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Set init texture for appearance modeling #46

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foxie-arctic opened this issue Oct 17, 2023 · 3 comments
Open

Set init texture for appearance modeling #46

foxie-arctic opened this issue Oct 17, 2023 · 3 comments

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@foxie-arctic
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Hi @ARuiChen. Thank you for your work on Fantasia3D!
I am wondering that if there's any way in your code to offer an initial texture to the dlmesh in appearance modeling stage from an existing .mtl file. It will help me a lot if there's any way to make it work!

@hxj2580
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hxj2580 commented Mar 31, 2024

Same question!

@abrar-khan-368
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+1

@ARuiChen
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ARuiChen commented Jul 18, 2024

There are two ways to achieve that:
1、Optimization in 3d appearance field. Before that, you need an initial appearance reconstruction process. You can refer to https://github.com/DSaurus/threestudio-meshfitting or https://github.com/NVlabs/nvdiffrec/blob/main/geometry/dmtet.py
2、Optimization in 2d texture map. You can refer to https://github.com/NVlabs/nvdiffrec/blob/main/geometry/dlmesh.py

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