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@bbatliner bbatliner released this 25 Feb 16:24
  • (re)fixed #242: vex will now use unprefixed animationend events if supported, before checking for vendor prefixes
  • New yesText/noText options for vex.dialog. See the docs for more info
vex.dialog.prompt({
    yesText: 'Okiedokie'
    noText: 'Aahw hell no'
})