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Confirmed.
The root issue is not the import, neither re-exporting it.
But the root cause is the initial export that creates the suzanne_mv_test.glb file, with extras.
This extras (that store variant) info needs to be excluded from export.
Because, when importing variants + extras, there are some conflict.
Tested with importing without any extras (in debug), and can see the variants, and re-export is OK (tested in babylonjs)
Describe the bug
When I export an asset that uses KHR_materials_variants and import it back it somehow ends up broken.
To Reproduce
Steps to reproduce the behavior:
Exporting this asset back produces a broken gltf file.
Expected behavior
It should be possible to export and reimport assets that use KHR_materials_variants and preserve their functionality.
.blend file/ .gltf (mandatory)
material_variants.zip
Version
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