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metis.ml
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metis.ml
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(* ========================================================================= *)
(* Metis first-order theorem proving derived rule/tactic for HOL Light. *)
(* *)
(* The original Metis was written by Joe Hurd, and it has been widely used *)
(* for first-order proofs in HOL4 and Isabelle; see: *)
(* *)
(* http://www.gilith.com/research/metis/ *)
(* *)
(* This is a port from SML to OCaml and proof-reconstructing integration *)
(* with HOL Light, written by Michael Faerber and Cezary Kaliszyk. *)
(* *)
(* (c) Copyright, Joe Hurd, 2001 *)
(* (c) Copyright, Joe Leslie-Hurd, 2004 *)
(* (c) Copyright, Michael Faerber and Cezary Kaliszyk, 2014-2018. *)
(* *)
(* Distributed under the same license as HOL Light. *)
(* ========================================================================= *)
needs "firstorder.ml";;
let metisverb = ref false;;
module Metis_prover = struct
(* ------------------------------------------------------------------------- *)
(* Convenient utility modules. *)
(* ------------------------------------------------------------------------- *)
module Portable = struct
let pointerEqual (p1, p2) = p1 == p2;;
let randomInt x = Random.int x;;
let randomWord () = Random.bits ();;
let critical x = x;;
end
module Option = struct
let getOpt = function
(Some s, _) -> s
| (None, x) -> x;;
let isSome = function
Some _ -> true
| None -> false;;
let mapPartial f = function
None -> None
| Some x -> f x;;
end
module Order = struct
type order = Less | Equal | Greater;;
let orderOfInt = function
-1 -> Less
| 0 -> Equal
| 1 -> Greater
| _ -> failwith "orderOfInt"
;;
let intOfOrder = function
Less -> -1
| Equal -> 0
| Greater -> 1
;;
let toCompare f = fun (x, y) -> orderOfInt (f x y);;
let fromCompare f = fun x y -> intOfOrder (f (x, y));;
end
module Int = struct
let toString = string_of_int;;
let compare = Order.toCompare (compare : int -> int -> int);;
let maxInt = Some max_int;;
let div x y = x / y;;
let abs = Pervasives.abs;;
end
module Real = struct
open Order
type real = float;;
let compare = toCompare (compare : float -> float -> int);;
let fromInt = float_of_int;;
let floor x = int_of_float (floor x);;
end
(* ------------------------------------------------------------------------- *)
(* Emulating SML Word type (which is unsigned) and other operations. *)
(* ------------------------------------------------------------------------- *)
module Word = struct
open Order
type word = int;;
let compare = toCompare (compare: word -> word -> int);;
let shiftLeft (x, y) = x lsl y;;
let shiftRight (x, y) = x lsr y;;
(* This is only the same as the SML version, if there is no overflow *)
let minus (x,y) = x - y;;
let andb (x,y) = x land y;;
let orb (x,y) = x lor y;;
let xorb (x,y) = x lxor y;;
let notb x = lnot x
let toInt x = x;;
let fromInt x = x;;
end
module Math = struct
let exp = Pervasives.exp;;
let ln = Pervasives.log;;
let sqrt = Pervasives.sqrt;;
let pow (x,y) = x ** y;;
end
module Mlist = struct
let foldl f a l = List.fold_left (fun acc x -> f (x, acc)) a l;;
let foldr f a l = List.fold_right (fun x acc -> f (x, acc)) l a;;
let nth (l, i) = List.nth l i;;
let null = function
[] -> true
| _ -> false
let tabulate (n,f) =
let rec go i = if i == n then [] else f i :: go (i+1)
in go 0
let revAppend (l1, l2) = List.rev_append l1 l2;;
let find p l = try Some (List.find p l) with Not_found -> None;;
let all = List.for_all;;
end
(* ========================================================================= *)
(* ML UTILITY FUNCTIONS *)
(* ========================================================================= *)
module Useful = struct
open Order
(* ------------------------------------------------------------------------- *)
(* OCaml lists (MF). *)
(* ------------------------------------------------------------------------- *)
let length = List.length;;
let app = List.iter;;
(* ------------------------------------------------------------------------- *)
(* Characters (MF). *)
(* ------------------------------------------------------------------------- *)
