The following project contains a solution for a third-person coop game as the second part of Udemy Course: "Unreal Engine 4 Mastery: Create Multiplayer Games with C++"
- Unreal Engine 4.18
- Visual Studio 2017
- Power-up system support (like "health regeneration", "speed boost, "quad damage")
- Spawning enemies AI via using "Environment Query System"
- Tracker Bot AI with behaviour like in "Gears of War" game, that tracks and explodes near to players
- Human-like Advanced AI which was implemented via behaviour trees for describing the expected logic
- Multiplayer support
- Let to a player jumping
- Implement a grenade launcher weapon
- Create an explosive barrel
- Implement replication for the explosive barrel
- Inrease a damage by AI bot when its nearby to other
- Create a custom power-up
- Create a your own game level
- AI will try to find to cover and regenerate health when he has low health
- Content of this project may only be used in Unreal Engine projects, and distrubuted by Unreal Engine EULA license