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Silent Hill 2 Remake - unable to use ray tracing with AMDGPU-PRO (works with RADV) #2166
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I just noticed differences in logs about dxr, in radv logs it show
in pro it show only
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Sorry, looks like I tried to use AMDGPU-PRO driver, not AMDVLK - but still issue, maybe I will try to check with AMDVLK too, I want to get better performance in some RT games like this. |
Driver probably doesn't expose the vertex formats requires for 1.1 or something, there's more to it than just features. We currently don't provide an override for this and I'm not sure if doing so would be a good idea anyway. |
@doitsujin Does here exist channel to contact with AMD related this issue? I have also noticed that Alan Wake 2 not start with PRO driver at all by some reason... |
Amdvlk has a github where you can report issues. Somewhat unrelated, but did you ever see any performance differences between PRO and open amdvlk on the 7900xtx? From what i understand, they should be pretty much identical since rdna3 (although that's mostly based on rumors and benchmarks I've seen) |
I saw somewhere that amdgpu-pro has better rt performance compared to radv - so, I tested it in Cyberpunk and it is true. And it was easy to extract prebuilt library for Ubuntu and put it in Debian - at this time I did not know that AMD has two official vulkan drivers. I will try latter amdvlk too. |
Hello everyone, I just tried AMDVLK opensource one, and it show switcher but when I enable RT it show exactly the same error like on screenshot, here log |
Alan Wake 2 can not start with PRO and AMDVLK at all it freeze, and even trigger kernel driver error
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I'd say it's a driver issue and not vkd3d-proton, since it works with RADV and from what I heard, RT also works with Nvidia. |
I encounter a similar issue, but I'm not using vkd3d-proton or any similar software for that matter. I get this while using Debian on a built-in graphics card on a 7950x. |
Please describe your issue as accurately as possible. Include screenshots or videos if relevant
Software information
Silent Hill 2 Remake, no matter, with AMDVLK it even not show switcher to enable RT
Mesa 24.2.5
LLVM 19.1.2
Debian 12
Linux 6.11.1
AMDGPU-PRO 24.20.3 (links https://repo.radeon.com/amdgpu/6.2.3/ubuntu/pool/proprietary/v/vulkan-amdgpu-pro/vulkan-amdgpu-pro_24.20-2044449.22.04_amd64.deb and https://repo.radeon.com/amdgpu/6.2.3/ubuntu/pool/proprietary/v/vulkan-amdgpu-pro/vulkan-amdgpu-pro_24.20-2044449.22.04_i386.deb)
System information
Log files
radv
radv.txt - default run (without changes or env variables or etc), with RT on, works fine but slowly
radv_12_2.txt - run with env variable VKD3D_FEATURE_LEVEL=12_2, with RT on, works fine but slowly
pro
amdvlk.txt run with env variable to preload needle driver
VK_ICD_FILENAMES="/etc/vulkan/icd.d/amd_icd64.json:/etc/vulkan/icd.d/amd_icd32.json" %command%
, works but no switcher to enabled RT, and RT disabled visually (compared to radv with enabled RT)amdvlk_12_2.txt run with env variables
VK_ICD_FILENAMES="/etc/vulkan/icd.d/amd_icd64.json:/etc/vulkan/icd.d/amd_icd32.json" VKD3D_FEATURE_LEVEL=12_2 %command%
it run, but crash in menu with those errorAlso both has working RT in Cyberpunk 2077
Also I checked what RT extensions has pro compare to radv - it the same
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