Graph-based procedural texture generator.
- Various noises, patterns, blending modes, filters, etc.
- Generate a full set of textures from a single graph (albedo, normals, smoothness, metallicity, AO, parallax, emission).
- Save / Load graph (save file uses json format).
- Smart texture caching - node is updated only when its input was changed.
- Multiple resolutions for preview and export (512, 1024, 2048, 4096, 8192)
- Always use best quality for export (gaussian blur, etc.)
Doxygen, demo video
2021.3.10f1 (LTS)
- Developed in collaboration with Ihor Los (VectorElk)
- Uses SMAA implementation by Thomas Hourdel (Chman) [zLib]
- Uses Wispy Skybox asset by Mundus