Speaker: Bryce Johnson
Twitter: @brycej
Long term motivations for a11y accommodations built of equity alone re not sustainable
I personally believe the path through inclusive design is actually mainstream innovation.
https://www.microsoft.com/design/inclusive/
We have to recognize that we created a barrier when creating new controlers.
Matt May - Head of inclusive design at Adobe
- Universal Design is the mountain
- Inclusive design is climbing the mountain
- a11y is how far we climb the mountain
[insert definition]
[include Definition by Susan Goltsman - Inclusive Design]
It's vital that game designers create contextual remapping. Tomb Raider, having facilitator (options for difficulty levels)
Accessibility features of hyperdot are amazing, but they could have been better.
Watch this project https://twitter.com/superblindman https://twitter.com/sightlessKombat/status/1184936254846181376?s=20
What if we get audio description from the perspective of one the other characters?
3 principles for Universal Design for Learning (UDL):
- Providing mulptime means of representation
- Prroviding multiple means of engagement
- Providing multiple means of action and expression
What's the experience when you are in your home vs watching a video in a bus? (no headphones)
I'm not saying that striving for a11y is bad, I'm saying
Engage and listen to people (>1), doing exactly what one person says may steer you in the wrong direction.
Collaborate to identify unmet needs, it is not the responsibility of the community to articulate them.
[insert photo from phone]