let isDigit c = '0' <= c && c <= '9'
(* ------------------------------------------------------------------------- *)
(* Exceptions. *)
(* ------------------------------------------------------------------------- *)
exception Error of string;;
exception Bug of string;;
exception Subscript;;
let total f x = try Some (f x) with Error _ -> None;;
let isSome = function
(Some _) -> true
| None -> false
;;
let can f x = isSome (total f x);;
(* ------------------------------------------------------------------------- *)
(* Combinators. *)
(* ------------------------------------------------------------------------- *)
let cComb f x y = f y x;;
let iComb x = x;;
let kComb x y = x;;
let sComb f g x = f x (g x);;
let wComb f x = f x x;;
let rec funpow n f x = match n with
0 -> x
| _ -> funpow (n - 1) f (f x);;
let exp m =
let rec f x y z = match y with
0 -> z
| _ -> f (m (x,x)) (Int.div y 2) (if y mod 2 = 0 then z else m (z,x))
in
f
;;
(* ------------------------------------------------------------------------- *)
(* Pairs. *)
(* ------------------------------------------------------------------------- *)
let pair x y = (x,y);;
let swap (x,y) = (y,x);;
let curry f x y = f (x,y);;
let uncurry f (x,y) = f x y;;
(* ------------------------------------------------------------------------- *)
(* State transformers. *)
(* ------------------------------------------------------------------------- *)
let return : 'a -> 's -> 'a * 's = pair;;
let bind f (g : 'a -> 's -> 'b * 's) x = uncurry g (f x);;
(*fun mmap f (m : 's -> 'a * 's) = bind m (unit o f);
fun mjoin (f : 's -> ('s -> 'a * 's) * 's) = bind f I;
fun mwhile c b = let fun f a = if c a then bind (b a) f else unit a in f end;*)
(* ------------------------------------------------------------------------- *)
(* Comparisons. *)
(* ------------------------------------------------------------------------- *)
let revCompare cmp x_y =
match cmp x_y with Less -> Greater | Equal -> Equal | Greater -> Less;;
let prodCompare xCmp yCmp ((x1,y1),(x2,y2)) =
match xCmp (x1,x2) with
Less -> Less
| Equal -> yCmp (y1,y2)
| Greater -> Greater;;
let lexCompare cmp =
let rec lex = function
([],[]) -> Equal
| ([], _ :: _) -> Less
| (_ :: _, []) -> Greater
| (x :: xs, y :: ys) ->
(match cmp (x,y) with
Less -> Less
| Equal -> lex (xs,ys)
| Greater -> Greater)
in
lex
;;
let boolCompare = function
(false,true) -> Less
| (true,false) -> Greater
| _ -> Equal;;
(* ------------------------------------------------------------------------- *)
(* Lists. *)
(* ------------------------------------------------------------------------- *)
let rec first f = function
[] -> None
| (x :: xs) -> (match f x with None -> first f xs | s -> s);;
let rec maps (f : 'a -> 's -> 'b * 's) = function
[] -> return []
| (x :: xs) ->
bind (f x) (fun y -> bind (maps f xs) (fun ys -> return (y :: ys)));;
let zipWith f =
let rec z l = function
([], []) -> l
| (x :: xs, y :: ys) -> z (f x y :: l) (xs, ys)
| _ -> raise (Error "zipWith: lists different lengths")
in
fun xs -> fun ys -> List.rev (z [] (xs, ys))
;;
let zip xs ys = zipWith pair xs ys;;
let unzip ab =
let inc ((x,y),(xs,ys)) = (x :: xs, y :: ys)
in Mlist.foldl inc ([],[]) (List.rev ab);;
let enumerate l = fst (maps (fun x m -> ((m, x), m + 1)) l 0);;
let revDivide l =
let rec revDiv acc = function
(l, 0) -> (acc,l)
| ([], _) -> raise Subscript
| (h :: t, n) -> revDiv (h :: acc) (t, n - 1)
in fun n -> revDiv [] (l, n);;
let divide l n = let (a,b) = revDivide l n in (List.rev a, b);;
let updateNth (n,x) l =
let (a,b) = revDivide l n
in
match b with [] -> raise Subscript | (_ :: t) -> List.rev_append a (x :: t)
;;
let deleteNth n l =
let (a,b) = revDivide l n
in
match b with [] -> raise Subscript | (_ :: t) -> List.rev_append a t
;;
(* ------------------------------------------------------------------------- *)
(* Sets implemented with lists. *)
(* ------------------------------------------------------------------------- *)
let mem x l = List.mem x l;;
(* ------------------------------------------------------------------------- *)
(* Strings. *)
(* ------------------------------------------------------------------------- *)
