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gltfpack: Keep Named Nodes #2443

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scriptitation opened this issue Dec 16, 2024 · 0 comments · May be fixed by #2444
Open

gltfpack: Keep Named Nodes #2443

scriptitation opened this issue Dec 16, 2024 · 0 comments · May be fixed by #2444
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enhancement New feature or request

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@scriptitation
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Un-implemented feature of gltfpack "keep named nodes".
gltfpack currently have a flag "-kn" which restricts optimization to preserve hierarchy and "keep named nodes and meshes attached to named nodes so that named nodes can be transformed externally"

adding a parameter to the export_scene.gltf function so that this can be implemented.

@scriptitation scriptitation linked a pull request Dec 16, 2024 that will close this issue
@julienduroure julienduroure added the enhancement New feature or request label Dec 16, 2024
@julienduroure julienduroure changed the title Keep Named Nodes gltfpack: Keep Named Nodes Dec 18, 2024
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