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Cyberspace bug when runner(s) hired #37

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ChristophFranzen opened this issue Feb 25, 2023 · 1 comment
Open

Cyberspace bug when runner(s) hired #37

ChristophFranzen opened this issue Feb 25, 2023 · 1 comment

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@ChristophFranzen
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ChristophFranzen commented Feb 25, 2023

  1. Hire at leat one runner.
  2. Enter the cyberspace for a run/hacking session.
    Whenever your current set of action points is used up, the screen will switch to a mostly black area covered in darkness, you can then perform actions with your fellow runner(s) there according to their action points: walk around along some narrow "paths", there's also an unreachable cyberspace terminal. You cannot do anything useful there, and it's clearly not the same place in the real world near your physical body where you left the runner(s).
@ChristophFranzen
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ChristophFranzen commented Feb 26, 2023

My previous comment wasn't accurate.
The location actually is the place where you left your fellow runners in the physical world, only the lighting is removed (black darkness), and there are "restricted walking paths" applied to the characters.
They can't enter buildings, for example, and can't use the cyberspace terminal you're attached to, and even not walk around freely in the area according to normal rules regarding "action points" and "walking distance" (per such point).

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