let mkPrefix p s = p ^ s
let stripSuffix pred s =
let rec strip pos =
if pos < 0 then "" else
if pred (s.[pos]) then strip (pos - 1)
else String.sub s 0 (pos + 1)
in strip (String.length s - 1);;
(* ------------------------------------------------------------------------- *)
(* Sorting and searching. *)
(* ------------------------------------------------------------------------- *)
let sort cmp = List.sort (fromCompare cmp);;
let sortMap f cmp = function
[] -> []
| ([_] as l) -> l
| xs ->
let ncmp ((m,_),(n,_)) = cmp (m,n)
in let nxs = List.map (fun x -> (f x, x)) xs
in let nys = List.sort (fromCompare ncmp) nxs
in
List.map snd nys
;;
(* ------------------------------------------------------------------------- *)
(* Integers. *)
(* ------------------------------------------------------------------------- *)
let rec interval m = function
0 -> []
| len -> m :: interval (m + 1) (len - 1);;
let divides = function
(_, 0) -> true
| (0, _) -> false
| (a, b) -> b mod (Int.abs a) = 0;;
let divides = curry divides;;
(* ------------------------------------------------------------------------- *)
(* Useful impure features. *)
(* ------------------------------------------------------------------------- *)
let generator = ref 0;;
let newIntThunk () =
let n = !generator
in generator := n + 1;
n
;;
let newIntsThunk k () =
let
n = !generator
in generator := n + k;
interval n k
;;
let newInt () = newIntThunk ();;
let newInts k =
if k <= 0 then []
else (newIntsThunk k) ();;
end
(* ========================================================================= *)
(* FINITE MAPS IMPLEMENTED WITH RANDOMLY BALANCED TREES *)
(* ========================================================================= *)
module Pmap = struct
open Order
(* ------------------------------------------------------------------------- *)
(* Importing useful functionality. *)
(* ------------------------------------------------------------------------- *)
exception Bug = Useful.Bug;;
exception Error = Useful.Error;;
let pointerEqual = Portable.pointerEqual;;
let kComb = Useful.kComb;;
let randomInt = Portable.randomInt;;
let randomWord = Portable.randomWord;;
(* ------------------------------------------------------------------------- *)
(* Converting a comparison function to an equality function. *)
(* ------------------------------------------------------------------------- *)
let equalKey compareKey key1 key2 = compareKey (key1,key2) = Equal;;
(* ------------------------------------------------------------------------- *)
(* Priorities. *)
(* ------------------------------------------------------------------------- *)
type priority = Word.word;;
let randomPriority = randomWord;;
let comparePriority = Word.compare;;
(* ------------------------------------------------------------------------- *)
(* Priority search trees. *)
(* ------------------------------------------------------------------------- *)
type ('key,'value) tree =
Empty
| Tree of ('key,'value) node
and ('key,'value) node =
{size : int;
priority : priority;
left : ('key,'value) tree;
key : 'key;
value : 'value;
right : ('key,'value) tree};;
let lowerPriorityNode node1 node2 =
let {priority = p1} = node1
and {priority = p2} = node2
in
comparePriority (p1,p2) = Less
;;
(* ------------------------------------------------------------------------- *)
(* Tree debugging functions. *)
(* ------------------------------------------------------------------------- *)
(*BasicDebug
local
let checkSizes tree =
match tree with
Empty -> 0
| Tree (Node {size,left,right,...}) ->
let
let l = checkSizes left
and r = checkSizes right
let () = if l + 1 + r = size then () else raise Bug "wrong size"
in
size
end;;
let checkSorted compareKey x tree =
match tree with
Empty -> x
| Tree (Node {left,key,right,...}) ->
let
let x = checkSorted compareKey x left
let () =
match x with
None -> ()
| Some k ->
match compareKey (k,key) with
Less -> ()
| Equal -> raise Bug "duplicate keys"
| Greater -> raise Bug "unsorted"
let x = Some key
in
checkSorted compareKey x right
end;;
let checkPriorities compareKey tree =
match tree with
Empty -> None
| Tree node ->
let
let Node {left,right,...} = node
let () =
match checkPriorities compareKey left with
None -> ()
| Some lnode ->
if not (lowerPriorityNode node lnode) then ()
else raise Bug "left child has greater priority"
let () =
match checkPriorities compareKey right with
None -> ()
| Some rnode ->
if not (lowerPriorityNode node rnode) then ()
else raise Bug "right child has greater priority"
in
Some node
end;;
in
let treeCheckInvariants compareKey tree =
let
let _ = checkSizes tree
let _ = checkSorted compareKey None tree
let _ = checkPriorities compareKey tree
in
tree
end
handle Error err -> raise (Bug err);;
end;;
*)
(* ------------------------------------------------------------------------- *)
(* Tree operations. *)
(* ------------------------------------------------------------------------- *)
let treeNew () = Empty;;
let nodeSize ({size = x}) = x;;
let treeSize tree =
match tree with
Empty -> 0
| Tree x -> nodeSize x;;
let mkNode priority left key value right =
let size = treeSize left + 1 + treeSize right
in
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
;;
let mkTree priority left key value right =
let node = mkNode priority left key value right
in
Tree node
;;
(* ------------------------------------------------------------------------- *)
(* Extracting the left and right spines of a tree. *)
(* ------------------------------------------------------------------------- *)
let rec treeLeftSpine acc tree =
match tree with
Empty -> acc
| Tree node -> nodeLeftSpine acc node
and nodeLeftSpine acc node =
let {left=left} = node
in
treeLeftSpine (node :: acc) left
;;
let rec treeRightSpine acc tree =
match tree with
Empty -> acc
| Tree node -> nodeRightSpine acc node
and nodeRightSpine acc node =
let {right=right} = node
in
treeRightSpine (node :: acc) right
;;
(* ------------------------------------------------------------------------- *)
(* Singleton trees. *)
(* ------------------------------------------------------------------------- *)
let mkNodeSingleton priority key value =
let size = 1
and left = Empty
and right = Empty
in
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
;;
let nodeSingleton (key,value) =
let priority = randomPriority ()
in
mkNodeSingleton priority key value
;;
let treeSingleton key_value =
let node = nodeSingleton key_value
in
Tree node
;;
(* ------------------------------------------------------------------------- *)
(* Appending two trees, where every element of the first tree is less than *)
(* every element of the second tree. *)
(* ------------------------------------------------------------------------- *)
let rec treeAppend tree1 tree2 =
match tree1 with
Empty -> tree2
| Tree node1 ->
match tree2 with
Empty -> tree1
| Tree node2 ->
if lowerPriorityNode node1 node2 then
let {priority=priority;left=left;key=key;value=value;right=right} = node2
in let left = treeAppend tree1 left
in
mkTree priority left key value right
else
let {priority=priority;left=left;key=key;value=value;right=right} = node1
in let right = treeAppend right tree2
in
mkTree priority left key value right
;;
(* ------------------------------------------------------------------------- *)
(* Appending two trees and a node, where every element of the first tree is *)
(* less than the node, which in turn is less than every element of the *)
(* second tree. *)
(* ------------------------------------------------------------------------- *)
let treeCombine left node right =
let left_node = treeAppend left (Tree node)
in
treeAppend left_node right
;;
(* ------------------------------------------------------------------------- *)
(* Searching a tree for a value. *)
(* ------------------------------------------------------------------------- *)
let rec treePeek compareKey pkey tree =
match tree with
Empty -> None
| Tree node -> nodePeek compareKey pkey node
and nodePeek compareKey pkey node =
let {left=left;key=key;value=value;right=right} = node
in
match compareKey (pkey,key) with
Less -> treePeek compareKey pkey left
| Equal -> Some value
| Greater -> treePeek compareKey pkey right
;;
(* ------------------------------------------------------------------------- *)
(* Tree paths. *)
(* ------------------------------------------------------------------------- *)
(* Generating a path by searching a tree for a key/value pair *)
let rec treePeekPath compareKey pkey path tree =
match tree with
Empty -> (path,None)
| Tree node -> nodePeekPath compareKey pkey path node
and nodePeekPath compareKey pkey path node =
let {left=left;key=key;right=right} = node
in
match compareKey (pkey,key) with
Less -> treePeekPath compareKey pkey ((true,node) :: path) left
| Equal -> (path, Some node)
| Greater -> treePeekPath compareKey pkey ((false,node) :: path) right
;;
(* A path splits a tree into left/right components *)
let addSidePath ((wentLeft,node),(leftTree,rightTree)) =
let {priority=priority;left=left;key=key;value=value;right=right} = node
in
if wentLeft then (leftTree, mkTree priority rightTree key value right)
else (mkTree priority left key value leftTree, rightTree)
;;
let addSidesPath left_right = Mlist.foldl addSidePath left_right;;
let mkSidesPath path = addSidesPath (Empty,Empty) path;;
(* Updating the subtree at a path *)
let updateTree ((wentLeft,node),tree) =
let {priority=priority;left=left;key=key;value=value;right=right} = node
in
if wentLeft then mkTree priority tree key value right
else mkTree priority left key value tree;;
let updateTreePath tree = Mlist.foldl updateTree tree;;
(* Inserting a new node at a path position *)
let insertNodePath node =
let rec insert left_right path =
match path with
[] ->
let (left,right) = left_right
in
treeCombine left node right
| ((_,snode) as step) :: rest ->
if lowerPriorityNode snode node then
let left_right = addSidePath (step,left_right)
in
insert left_right rest
else
let (left,right) = left_right
in let tree = treeCombine left node right
in
updateTreePath tree path
in
insert (Empty,Empty)
;;
(* ------------------------------------------------------------------------- *)
(* Using a key to split a node into three components: the keys comparing *)
(* less than the supplied key, an optional equal key, and the keys comparing *)
(* greater. *)
(* ------------------------------------------------------------------------- *)
let nodePartition compareKey pkey node =
let (path,pnode) = nodePeekPath compareKey pkey [] node
in
match pnode with
None ->
let (left,right) = mkSidesPath path
in
(left,None,right)
| Some node ->
let {left=left;key=key;value=value;right=right} = node
in let (left,right) = addSidesPath (left,right) path
in
(left, Some (key,value), right)
;;
(* ------------------------------------------------------------------------- *)
(* Searching a tree for a key/value pair. *)
(* ------------------------------------------------------------------------- *)
let rec treePeekKey compareKey pkey tree =
match tree with
Empty -> None
| Tree node -> nodePeekKey compareKey pkey node
and nodePeekKey compareKey pkey node =
let {left=left;key=key;value=value;right=right} = node
in
match compareKey (pkey,key) with
Less -> treePeekKey compareKey pkey left
| Equal -> Some (key,value)
| Greater -> treePeekKey compareKey pkey right
;;
(* ------------------------------------------------------------------------- *)
(* Inserting new key/values into the tree. *)
(* ------------------------------------------------------------------------- *)
let treeInsert compareKey key_value tree =
let (key,value) = key_value
in let (path,inode) = treePeekPath compareKey key [] tree
in
match inode with
None ->
let node = nodeSingleton (key,value)
in
insertNodePath node path
| Some node ->
let {size=size;priority=priority;left=left;right=right} = node
in let node =
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
in
updateTreePath (Tree node) path
;;
(* ------------------------------------------------------------------------- *)
(* Deleting key/value pairs: it raises an exception if the supplied key is *)
(* not present. *)
(* ------------------------------------------------------------------------- *)
let rec treeDelete compareKey dkey tree =
match tree with
Empty -> raise (Bug "Map.delete: element not found")
| Tree node -> nodeDelete compareKey dkey node
and nodeDelete compareKey dkey node =
let {size=size;priority=priority;left=left;key=key;value=value;right=right} = node
