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Code
objectType = object.type.name objectContainer = object.container if objectType not in exportTypes: return try: fileData = object.read() except Exception as e: print(f"Error: {e}") return if hasattr(fileData, "name") == False or fileData.name is None or fileData.name == "": return fileName = fileData.name if objectType == 'Mesh': print(object.container) # print None
Bug The same file can get container information in AssetStudio, but it cannot be obtained normally with UnityPy. Print will get None
None
To Reproduce
The text was updated successfully, but these errors were encountered:
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Code
Bug
![image](https://private-user-images.githubusercontent.com/125987288/333894506-c186891d-6c5c-4656-88b4-c80e7dbb5b62.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjE3NTkzNzMsIm5iZiI6MTcyMTc1OTA3MywicGF0aCI6Ii8xMjU5ODcyODgvMzMzODk0NTA2LWMxODY4OTFkLTZjNWMtNDY1Ni04OGI0LWM4MGU3ZGJiNWI2Mi5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNzIzJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDcyM1QxODI0MzNaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT03MGExOWE0OGZhYzkzYmRiMmRiN2Y1Njg1YjZkN2EyYzhiZTZmYjgyZGY0Nzc2M2QwMTFjZDg0OTFiYjZhMjM3JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.Wdneso9yg_yd4fCHNY6Qq4xLbX4fY8wQ3BFr6jWnhe8)
The same file can get container information in AssetStudio, but it cannot be obtained normally with UnityPy. Print will get
None
To Reproduce
File: mdl_chr_fktn-casl-0000_body.zip
Unity Version: 2022.3.21f1
The text was updated successfully, but these errors were encountered: