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README
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# What are those?
Those are native Android libraries meant to be loaded into the guest environment,
and the come from a [prebuilt AOSP image provided by google](https://ci.android.com/builds/branches/aosp-main/grid).
# What are these files for then?
They provide a similar-to-android implementation to all of the supported libraries,
allowing us to make less guesswork, and provide more accurate renditions of a lot
of those functionalities, specially for libc++ where a lot of guesswork was done
in the past.
OpenAL, OpenGL and libc.so are provided from the host (via thunking where needed) or
via reimplementations.
You still need a suitable GameMaker Android title/runner. You can source those from
either [freeware Android APKs](https://itch.io) or finding a [suitable runner](https://gamemaker.io/account/runtimes) for hacking.