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Description
Getting this error intermittently not sure to reproduce. "" mesh must have at least one non-degenerate triangle to be a valid collision mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () RoadArchitect.RoadConstructorBufferMaker:MeshSetup2HelperCutsShoulder (int,UnityEngine.Mesh&,UnityEngine.Vector2[],UnityEngine.Vector4[],UnityEngine.GameObject&,bool,bool,UnityEngine.GameObject&,UnityEngine.Material[],UnityEngine.Material[]) (at Assets/RoadArchitect/Scripts/RoadConstructorBufferMaker.cs:2485) RoadArchitect.RoadConstructorBufferMaker:MeshSetup2 () (at Assets/RoadArchitect/Scripts/RoadConstructorBufferMaker.cs:1166) RoadArchitect.Road:ConstructRoad4 () (at Assets/RoadArchitect/Scripts/Road.cs:1041) RoadArchitect.Road:EditorUpdate () (at Assets/RoadArchitect/Scripts/Road.cs:368) RoadArchitect.Road:<OnEnable>b__123_0 () (at Assets/RoadArchitect/Scripts/Road.cs:258) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
I am creating a ring road where first and last node are connected and also there is an intersection on this 6 lane(ring road) to 4 lane road on another node, In this intersection 6-4 lane the road materials do not form correctly(screenshot)
How to Reproduce
Not sure Expected behavior
The Error is not letting build the game
Unity version :
2021.3.5f1.321Personal Windows 11
Additional context
The text was updated successfully, but these errors were encountered:
Description
Getting this error intermittently not sure to reproduce.
"" mesh must have at least one non-degenerate triangle to be a valid collision mesh. UnityEngine.StackTraceUtility:ExtractStackTrace () RoadArchitect.RoadConstructorBufferMaker:MeshSetup2HelperCutsShoulder (int,UnityEngine.Mesh&,UnityEngine.Vector2[],UnityEngine.Vector4[],UnityEngine.GameObject&,bool,bool,UnityEngine.GameObject&,UnityEngine.Material[],UnityEngine.Material[]) (at Assets/RoadArchitect/Scripts/RoadConstructorBufferMaker.cs:2485) RoadArchitect.RoadConstructorBufferMaker:MeshSetup2 () (at Assets/RoadArchitect/Scripts/RoadConstructorBufferMaker.cs:1166) RoadArchitect.Road:ConstructRoad4 () (at Assets/RoadArchitect/Scripts/Road.cs:1041) RoadArchitect.Road:EditorUpdate () (at Assets/RoadArchitect/Scripts/Road.cs:368) RoadArchitect.Road:<OnEnable>b__123_0 () (at Assets/RoadArchitect/Scripts/Road.cs:258) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
I am creating a ring road where first and last node are connected and also there is an intersection on this 6 lane(ring road) to 4 lane road on another node, In this intersection 6-4 lane the road materials do not form correctly(screenshot)
How to Reproduce
![image](https://user-images.githubusercontent.com/54591701/179353626-5c2c38fe-07ad-4d75-ba44-45c1e774aa8d.png)
Not sure
Expected behavior
The Error is not letting build the game
Unity version :
2021.3.5f1.321Personal
Windows 11
Additional context
The text was updated successfully, but these errors were encountered: