCrimesForCriminal((GUIDSTRING)_Criminal, (GUIDSTRING)_NPC, (INTEGER)_IgnoreDuration) (1,0,819,1)
call CrimeResetInterrogationForCriminals((INTEGER)_CrimeID, (GUIDSTRING)_Criminal1, (GUIDSTRING)_Criminal2, (GUIDSTRING)_Criminal3, (GUIDSTRING)_Criminal4) (1,0,820,1)
call JumpToTurn((GUIDSTRING)_Target) (1,0,821,1)
call CrimeIgnoreCrime((INTEGER)_CrimeID, (GUIDSTRING)_NPC) (1,0,822,1)
query CrimeAddCriminal([in](INTEGER)_CrimeID, [in](GUIDSTRING)_Criminal, [out](INTEGER)_Bool) (2,0,823,1)
call NotifyCharacterCreationFinished() (1,0,824,1)
call SetHasDialog((GUIDSTRING)_Speaker, (INTEGER)_Dialog) (1,0,825,1)
call ShowArenaResult((INTEGER)_WinnerTeamId) (1,0,826,1)
call EnterCombat((GUIDSTRING)_Source, (GUIDSTRING)_Target) (1,0,827,1)
call LeaveCombat((GUIDSTRING)_Target) (1,0,828,1)
call SetFaction((GUIDSTRING)_Target, (STRING)_Faction) (1,0,829,1)
query GetFaction([in](GUIDSTRING)_Target, [out](STRING)_Faction) (2,0,830,1)
query GetTemplate([in](GUIDSTRING)_Target, [out](STRING)_Template) (2,0,831,1)
call SetInvulnerable_UseProcSetInvulnerable((GUIDSTRING)_Target, (INTEGER)_Bool) (1,0,832,1)
call UserRest((CHARACTERGUID)_Character, (STRING)_Restconsumable, (REAL)_PartyRadius, (REAL)_MinSafeDistance) (1,0,833,1)
query HasEnemyInRange([in](CHARACTERGUID)_Character, [in](REAL)_MinSafeDistance, [out](INTEGER)_Bool) (2,0,834,1)
query CanUserRest([in](CHARACTERGUID)_Character, [in](STRING)_Restconsumable, [in](REAL)_PartyRadius, [in](REAL)_MinSafeDistance, [out](INTEGER)_Bool) (2,0,835,1)
call FireOsirisEvents() (1,0,836,1)
query IsSkillActive([in](GUIDSTRING)_Character, [in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,837,1)
call StartCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (REAL)_FadeTime, (INTEGER)_HideUI, (INTEGER)_Freeze, (INTEGER)_StartIndex) (1,0,838,1)
call StopCameraSpline((SPLINEGUID)_Spline, (CHARACTERGUID)_Character) (1,0,839,1)
call ApplyDamage((GUIDSTRING)_Object, (INTEGER)_Damage, (STRING)_DamageType, (GUIDSTRING)_Source) (1,0,840,1)
query IsSourceSkill([in](STRING)_SkillID, [out](INTEGER)_Bool) (2,0,841,1)
call MakePeace((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,842,1)
call MakeWar((CHARACTERGUID)_Source, (CHARACTERGUID)_Target, (INTEGER)_IgnoreVote) (1,0,843,1)
call ActivatePersistentLevelTemplateWithCombat((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,844,1)
call ActivatePersistentLevelTemplate((LEVELTEMPLATEGUID)_LevelTemplate) (1,0,845,1)
query GetStatusType([in](STRING)_StatusID, [out](STRING)_StatusType) (2,0,846,1)
query GetStatusTurns([in](GUIDSTRING)_Source, [in](STRING)_StatusID, [out](INTEGER)_Turns) (2,0,847,1)
query GetHealStat([in](STRING)_StatusID, [out](STRING)_HealStat) (2,0,848,1)
call ReadyCheckStart((GUIDSTRING)_Player, (STRING)_Id) (1,0,849,1)
query IsGameLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,850,1)
query IsCharacterCreationLevel([in](STRING)_LevelName, [out](INTEGER)_Bool) (2,0,851,1)
query HasRecipeUnlockedWithIngredient([in](CHARACTERGUID)_Player, [in](GUIDSTRING)_ItemTemplate, [out](INTEGER)_Bool) (2,0,852,1)
query GetGlobalPriceModifier([out](INTEGER)_Modifier) (2,0,853,1)
call SetGlobalPriceModifier((INTEGER)_Modifier) (1,0,854,1)
query AttributeGetDifficultyLevelMappedValue([in](STRING)_Difficulty, [in](INTEGER)_Level, [out](INTEGER)_AttributeValue) (2,0,855,1)
call SonyRealtimeMultiplayerEvent((CHARACTERGUID)_Character, (STRING)_EventName) (1,0,856,1)
event TimerFinished((STRING)_Timer) (3,0,857,1)
event RegionStarted((STRING)_NewRegion) (3,0,858,1)
event GameStarted((STRING)_LevelName, (INTEGER)_IsEditorMode) (3,0,859,1)
event RegionEnded((STRING)_Region) (3,0,860,1)
event CreditsEnded() (3,0,861,1)
event DLCUpdated((STRING)_DLCName, (INTEGER)_UserID, (INTEGER)_Installed) (3,0,862,1)
event CharacterCreationStarted((STRING)_Level) (3,0,863,1)
event CharacterCreationFinished((CHARACTERGUID)_Character) (3,0,864,1)
event GameBookInterfaceClosed((ITEMGUID)_Item, (CHARACTERGUID)_Character) (3,0,865,1)
event SavegameLoading((INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) (3,0,866,1)
event SavegameLoaded((INTEGER)_Major, (INTEGER)_Minor, (INTEGER)_Revision, (INTEGER)_Build) (3,0,867,1)
event MovieFinished((STRING)_MovieName) (3,0,868,1)
event MoviePlaylistFinished((STRING)_MovieName) (3,0,869,1)
event DifficultyChanged((INTEGER)_DifficultyLevel) (3,0,870,1)
event GameModeStarted((STRING)_GameMode, (INTEGER)_IsEditorMode) (3,0,871,1)
event StoryEvent((GUIDSTRING)_Object, (STRING)_Event) (3,0,872,1)
event CanMoveItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,873,1)
event CanPickupItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,874,1)
event CanUseItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,875,1)
event CanLockpickItem((CHARACTERGUID)_Character, (ITEMGUID)_Item, (INTEGER)_RequestID) (3,0,876,1)
event CanCombineItem((CHARACTERGUID)_Character, (ITEMGUID)_ItemA, (ITEMGUID)_ItemB, (ITEMGUID)_ItemC, (ITEMGUID)_ItemD, (ITEMGUID)_ItemE, (INTEGER)_RequestID) (3,0,877,1)
event UserConnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,878,1)
event FadeOutDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,879,1)
event FadeInDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,880,1)
event FadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,881,1)
event ClearFadeDone((INTEGER)_UserID, (STRING)_FadeID) (3,0,882,1)
event UserDisconnected((INTEGER)_UserID, (STRING)_UserName, (STRING)_UserProfileID) (3,0,883,1)
event UserEvent((INTEGER)_UserID, (STRING)_UserEvent) (3,0,884,1)
event UserMakeWar((INTEGER)_SourceUserID, (INTEGER)_TargetUserID, (INTEGER)_War) (3,0,885,1)
event AttackedByObject((GUIDSTRING)_Defender, (GUIDSTRING)_AttackerOwner, (GUIDSTRING)_Attacker, (STRING)_DamageType, (STRING)_DamageSource) (3,0,886,1)
event FleeCombat((CHARACTERGUID)_Character) (3,0,887,1)
event CrimeInterrogationRequest((STRING)_CrimeRegion, (INTEGER)_CrimeID, (CHARACTERGUID)_Interrogator, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4, (STRING)_InterrogateDialog) (3,0,888,1)
event OnCrimeResolved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,889,1)
event OnCrimeRemoved((INTEGER)_CrimeID, (CHARACTERGUID)_Victim, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,890,1)
event OnCrimeConfrontationDone((INTEGER)_CrimeID, (CHARACTERGUID)_Investigator, (INTEGER)_WasLead, (CHARACTERGUID)_Criminal1, (CHARACTERGUID)_Criminal2, (CHARACTERGUID)_Criminal3, (CHARACTERGUID)_Criminal4) (3,0,891,1)
event OnCriminalMergedWithCrime((INTEGER)_CrimeID, (CHARACTERGUID)_Criminal) (3,0,892,1)
event OnCrimeMergedWith((INTEGER)_OldCrimeID, (INTEGER)_NewCrimeID) (3,0,893,1)
event OnCrimeSawCriminalInCombat((INTEGER)_CrimeID, (CHARACTERGUID)_Character, (CHARACTERGUID)_Criminal1) (3,0,894,1)
event OnMutatorEnabledAtTurn((STRING)_Mutator, (INTEGER)_Turn) (3,0,895,1)
event OnArenaRoundStarted((STRING)_ArenaMode) (3,0,896,1)
event OnArenaRoundForceEnded() (3,0,897,1)
event OnStageChanged((GUIDSTRING)_Object, (INTEGER)_Bool) (3,0,898,1)
event ObjectWasTagged((GUIDSTRING)_Object, (STRING)_Tag) (3,0,899,1)
event ObjectLostTag((GUIDSTRING)_Object, (STRING)_Tag) (3,0,900,1)
event ObjectEnteredCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,901,1)
event CombatStarted((INTEGER)_CombatID) (3,0,902,1)
event CombatRoundStarted((INTEGER)_CombatID, (INTEGER)_Round) (3,0,903,1)
event CombatEnded((INTEGER)_CombatID) (3,0,904,1)
event ObjectSwitchedCombat((GUIDSTRING)_Object, (INTEGER)_OldCombatID, (INTEGER)_NewCombatID) (3,0,905,1)
event ObjectLeftCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,906,1)
event ObjectReadyInCombat((GUIDSTRING)_Object, (INTEGER)_CombatID) (3,0,907,1)
event ObjectTurnStarted((GUIDSTRING)_Object) (3,0,908,1)
event ObjectTurnEnded((GUIDSTRING)_Object) (3,0,909,1)
event ObjectTransformed((GUIDSTRING)_Object, (GUIDSTRING)_ToTemplate) (3,0,910,1)
event CrimeDisabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,911,1)
event CrimeEnabled((CHARACTERGUID)_Character, (STRING)_Crime) (3,0,912,1)
event GMCampaignModeStarted((STRING)_CampaignMode) (3,0,913,1)
event PartyPresetLoaded((STRING)_PartyPreset) (3,0,914,1)
event QuestShared((CHARACTERGUID)_Character, (STRING)_Quest, (INTEGER)_IsShared) (3,0,915,1)
event QuestCategoryChanged((STRING)_Quest, (STRING)_NewCategory) (3,0,916,1)
event MysteryUnlocked((CHARACTERGUID)_Character, (STRING)_MysteryID) (3,0,917,1)
event ReadyCheckPassed((STRING)_Id) (3,0,918,1)
event ReadyCheckFailed((STRING)_Id) (3,0,919,1)
event ObjectSourcePointAddRequest((GUIDSTRING)_Target, (INTEGER)_AddSP, (INTEGER)_WasSP) (3,0,920,1)
event TeleportRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,921,1)
event EndGameRequestMovie((INTEGER)_UserId, (STRING)_EventId) (3,0,922,1)
event CustomBookUIClosed((CHARACTERGUID)_Character, (STRING)_BookName) (3,0,923,1)
event PuzzleUIUsed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type, (STRING)_Command, (INTEGER)_ElementId) (3,0,924,1)
event PuzzleUIClosed((CHARACTERGUID)_Character, (STRING)_UIInstance, (INTEGER)_Type) (3,0,925,1)
event CameraReachedNode((SPLINEGUID)_Spline, (CHARACTERGUID)_Character, (STRING)_event, (INTEGER)_index, (INTEGER)_last) (3,0,926,1)
call TriggerLaunchIterator((TRIGGERGUID)_Trigger, (STRING)_Event) (1,0,927,1)
call TriggerRemoveAllItemTemplates((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,928,1)
call TriggerRegisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,929,1)
call TriggerUnregisterForCharacter((TRIGGERGUID)_Trigger, (CHARACTERGUID)_Character) (1,0,930,1)
call TriggerRegisterForPlayers((TRIGGERGUID)_Trigger) (1,0,931,1)
call TriggerUnregisterForPlayers((TRIGGERGUID)_Trigger) (1,0,932,1)
call TriggerRegisterForItems((TRIGGERGUID)_Trigger) (1,0,933,1)
call TriggerUnregisterForItems((TRIGGERGUID)_Trigger) (1,0,934,1)
query CharacterTemplatesInTrigger([in](STRING)_Template, [in](TRIGGERGUID)_Trigger, [out](INTEGER)_Count) (2,0,935,1)
call TriggerSetAtmosphere((TRIGGERGUID)_Trigger, (STRING)_AtmosphereUUID) (1,0,936,1)
call TriggerResetAtmosphere((TRIGGERGUID)_Trigger) (1,0,937,1)
call TriggerSetSoundState((TRIGGERGUID)_Trigger, (STRING)_StateGroup, (STRING)_State, (INTEGER)_Recursive) (1,0,938,1)
call TriggerSetSoundRTPC((TRIGGERGUID)_Trigger, (STRING)_Name, (REAL)_Value, (INTEGER)_Recursive) (1,0,939,1)
call TriggerSetItemOwner((TRIGGERGUID)_AreaTrigger, (CHARACTERGUID)_Owner) (1,0,940,1)
call TriggerClearItemOwner((TRIGGERGUID)_AreaTrigger) (1,0,941,1)
call TriggerClearItemTemplateOwners((TRIGGERGUID)_Trigger, (STRING)_ItemTemplate) (1,0,942,1)
query GetRandomPositionInTrigger([in](TRIGGERGUID)_Trigger, [out](REAL)_X, [out](REAL)_Y, [out](REAL)_Z) (2,0,943,1)
query StringConcatenate([in](STRING)_StringA, [in](STRING)_StringB, [out](STRING)_Result) (2,0,944,1)
query StringContains([in](STRING)_StringA, [in](STRING)_StringB, [out](INTEGER)_Bool) (2,0,945,1)
query StringSub([in](STRING)_String, [in](INTEGER)_Start, [in](INTEGER)_Count, [out](STRING)_Result) (2,0,946,1)
query IntegertoString([in](INTEGER)_Integer, [out](STRING)_Result) (2,0,947,1)
query String([in](GUIDSTRING)_GUIDstring, [out](STRING)_Result) (2,0,948,1)
query IsSwitch([out](INTEGER)_Bool) (2,0,949,1)
query StartDialog_Internal([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,950,1)
query StartDialog_Internal_NoDeadCheck([in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_Speaker1, [in](GUIDSTRING)_Speaker2, [in](GUIDSTRING)_Speaker3, [in](GUIDSTRING)_Speaker4, [in](GUIDSTRING)_Speaker5, [in](GUIDSTRING)_Speaker6, [out](INTEGER)_Success) (2,0,951,1)
query DialogStartCrimeDialog([in](INTEGER)_CrimeID, [in](STRING)_Dialog, [in](INTEGER)_MarkForInteractiveDialog, [in](GUIDSTRING)_NPC, [in](GUIDSTRING)_Criminal1, [in](GUIDSTRING)_Criminal2, [in](GUIDSTRING)_Criminal3, [in](GUIDSTRING)_Criminal4, [out](INTEGER)_success) (2,0,952,1)
query DialogIsCrimeDialog([in](INTEGER)_InstanceID, [out](INTEGER)_IsCrimeDialog) (2,0,953,1)
call DialogAddActor((INTEGER)_InstanceID, (GUIDSTRING)_Actor) (1,0,954,1)