in
match compareKey (dkey,key) with
Less ->
let size = size - 1
and left = treeDelete compareKey dkey left
in let node =
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
in
Tree node
| Equal -> treeAppend left right
| Greater ->
let size = size - 1
and right = treeDelete compareKey dkey right
in let node =
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
in
Tree node
;;
(* ------------------------------------------------------------------------- *)
(* Partial map is the basic operation for preserving tree structure. *)
(* It applies its argument function to the elements *in order*. *)
(* ------------------------------------------------------------------------- *)
let rec treeMapPartial f tree =
match tree with
Empty -> Empty
| Tree node -> nodeMapPartial f node
and nodeMapPartial f ({priority=priority;left=left;key=key;value=value;right=right}) =
let left = treeMapPartial f left
and vo = f (key,value)
and right = treeMapPartial f right
in
match vo with
None -> treeAppend left right
| Some value -> mkTree priority left key value right
;;
(* ------------------------------------------------------------------------- *)
(* Mapping tree values. *)
(* ------------------------------------------------------------------------- *)
let rec treeMap f tree =
match tree with
Empty -> Empty
| Tree node -> Tree (nodeMap f node)
and nodeMap f node =
let {size=size;priority=priority;left=left;key=key;value=value;right=right} = node
in let left = treeMap f left
and value = f (key,value)
and right = treeMap f right
in
{size = size;
priority = priority;
left = left;
key = key;
value = value;
right = right}
;;
(* ------------------------------------------------------------------------- *)
(* Merge is the basic operation for joining two trees. Note that the merged *)
(* key is always the one from the second map. *)
(* ------------------------------------------------------------------------- *)
let rec treeMerge compareKey f1 f2 fb tree1 tree2 =
match tree1 with
Empty -> treeMapPartial f2 tree2
| Tree node1 ->
match tree2 with
Empty -> treeMapPartial f1 tree1
| Tree node2 -> nodeMerge compareKey f1 f2 fb node1 node2
and nodeMerge compareKey f1 f2 fb node1 node2 =
let {priority=priority;left=left;key=key;value=value;right=right} = node2
in let (l,kvo,r) = nodePartition compareKey key node1
in let left = treeMerge compareKey f1 f2 fb l left
and right = treeMerge compareKey f1 f2 fb r right
in let vo =
match kvo with
None -> f2 (key,value)
| Some kv -> fb (kv,(key,value))
in
match vo with
None -> treeAppend left right
| Some value ->
let node = mkNodeSingleton priority key value
in
treeCombine left node right
;;
(* ------------------------------------------------------------------------- *)
(* A union operation on trees. *)
(* ------------------------------------------------------------------------- *)
let rec treeUnion compareKey f f2 tree1 tree2 =
match tree1 with
Empty -> tree2
| Tree node1 ->
match tree2 with
Empty -> tree1
| Tree node2 -> nodeUnion compareKey f f2 node1 node2
and nodeUnion compareKey f f2 node1 node2 =
if pointerEqual (node1,node2) then nodeMapPartial f2 node1
else
let {priority=priority;left=left;key=key;value=value;right=right} = node2
in let (l,kvo,r) = nodePartition compareKey key node1
in let left = treeUnion compareKey f f2 l left
and right = treeUnion compareKey f f2 r right
in let vo =
match kvo with
None -> Some value
| Some kv -> f (kv,(key,value))
in
match vo with
None -> treeAppend left right
| Some value ->
let node = mkNodeSingleton priority key value
in
treeCombine left node right
;;
(* ------------------------------------------------------------------------- *)
(* An intersect operation on trees. *)
(* ------------------------------------------------------------------------- *)
let rec treeIntersect compareKey f t1 t2 =
match t1 with
Empty -> Empty
| Tree n1 ->
match t2 with
Empty -> Empty
| Tree n2 -> nodeIntersect compareKey f n1 n2
and nodeIntersect compareKey f n1 n2 =
let {priority=priority;left=left;key=key;value=value;right=right} = n2
in let (l,kvo,r) = nodePartition compareKey key n1
in let left = treeIntersect compareKey f l left