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When a character gets swapped out, the additional bones get deleted and then re-added. Anything that was referencing the old bones would need to get updated to reference the new bones
I think node constraints is the right plugin to fix this in. The main issue appears to be node constraints getting lost when a character is replaced. It's not just bp bones, but any additional bone that is added to the character via modbone or bones framework
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The text was updated successfully, but these errors were encountered: