-
Notifications
You must be signed in to change notification settings - Fork 115
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
MacOS build fails #145
Comments
I'll have a look now. I actually have upgraded from Catalina to Big Sur so I'll be curious to see how friendly Big Sur is to Bonzomatic compilation and execution. It could do with a fresh recompile anyway since compiling with the latest Xcode on Big Sur will produce a binary that is optimised for both x86 and the new Apple Silicon M1 ARM architecture |
So, the undeclared NSString thing is just a side effect of the main cause. Since Apple has deprecated OpenGL, certain OpenGL variables and methods are no longer available in the Catalina and higher SDK. One such example of a variable that this project needs is no longer available: https://developer.apple.com/documentation/appkit/nsopenglpfaalphasize It is actually GLFW using the no longer available variables and methods. Perhaps there's a new version of GLFW that works? Are we interested in updaring that or have we held back for a reason? |
I'm getting strange errors when compiling on macOS:
Not sure what can cause this, so I leave the full build.log here.
System info:
The text was updated successfully, but these errors were encountered: