We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
According to the old luadoc, the function is supposed to return an integer of how many the item.number was increased by. Instead it returns as 0.
The text was updated successfully, but these errors were encountered:
This is a documentation bug, all the increaseAtPos variants (Character, Player, Container) return the number of items that could not be created.
We can either fix the documentation or change the behaviour in all variants.
Sorry, something went wrong.
No branches or pull requests
According to the old luadoc, the function is supposed to return an integer of how many the item.number was increased by.
Instead it returns as 0.
The text was updated successfully, but these errors were encountered: