From 5125cfc53b127f4e21353f86af963376a2939208 Mon Sep 17 00:00:00 2001 From: AstroBryGuy Date: Tue, 9 Jan 2018 12:33:32 -0600 Subject: [PATCH] Add arcane scrolls to BP, SoD, BP2 Adds the IWD arcane scrolls to: * Dinguer the Mad in Black Pits 1 (BG1EE) * Sorcerous Sundries in SoD * Quartermaster in SoD * Book Merchant in Black Pits 2 and Neera's Quest (BG2EE) Also, added cdia533.itm to 3rd-5th level scrolls for BG1 & SoD stores. --- iwdification/setup-iwdification.tp2 | 25 +++++++++++++++++-------- 1 file changed, 17 insertions(+), 8 deletions(-) diff --git a/iwdification/setup-iwdification.tp2 b/iwdification/setup-iwdification.tp2 index a932434..3482b00 100644 --- a/iwdification/setup-iwdification.tp2 +++ b/iwdification/setup-iwdification.tp2 @@ -2494,30 +2494,39 @@ END COPY_EXISTING_REGEXP GLOB ~^[_h]ighhedg\.sto$~ ~override~ // adds lev 1, 2 scrolls to High Hedge ~^_?sto0703\.sto$~ ~override~ // adds lev 1, 2 scrolls to Sorcerous Sundries + ~^bdsorcsc\.sto$~ ~override~ // adds lev 1, 2 scrolls to SoD Sorcerous Sundries + ~^bdbeleg3\.sto$~ ~override~ // adds lev 1, 2 scrolls to SoD Quartermaster + ~^bpding01\.sto$~ ~override~ // adds lev 1, 2 scrolls to Dinguer the Mad (Black Pits) PATCH_IF FILE_EXISTS_IN_GAME cdia126.itm BEGIN ADD_STORE_ITEM ~cdia126~ AFTER ~scrl84 _scrl84~ #1 #0 #0 ~IDENTIFIED~ #2 END // expeditious retreat PATCH_IF FILE_EXISTS_IN_GAME cdia204.itm BEGIN ADD_STORE_ITEM ~cdia204~ AFTER ~scrl89 _scrl89~ #1 #0 #0 ~IDENTIFIED~ #2 END // Snilloc's Snowball Swarm PATCH_IF FILE_EXISTS_IN_GAME cdia216.itm BEGIN ADD_STORE_ITEM ~cdia216~ AFTER ~scrl89 _scrl89~ #1 #0 #0 ~IDENTIFIED~ #2 END // decastave PATCH_IF FILE_EXISTS_IN_GAME cdia225.itm BEGIN ADD_STORE_ITEM ~cdia225~ AFTER ~scrl89 _scrl89~ #1 #0 #0 ~IDENTIFIED~ #2 END // cats grace BUT_ONLY IF_EXISTS -COPY_EXISTING_REGEXP GLOB ~^_?sto0703\.sto$~ ~override~ // adds lev 3, 4 scrolls to Sorcerous Sundries +COPY_EXISTING_REGEXP GLOB ~^_?sto0703\.sto$~ ~override~ // adds lev 3, 4, 5 scrolls to Sorcerous Sundries + ~^bdsorcsc\.sto$~ ~override~ // adds lev 3, 4, 5 scrolls to SoD Sorcerous Sundries + ~^bdbeleg3\.sto$~ ~override~ // adds lev 3, 4, 5 scrolls to SoD Quartermaster + ~^bpding01\.sto$~ ~override~ // adds lev 3, 4, 5 scrolls to Dinguer the Mad (Black Pits) PATCH_IF FILE_EXISTS_IN_GAME cdia327.itm BEGIN ADD_STORE_ITEM ~cdia327~ AFTER ~scrl1k _scrl1k~ #1 #0 #0 ~IDENTIFIED~ #2 END // Icelance PATCH_IF FILE_EXISTS_IN_GAME cdia328.itm BEGIN ADD_STORE_ITEM ~cdia328~ AFTER ~scrl1k _scrl1k~ #1 #0 #0 ~IDENTIFIED~ #2 END // Lance of Disruption - PATCH_IF FILE_EXISTS_IN_GAME cdia422.itm BEGIN ADD_STORE_ITEM ~cdia422~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Beltyn's Burning Blood - PATCH_IF FILE_EXISTS_IN_GAME cdia426.itm BEGIN ADD_STORE_ITEM ~cdia426~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Shadow Monsters - PATCH_IF FILE_EXISTS_IN_GAME cdia427.itm BEGIN ADD_STORE_ITEM ~cdia427~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Courage - PATCH_IF FILE_EXISTS_IN_GAME cdia428.itm BEGIN ADD_STORE_ITEM ~cdia428~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Fear - PATCH_IF FILE_EXISTS_IN_GAME cdia429.itm BEGIN ADD_STORE_ITEM ~cdia429~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Hope - PATCH_IF FILE_EXISTS_IN_GAME cdia430.itm BEGIN ADD_STORE_ITEM ~cdia430~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // mordenkainen's force missiles - PATCH_IF FILE_EXISTS_IN_GAME cdia432.itm BEGIN ADD_STORE_ITEM ~cdia432~ AFTER ~scrl5i _scrl5i~ #1 #0 #0 ~IDENTIFIED~ #2 END // Vitriolic Sphere + PATCH_IF FILE_EXISTS_IN_GAME cdia422.itm BEGIN ADD_STORE_ITEM ~cdia422~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Beltyn's Burning Blood + PATCH_IF FILE_EXISTS_IN_GAME cdia426.itm BEGIN ADD_STORE_ITEM ~cdia426~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Shadow Monsters + PATCH_IF FILE_EXISTS_IN_GAME cdia427.itm BEGIN ADD_STORE_ITEM ~cdia427~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Courage + PATCH_IF FILE_EXISTS_IN_GAME cdia428.itm BEGIN ADD_STORE_ITEM ~cdia428~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Fear + PATCH_IF FILE_EXISTS_IN_GAME cdia429.itm BEGIN ADD_STORE_ITEM ~cdia429~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Emotion: Hope + PATCH_IF FILE_EXISTS_IN_GAME cdia430.itm BEGIN ADD_STORE_ITEM ~cdia430~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // mordenkainen's force missiles + PATCH_IF FILE_EXISTS_IN_GAME cdia432.itm BEGIN ADD_STORE_ITEM ~cdia432~ AFTER ~scrl5g _scrl5g~ #1 #0 #0 ~IDENTIFIED~ #2 END // Vitriolic Sphere PATCH_IF FILE_EXISTS_IN_GAME cdia524.itm BEGIN ADD_STORE_ITEM ~cdia524~ AFTER ~scrl5k _scrl5k~ #1 #0 #0 ~IDENTIFIED~ #1 END // shroud of flame PATCH_IF FILE_EXISTS_IN_GAME cdia525.itm BEGIN ADD_STORE_ITEM ~cdia525~ AFTER ~scrl5k _scrl5k~ #1 #0 #0 ~IDENTIFIED~ #1 END // Demi-Shadow Monsters PATCH_IF FILE_EXISTS_IN_GAME cdia526.itm BEGIN ADD_STORE_ITEM ~cdia526~ AFTER ~scrl5k _scrl5k~ #1 #0 #0 ~IDENTIFIED~ #1 END // Summon Shadow PATCH_IF FILE_EXISTS_IN_GAME cdia528.itm BEGIN ADD_STORE_ITEM ~cdia528~ AFTER ~scrl5k _scrl5k~ #1 #0 #0 ~IDENTIFIED~ #1 END // contact other plane + PATCH_IF FILE_EXISTS_IN_GAME cdia533.itm BEGIN ADD_STORE_ITEM ~cdia533~ AFTER ~scrl5k _scrl5k~ #1 #0 #0 ~IDENTIFIED~ #1 END // Conjure water elemental BUT_ONLY IF_EXISTS COPY_EXISTING ~25spell.sto~ ~override~ // arcana archives ~25spell2.sto~ ~override~ // arcana archives + ~ohbmhsm.sto~ ~override~ // Book Merchant (BG2EE Black Pits 2) + ~ohnmhsm.sto~ ~override~ // Book Merchant (BG2EE Neera's Quest) PATCH_IF FILE_EXISTS_IN_GAME cdia126.itm BEGIN ADD_STORE_ITEM ~cdia126~ AFTER ~scrl84~ #1 #0 #0 ~IDENTIFIED~ #2 END // expeditious retreat PATCH_IF FILE_EXISTS_IN_GAME cdia204.itm BEGIN ADD_STORE_ITEM ~cdia204~ AFTER ~scrl93~ #1 #0 #0 ~IDENTIFIED~ #2 END // Snilloc's Snowball Swarm PATCH_IF FILE_EXISTS_IN_GAME cdia216.itm BEGIN ADD_STORE_ITEM ~cdia216~ AFTER ~scrl93~ #1 #0 #0 ~IDENTIFIED~ #2 END // decastave