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CoopHordeShooter

The following project contains a solution for a third-person coop game as the second part of Udemy Course: "Unreal Engine 4 Mastery: Create Multiplayer Games with C++"

Requirements

  • Unreal Engine 4.18
  • Visual Studio 2017

Features

  • Power-up system support (like "health regeneration", "speed boost, "quad damage")
  • Spawning enemies AI via using "Environment Query System"
  • Tracker Bot AI with behaviour like in "Gears of War" game, that tracks and explodes near to players
  • Human-like Advanced AI which was implemented via behaviour trees for describing the expected logic
  • Multiplayer support

Solved challenges and activities

  • Let to a player jumping
  • Implement a grenade launcher weapon
  • Create an explosive barrel
  • Implement replication for the explosive barrel
  • Inrease a damage by AI bot when its nearby to other
  • Create a custom power-up
  • Create a your own game level
  • AI will try to find to cover and regenerate health when he has low health

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[UE4] C++ Coop horde third-person shooter

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