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Support for Local Gameplay Cues #18

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ItsAlf opened this issue Jun 28, 2021 · 0 comments
Open

Support for Local Gameplay Cues #18

ItsAlf opened this issue Jun 28, 2021 · 0 comments
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enhancement New feature or request

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@ItsAlf
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ItsAlf commented Jun 28, 2021

Support for Local Gameplay Cues as discussed in GASDocumentation here would be a great help in compensating for network latency and generally keeping down on RPCs. Optimal if they're exposed to BP for easy use in Gameplay Ability Blueprints. Firing them locally would be preferable to spawning particle effects and sounds by reference, which is currently what you need to do if you wish to avoid network latency.

@mklabs mklabs added the enhancement New feature or request label Jun 28, 2021
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