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Version 3.6 crashing Not working #630
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AMD pro Render crossfire AMD CPU Win 11 |
RPR error in file hybridpro also the CPU render button is greyed out |
AMD pro driver for win 11 Q1.2023 |
hi , I am having the same issue .what do you mean by AMD pro driver for win 11 Q1.2023? Is this driver working? |
Hi, do you have the same issue with the latest weekly build? https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/releases/tag/v3.6.2 |
In my case , Yes . Same issue . |
@Groveplace what is your GPU? |
AMD Radeon Pro driver Q1,2023(release date..this is the latest driver from
AMD)
Thanks
…On Tue, Jun 13, 2023, 2:25 AM H3rcu1es ***@***.***> wrote:
AMD pro driver for win 11 Q1.2023
hi , I am having the same issue .what do you mean by AMD pro driver for
win 11 Q1.2023? Is this driver working?
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Yes the driver has no issues and is very stable overall
…On Tue, Jun 13, 2023, 2:25 AM H3rcu1es ***@***.***> wrote:
AMD pro driver for win 11 Q1.2023
hi , I am having the same issue .what do you mean by AMD pro driver for
win 11 Q1.2023? Is this driver working?
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What physical GPU hardware, not which driver. |
The latest update for Blender..ver3.6.by AMD.is
Problematic...and does not work at all!
…On Tue, Jun 13, 2023, 2:25 AM H3rcu1es ***@***.***> wrote:
AMD pro driver for win 11 Q1.2023
hi , I am having the same issue .what do you mean by AMD pro driver for
win 11 Q1.2023? Is this driver working?
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Radeon Pro cards..x5100.. crossfire
Works just fine under version 3.5 for Blender..
The new build has to be redone
…On Tue, Jun 13, 2023, 7:21 PM bsavery ***@***.***> wrote:
What physical GPU hardware, not which driver.
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Try enabling the "OpenCL mode" under the debug settings. This older card does not support HIP |
Please guide me to that interface..is this in Blender or the Radeon Pro
driver.
…On Tue, Jun 13, 2023, 7:33 PM bsavery ***@***.***> wrote:
Try enabling the "OpenCL mode" under the debug settings. This older card
does not support HIP
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Ok tried that Blender tries to render then crashes...also disabled
experimental Hip RT..in preference
There is no preview render...just greys out the cube
…On Tue, Jun 13, 2023, 7:45 PM bsavery ***@***.***> wrote:
In the render settings for this plugin. At the bottom. Choose the checkbox
saying "Use OpenCL".
(As a general statement this isn't the place to go to ask about driver
settings, only for support of the plugin for Blender.)
[image: Screenshot 2023-06-13 at 4 43 38 PM]
<https://user-images.githubusercontent.com/1892220/245636487-c341a8ac-b046-49e0-bd3c-58b2d7564e76.png>
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I am running Windows 11...pro...
Thanks
…On Tue, Jun 13, 2023, 7:45 PM bsavery ***@***.***> wrote:
In the render settings for this plugin. At the bottom. Choose the checkbox
saying "Use OpenCL".
(As a general statement this isn't the place to go to ask about driver
settings, only for support of the plugin for Blender.)
[image: Screenshot 2023-06-13 at 4 43 38 PM]
<https://user-images.githubusercontent.com/1892220/245636487-c341a8ac-b046-49e0-bd3c-58b2d7564e76.png>
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Just download will let you know the outcome!
…On Tue, Jun 13, 2023, 2:38 AM ARozghon ***@***.***> wrote:
Hi, do you have the same issue with the latest weekly build?
https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/releases/tag/v3.6.2
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It is worse than 3.6...!!
…On Tue, Jun 13, 2023, 2:38 AM ARozghon ***@***.***> wrote:
Hi, do you have the same issue with the latest weekly build?
https://github.com/GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon/releases/tag/v3.6.2
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Ya now it's working . Works while on Quality > viewport mode > Final . Interactive gives blank viewport . In render Interactive gives error . |
try applying a render pro material !!
…On Wed, Jun 14, 2023 at 3:06 AM H3rcu1es ***@***.***> wrote:
In the render settings for this plugin. At the bottom. Choose the checkbox
saying "Use OpenCL".
Ya now it's working . Works while on Quality > viewport mode > Final .
Interactive gives blank viewport . In render Interactive gives error .
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@bsavery For some reason transparent BG(on Flim option) doesn't working on viewport ,still showing the HDRI. But works on final render . |
Please make a new issue with that so we can track it. |
Pro Render can't handle sophisticated scenes that cycles can and just crashes ..., the basic cube renders fine... my machine Asus G15 Advantage edition with AMD Ryzen 9 5980HX with Radeon Graphics & RX6800M , version Pro Render 3.6 |
Version 3.5 has no issues with a Pro Render card ..
…On Wed, Jun 28, 2023, 12:24 PM JozeKyza ***@***.***> wrote:
Pro Render can't handle sophisticated scenes that cycles can and just
crashes ..., the basic cube renders fine... my machine AMD Ryzen 9 5980HX
with Radeon Graphics & RX6800M and version Pro Render 3.6
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Hi, I'm having the same issue here. Seems like ProRender is glitching with the GPU and interactive mode enabled on Blender 3.6. Hope there is a fix soon. |
What GPU. |
XFX's Radeon RX 6700 XT (12 GB) |
https://www.amd.com/en/support/professional-graphics/radeon-pro/radeon-pro-wx-x100-series/radeon-pro-wx-5100
this is the driver
Thank you
…On Tue, Jul 25, 2023 at 10:13 PM Fede ***@***.***> wrote:
Hi, I'm having the same issue here.
Seems like ProRender is glitching with the GPU and interactive mode
enabled on Blender 3.6. Hope there is a fix soon.
What GPU.
XFX's Radeon RX 6700 XT (12 GB)
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I am running into the same issue while trying to render the classroom Blender example render except Blender crashes even if nothing is rendered after a few seconds regardless of the current render settings. |
It is only supporting HIP!
…On Mon, May 13, 2024, 7:06 PM BrunoDSL ***@***.***> wrote:
I am running into the same issue while trying to render the classroom
Blender example render except Blender crashes even if nothing is rendered
after a few seconds regardless of the current render settings.
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That happens even with "OpenCL" selected in debug but it only happens in this particular scene. There's no way to even change the materials to ProRender compatible ones because Blender crashes before you can do that. |
use the older version....
…On Mon, May 13, 2024, 8:45 PM BrunoDSL ***@***.***> wrote:
That happens even with "OpenCL" selected in debug but it only happens in
this particular scene. There's no way to even change the materials to
ProRender compatible ones because Blender crashes before you can do that.
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Every issue should include 3 things:
You can get more information on the error message by opening Window -> Show System Console from blender and copying that text here. On MacOS launch Blender from the Terminal.
Steps to Reproduce
System Setup (Environment)
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