Speaker: Ivan Kulbych
@Ubisoft
- 253 million people live with visual impairment
- 70% of ACO (Assassins Creed Odyssey) players played with Subtitles
- If you have any type of chat on your game, it should be CVAA compliant
- FC5 accessibility was really low.
- FC New Dawn
- Control Remapping
- Color blind mode
- Subtitles improved (size, speaker, background)
- SFX visualization
- Voice to Text
- Menus narrator (text to voice)
- Chat Wheel
- Should be standard in every game
- Keyboard image with button remapping
- Screen feedback
- Colorblind options
- Can set this option to improve visual for most colourblindness
- Subtitles option
- Screen Reader allowed for Menu narration & Chat wheel
- Scaling Closed Captions
- Scaling HUD
- UX lab @Bucharest
- Checklist
- Accessibility standards
- Accessibility Experts
- Workshops for the team
- Testing the early build & recommendations
- User testing
- Game needs to be almost final