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adjusting some new motions with the HSceneAdjustment plugin isn't possible #27

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fofoto opened this issue Jun 27, 2022 · 0 comments
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@fofoto
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fofoto commented Jun 27, 2022

with most motions you can press P to show the translation gizmo, and then move it to adjust the animation while everything stays attached
either that or open the bone editor and move the BodyTop bone around
but with some new motions, like almost everything under Service - Hand, what you get is the whole character moves around, as if you were using the game's move function, and the BodyTop bone seems to control where the character looks instead
could this be fixed?

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