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I think the best way to do this would be updating to GLFW 3.4
GLFW 3.4 (the latest released version of GLFW as of writing) has native support for Wayland.
The text was updated successfully, but these errors were encountered:
@arhik Do you have experience with compiling GLFW to the latest version?
I tried on compiling on Github Codespaces (for BinaryBuilder) and ran out of hours I can use it for this month...
Can you try updating it in BinaryBuilder if you got time?
Having native Wayland support would be nice
I think the best way to do this would be updating to GLFW 3.4
GLFW 3.4 (the latest released version of GLFW as of writing) has native support for Wayland.
The text was updated successfully, but these errors were encountered: