Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

too few arguments to function ‘NewtonBody* NewtonCreateBody(const NewtonWorld*, const NewtonCollision*, const float*) #4

Open
Rudloff opened this issue Dec 6, 2011 · 1 comment

Comments

@Rudloff
Copy link

Rudloff commented Dec 6, 2011

Hello,
I am trying to build the Newton2 branch on Mac OS 10.4 with Newton 2.33 and I get this error :

[  1%] Building CXX object CMakeFiles/HPL.dir/sources/impl/PhysicsBodyNewton.cpp.o
/Users/pierre/Desktop/HPL1Engine/sources/impl/PhysicsBodyNewton.cpp: In constructor ‘hpl::cPhysicsBodyNewton::cPhysicsBodyNewton(const hpl::tString&, hpl::iPhysicsWorld*, hpl::iCollideShape*)’:
/opt/local/include/Newton.h:670: error: too few arguments to function ‘NewtonBody* NewtonCreateBody(const NewtonWorld*, const NewtonCollision*, const float*)’
/Users/pierre/Desktop/HPL1Engine/sources/impl/PhysicsBodyNewton.cpp:47: error: at this point in file
@urkle
Copy link
Member

urkle commented Dec 6, 2011

Have you tried using the newton2 branch located here? https://github.com/hicham-haouari/HPL1Engine

that one should actually work the latest newton.. (he has a few issues he is banging out I believe). I'll eventually pull it in once it's completed..

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants