diff --git a/src/game.ts b/src/game.ts index 39e74848e..6d2afab90 100644 --- a/src/game.ts +++ b/src/game.ts @@ -1537,6 +1537,7 @@ export default class Game { case 'ability': { const args = $j.makeArray(o.args[1]); const ability = this.activeCreature.abilities[o.id]; + // If Abolished used Bonfire Spring, reset the range if (ability.title === 'Bonfire Spring') { this.activeCreature.accumulatedTeleportRange = 0; }