The VR project, be it dataset collection or otherwise, ran by Tom Winterbottom Currently using Epic Game's Unreal Engine for development practice etc..
This may not be needed to appreciate this repo. But if you need the Unreal Engine, follow these instructions
- Follow the instructions of this point
- Boot the game
- Indetify the window ID of the game on desktop (xwininfo)
vr-video-setup --flat <window_ID>
The Unreal engine is the only Linux supported VR development framework I could find that could swiftly be started. It would be great to have access to the Source 2 engine Valve used to develop Half Life Alyx. Or at least proper access to the workshops for SteamVR and Half Life Alyx's workshops. Oh well.
To the best of my knowledge, Unity development for SteamVR is not currently supported on Linux as of 02/09/20. So fuck that.
Soon, hopefully. Valve are doing good with Linux compatability and should be supported. Cheers guys <3.