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Material Clustering Benchmark

Table of Contents

Documentation

Documentation is available here.
See revised texture data layout.

Folders

The folder Unity contains a Unity project, which runs clustering repeatedly on a set of video files and generates reports in JSON format. The reports contain the clustering algorithm parameters and per-frame variance (in quality benchmark mode) or frame times (in speed benchmark mode). The reports are placed in Reports folder alongside the executable.

The folder node-notebook contains a Node.js REPL notebook, which produces plots from the JSON reports.

Screenshots

Charts

Comparison of Algorithms

Stopping Condition





Fixed Number of Iterations per Frame









KHM: Parameter p





We used the value p=2.5 for other benchmarks involving KHM

Random Swap: Number of KM Iterations per Swap





Subsampling





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