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model_userset_tree.go
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/
model_userset_tree.go
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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// UsersetTree A UsersetTree contains the result of an Expansion.
type UsersetTree struct {
Root *Node `json:"root,omitempty"yaml:"root,omitempty"`
}
// NewUsersetTree instantiates a new UsersetTree object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUsersetTree() *UsersetTree {
this := UsersetTree{}
return &this
}
// NewUsersetTreeWithDefaults instantiates a new UsersetTree object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUsersetTreeWithDefaults() *UsersetTree {
this := UsersetTree{}
return &this
}
// GetRoot returns the Root field value if set, zero value otherwise.
func (o *UsersetTree) GetRoot() Node {
if o == nil || o.Root == nil {
var ret Node
return ret
}
return *o.Root
}
// GetRootOk returns a tuple with the Root field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UsersetTree) GetRootOk() (*Node, bool) {
if o == nil || o.Root == nil {
return nil, false
}
return o.Root, true
}
// HasRoot returns a boolean if a field has been set.
func (o *UsersetTree) HasRoot() bool {
if o != nil && o.Root != nil {
return true
}
return false
}
// SetRoot gets a reference to the given Node and assigns it to the Root field.
func (o *UsersetTree) SetRoot(v Node) {
o.Root = &v
}
func (o UsersetTree) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Root != nil {
toSerialize["root"] = o.Root
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableUsersetTree struct {
value *UsersetTree
isSet bool
}
func (v NullableUsersetTree) Get() *UsersetTree {
return v.value
}
func (v *NullableUsersetTree) Set(val *UsersetTree) {
v.value = val
v.isSet = true
}
func (v NullableUsersetTree) IsSet() bool {
return v.isSet
}
func (v *NullableUsersetTree) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUsersetTree(val *UsersetTree) *NullableUsersetTree {
return &NullableUsersetTree{value: val, isSet: true}
}
func (v NullableUsersetTree) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUsersetTree) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}