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This repository has been archived by the owner on Dec 1, 2022. It is now read-only.
Suggestion to add a MoveClass variable to each character's move that specifies which type of move the move is (i.e. ftilt, dsmash, sideb). Currently finding it difficult to grab moves by this specification especially for character special moves (Bowser's Whirling Fortress, Ganon's Warlock Punch, etc.) that are named by their official name.
The text was updated successfully, but these errors were encountered:
@ShaunWorks I'm quite not sure if the KH site exposes anything that would allow me to organize moves like this. It's definitely something I've considered in the past I just haven't come up with a good way to automatically classify them.
Your thoughts are welcome on it!
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Suggestion to add a MoveClass variable to each character's move that specifies which type of move the move is (i.e. ftilt, dsmash, sideb). Currently finding it difficult to grab moves by this specification especially for character special moves (Bowser's Whirling Fortress, Ganon's Warlock Punch, etc.) that are named by their official name.
The text was updated successfully, but these errors were encountered: