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For material animation, using modifiers will cause it to fail to export #2417

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Maiev-42 opened this issue Nov 25, 2024 · 1 comment
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@Maiev-42
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Describe the bug
made a simple material animationonly made a simple material animation. If a modifier is added (such as solidification), it will cause an error when exporting.
If the modifier is removed, it can be exported normally.

To Reproduce
Steps to reproduce the behavior:

  1. I created a plane and added a material animation to the alpha channel of the plane
  2. Pushed the material animation into NLA
  3. Added a solidification modifier to the plane
    微信截图_20241125184709
  4. Exported the mesh, and the export settings are as shown below. You will find an error pop-up window
    3
    4

5.Apply the modifier and export with the same settings. You will find that it can be exported normally and has animation.
5

.blend file/ .gltf (mandatory)
test modifier.zip

Version
OS: Window 11
Blender Version 4.3.0
addon version 4.3.47

Additional context
I have conducted multiple tests and found that it does not matter what modifier is used. As long as the modifier is used, the material animation export will be reported incorrectly.

This problem has the greatest impact on the use of geometric nodes and material animation, which makes it impossible to directly export geometric nodes, making the back and forth modification work very heavy.

@julienduroure
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Hello,
I can confirm the crash.
Investigation in progress

@julienduroure julienduroure added the bug Something isn't working label Nov 25, 2024
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