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See EGL caution section in case you are running into the same issue I ran into. |
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Hello everyone & happy new year
I am currently working on a Trame application that contains three slicing views and a volume viewer (SSR).
As this is part of my bachelor thesis, I want to measure the rendering times on different hardware configurations on Azure VMs.
For the measurement, I record the start and stop events of the animation on the server. (Are there more suitable events?)
Unfortunately, I get roughly the same animation times from each server, even though I have fairly powerful servers.
Tested with vtk-osmesa and different setups:
And even when using vtk-egl with a graphics card, the rendering time remains the same.
nvidia-smi shows little to no GPU usage.
Are there any reasons or explanations for these observations?
Thank you very much!
Context:
Ubuntu 20.04
Volume loaded from DICOM
Headless
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