A gamemode for Garry's Mod where some players start as survivors and some as zombies. The zombies try to kill all the survivors and turn them in to zombies.
- Zombies are all controlled by actual players. Once you die as a human, you will turn in to the undead, usually right on the spot enabling you to take revenge on your former team members who failed to save you. There are no NPCs in this mod.
- In-depth barricading system. Use hammer and nails to fasten down props or deployables such as turrets and ammo crates. Ghosting system allows humans to slowly phase through fastened props.
- Deal damage to the undead to acquire points. Use the points to purchase ammo, new weapons, and other tools from the arsenal crate. Arsenal crates are deployed by other players. Destroying them as a zombie effectively stops humans from buying any more.
- Multiple unique classes for zombies which are unlocked as the round proceeds, making it harder for the humans as time goes on.
- Fear-o-meter system makes it so zombies packed together take less damage, enabling hive-mind induced charges.
- The zombie player with the highest damage dealt becomes a boss zombie between each wave. Annihilate the humans from afar as The Tickle Monster, make their life miserable as Puke Pus, or use one of the other boss zombie classes.
- Original music score which intensifies with the intensity of the game around you.
- Hundreds of ZS maps have been made over the years and is also compatible with nearly every zm_, zp_, ze_, etc. map.
- Zombie Escape support. Zombie Escape maps play in their own style from ZS, closely mimicing the gameplay of the Counter-Strike: Source mod.
- Other mutators such as Classic Mode and Pants Mode. Play ZS as it was when it first came out or try your chances at surviving vs. an army of pants trying to kick you to death.
- Steam - Link to the Steam workshop addon version
- Maps - Search the Steam workshop for hundreds of player created maps.
- D3bot - Zombie and survivor bots with an in-depth AI noding system.
- Just put the zombiesurvival folder in garrysmod/gamemodes with all the other gamemode folders.
- Zombie Survival should appear as a selectable gamemode on the main menu.
- Refer to the Valve wiki on how to setup steamcmd and srcds here.
- Get some maps. ZS_ maps are plentiful on the Steam workshop and the game also supports many other map types: CS_, DE_, ZM_, ZE_, ZH_, ZPS_, and more.
- Either setup a custom voting script or use mapcycle_zombiesurvival.txt. Make a file called mapcycle_zombiesurvival.txt in base garrysmod folder. Put in names of maps without the .bsp ending. One per line.
srcds.exe -port 27015 -console -game garrysmod -secure +ip 24.102.103.104 +hostport 27015 +gamemode zombiesurvival +maxplayers 32 +map zs_oldhouse +hostname "Your ZS Server"
- Run it. You now have a server. See other guides on the web for setting up sv_downloadurl. You may also wish to install your server as service or have an auto-start script.
- William "JetBoom" Moodhe [email protected] - Creator and programmer
- 11k [email protected] - Zombie view models
- Eisiger [email protected] - Zombie kill icons
- Typhon [email protected] - HUD textures
- Austin "Little Nemo" Killey [email protected] - Soundtrack
- Samuel [email protected] - Board Kit model
- Zombie Panic: Source team for some melee weapon models.
See the LICENSE file.