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Fiiction (By Fiona Burrows)

A Python based engine/framework for creating text based adventure games.

The goal is to emphasize simplicity over complexity, with the option of leveraging the full power of Python if necessary.

History

Fiiction was what I used to learn Python and so became stagnent when I decided to move on to other things. As a result it's a bit messy around the edges - but I've decided I like where it was going. So I've moved it to GitHub and I'm going to try and continue with it.