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model_fga_object.go
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model_fga_object.go
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/**
* Go SDK for OpenFGA
*
* API version: 1.x
* Website: https://openfga.dev
* Documentation: https://openfga.dev/docs
* Support: https://openfga.dev/community
* License: [Apache-2.0](https://github.com/openfga/go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by OpenAPI Generator (https://openapi-generator.tech). DO NOT EDIT.
*/
package openfga
import (
"bytes"
"encoding/json"
)
// FgaObject Object represents an OpenFGA Object. An Object is composed of a type and identifier (e.g. 'document:1') See https://openfga.dev/docs/concepts#what-is-an-object
type FgaObject struct {
Type string `json:"type"yaml:"type"`
Id string `json:"id"yaml:"id"`
}
// NewFgaObject instantiates a new FgaObject object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFgaObject(type_ string, id string) *FgaObject {
this := FgaObject{}
this.Type = type_
this.Id = id
return &this
}
// NewFgaObjectWithDefaults instantiates a new FgaObject object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFgaObjectWithDefaults() *FgaObject {
this := FgaObject{}
return &this
}
// GetType returns the Type field value
func (o *FgaObject) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *FgaObject) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *FgaObject) SetType(v string) {
o.Type = v
}
// GetId returns the Id field value
func (o *FgaObject) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *FgaObject) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *FgaObject) SetId(v string) {
o.Id = v
}
func (o FgaObject) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
toSerialize["type"] = o.Type
toSerialize["id"] = o.Id
var b bytes.Buffer
enc := json.NewEncoder(&b)
enc.SetEscapeHTML(false)
err := enc.Encode(toSerialize)
if err != nil {
return nil, err
}
return b.Bytes(), nil
}
type NullableFgaObject struct {
value *FgaObject
isSet bool
}
func (v NullableFgaObject) Get() *FgaObject {
return v.value
}
func (v *NullableFgaObject) Set(val *FgaObject) {
v.value = val
v.isSet = true
}
func (v NullableFgaObject) IsSet() bool {
return v.isSet
}
func (v *NullableFgaObject) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFgaObject(val *FgaObject) *NullableFgaObject {
return &NullableFgaObject{value: val, isSet: true}
}
func (v NullableFgaObject) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFgaObject) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}