forked from openfga/go-sdk
-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_unprocessable_content_message_response.go
164 lines (139 loc) · 5.06 KB
/
model_unprocessable_content_message_response.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// UnprocessableContentMessageResponse struct for UnprocessableContentMessageResponse
type UnprocessableContentMessageResponse struct {
Code *UnprocessableContentErrorCode `json:"code,omitempty"yaml:"code,omitempty"`
Message *string `json:"message,omitempty"yaml:"message,omitempty"`
}
// NewUnprocessableContentMessageResponse instantiates a new UnprocessableContentMessageResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUnprocessableContentMessageResponse() *UnprocessableContentMessageResponse {
this := UnprocessableContentMessageResponse{}
var code UnprocessableContentErrorCode = UNPROCESSABLECONTENTERRORCODE_NO_THROTTLED_ERROR_CODE
this.Code = &code
return &this
}
// NewUnprocessableContentMessageResponseWithDefaults instantiates a new UnprocessableContentMessageResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUnprocessableContentMessageResponseWithDefaults() *UnprocessableContentMessageResponse {
this := UnprocessableContentMessageResponse{}
var code UnprocessableContentErrorCode = UNPROCESSABLECONTENTERRORCODE_NO_THROTTLED_ERROR_CODE
this.Code = &code
return &this
}
// GetCode returns the Code field value if set, zero value otherwise.
func (o *UnprocessableContentMessageResponse) GetCode() UnprocessableContentErrorCode {
if o == nil || o.Code == nil {
var ret UnprocessableContentErrorCode
return ret
}
return *o.Code
}
// GetCodeOk returns a tuple with the Code field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UnprocessableContentMessageResponse) GetCodeOk() (*UnprocessableContentErrorCode, bool) {
if o == nil || o.Code == nil {
return nil, false
}
return o.Code, true
}
// HasCode returns a boolean if a field has been set.
func (o *UnprocessableContentMessageResponse) HasCode() bool {
if o != nil && o.Code != nil {
return true
}
return false
}
// SetCode gets a reference to the given UnprocessableContentErrorCode and assigns it to the Code field.
func (o *UnprocessableContentMessageResponse) SetCode(v UnprocessableContentErrorCode) {
o.Code = &v
}
// GetMessage returns the Message field value if set, zero value otherwise.
func (o *UnprocessableContentMessageResponse) GetMessage() string {
if o == nil || o.Message == nil {
var ret string
return ret
}
return *o.Message
}
// GetMessageOk returns a tuple with the Message field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UnprocessableContentMessageResponse) GetMessageOk() (*string, bool) {
if o == nil || o.Message == nil {
return nil, false
}
return o.Message, true
}
// HasMessage returns a boolean if a field has been set.
func (o *UnprocessableContentMessageResponse) HasMessage() bool {
if o != nil && o.Message != nil {
return true
}
return false
}
// SetMessage gets a reference to the given string and assigns it to the Message field.
func (o *UnprocessableContentMessageResponse) SetMessage(v string) {
o.Message = &v
}
func (o UnprocessableContentMessageResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Code != nil {
toSerialize["code"] = o.Code
}
if o.Message != nil {
toSerialize["message"] = o.Message
}
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableUnprocessableContentMessageResponse struct {
value *UnprocessableContentMessageResponse
isSet bool
}
func (v NullableUnprocessableContentMessageResponse) Get() *UnprocessableContentMessageResponse {
return v.value
}
func (v *NullableUnprocessableContentMessageResponse) Set(val *UnprocessableContentMessageResponse) {
v.value = val
v.isSet = true
}
func (v NullableUnprocessableContentMessageResponse) IsSet() bool {
return v.isSet
}
func (v *NullableUnprocessableContentMessageResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUnprocessableContentMessageResponse(val *UnprocessableContentMessageResponse) *NullableUnprocessableContentMessageResponse {
return &NullableUnprocessableContentMessageResponse{value: val, isSet: true}
}
func (v NullableUnprocessableContentMessageResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUnprocessableContentMessageResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}