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Main.cpp
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Main.cpp
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/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of Penumbra Overture.
*
* Penumbra Overture is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Penumbra Overture is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Penumbra Overture. If not, see <http://www.gnu.org/licenses/>.
*/
//#include <vld.h>
#include "Init.h"
#include "SDL/SDL.h"
#ifdef WIN32
#include <windows.h>
#endif
int hplMain(const tString& asCommandLine)
{
cInit *pInit = hplNew( cInit, () );
bool bRet = pInit->Init(asCommandLine);
if(bRet==false){
hplDelete( pInit->mpGame );
CreateMessageBoxW(_W("Error!"),pInit->msErrorMessage.c_str());
OpenBrowserWindow(_W("http://support.frictionalgames.com"));
return 1;
}
pInit->Run();
pInit->Exit();
hplDelete( pInit );
cMemoryManager::LogResults();
return 0;
}